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Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
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creator.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
creator.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
editTSCtrl.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 жил өмнө
editTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
editor.cpp 827e70d674 Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling. 9 жил өмнө
editor.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
editorIconRegistry.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
editorIconRegistry.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gizmo.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
gizmo.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiConvexShapeEditorCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiConvexShapeEditorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiDecalEditorCtrl.cpp 1ee127b753 more unused variable cleanups 9 жил өмнө
guiDecalEditorCtrl.h 11398bb04e Issue found with PVS-Studio: 10 жил өмнө
guiMissionArea.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiMissionArea.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiMissionAreaEditor.cpp 9907c4592e Fixed bad string compares and simdictionary 11 жил өмнө
guiMissionAreaEditor.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiTerrPreviewCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
guiTerrPreviewCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
tSelection.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
tSelection.h 5c688260d5 Issue found with PVS-Studio: 10 жил өмнө
terrainActions.cpp 1ee127b753 more unused variable cleanups 9 жил өмнө
terrainActions.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 жил өмнө
terrainEditor.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
terrainEditor.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
undoActions.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 жил өмнө
undoActions.h 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl 10 жил өмнө
worldEditor.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
worldEditor.h f1d315d51a adds an atGizmo option - for now drops a new object at a given singular mesh position. TODO: at the center of a given group. 8 жил өмнө
worldEditorSelection.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
worldEditorSelection.h 7d2315c781 sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect. 8 жил өмнө