Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
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binary 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
json 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
xml 4c17d4bb49 Fix case sensitivity and Platform::fileDelete 10 vuotta sitten
fsTinyXml.cpp 4c17d4bb49 Fix case sensitivity and Platform::fileDelete 10 vuotta sitten
fsTinyXml.h 4c17d4bb49 Fix case sensitivity and Platform::fileDelete 10 vuotta sitten
taml.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
taml.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
tamlCallbacks.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
tamlChildren.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
tamlCustom.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
tamlCustom.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
tamlParser.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
tamlVisitor.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
tamlWriteNode.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
tamlWriteNode.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
taml_ScriptBinding.h 4bc1491714 clang catch: garbage in line directives 9 vuotta sitten