Azaezel e9039b2261 Revert "Mounting demo script" %!s(int64=9) %!d(string=hai) anos
..
components 6517b86491 Editor integration for creation of entities and GameObjects. %!s(int64=9) %!d(string=hai) anos
gameObjects 2464b620ba Fixes several minor initialization issues that were causing problems with deletion/management of components and entities. %!s(int64=9) %!d(string=hai) anos
VolumetricFog.cs a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. %!s(int64=10) %!d(string=hai) anos
aiPlayer.cs ac58fa96b0 Look for datablock property, and provide a default. %!s(int64=11) %!d(string=hai) anos
camera.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
cheetah.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
commands.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
defaults.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
game.cs 35f88a77b1 Script integration for Ribbons %!s(int64=11) %!d(string=hai) anos
gameCore.cs 6fe0b1789d Adds some example components, game objects and the tools and scripts to utilize them. %!s(int64=9) %!d(string=hai) anos
gameDM.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
health.cs 00f72f1325 Removed the scripted numerical health hud in the Full Template and added the new GuiHealthTextHud control to the playGui. %!s(int64=13) %!d(string=hai) anos
init.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
inventory.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
item.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
physicsShape.cs c645475e56 Adds in some missing script functions that let projectiles damage and destroy physics shapes. %!s(int64=9) %!d(string=hai) anos
player.cs 281897c41e Removing the Armor script class. %!s(int64=13) %!d(string=hai) anos
projectile.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
proximityMine.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
radiusDamage.cs 348a0f20d9 Looks like according to reports, they also weren't checking for physicsshapes. %!s(int64=10) %!d(string=hai) anos
scriptExec.cs 16c547306f Mounting demo script %!s(int64=9) %!d(string=hai) anos
shapeBase.cs c645475e56 Adds in some missing script functions that let projectiles damage and destroy physics shapes. %!s(int64=9) %!d(string=hai) anos
teleporter.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
triggers.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
turret.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
vehicle.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
vehicleWheeled.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos
weapon.cs f439dc8dcd Full Template for ticket #1 %!s(int64=13) %!d(string=hai) anos