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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2013 by Anis A. Hireche
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include <stdlib.h>
- #include "config.h"
- #include "alError.h"
- #include "alMain.h"
- #include "alAuxEffectSlot.h"
- #include "alu.h"
- typedef struct ALcompressorState {
- DERIVE_FROM_TYPE(ALeffectState);
- /* Effect gains for each channel */
- ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS];
- /* Effect parameters */
- ALboolean Enabled;
- ALfloat AttackRate;
- ALfloat ReleaseRate;
- ALfloat GainCtrl;
- } ALcompressorState;
- static ALvoid ALcompressorState_Destruct(ALcompressorState *state);
- static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device);
- static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props);
- static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
- DECLARE_DEFAULT_ALLOCATORS(ALcompressorState)
- DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState);
- static void ALcompressorState_Construct(ALcompressorState *state)
- {
- ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
- SET_VTABLE2(ALcompressorState, ALeffectState, state);
- state->Enabled = AL_TRUE;
- state->AttackRate = 0.0f;
- state->ReleaseRate = 0.0f;
- state->GainCtrl = 1.0f;
- }
- static ALvoid ALcompressorState_Destruct(ALcompressorState *state)
- {
- ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
- }
- static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device)
- {
- const ALfloat attackTime = device->Frequency * 0.2f; /* 200ms Attack */
- const ALfloat releaseTime = device->Frequency * 0.4f; /* 400ms Release */
- state->AttackRate = 1.0f / attackTime;
- state->ReleaseRate = 1.0f / releaseTime;
- return AL_TRUE;
- }
- static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props)
- {
- ALuint i;
- state->Enabled = props->Compressor.OnOff;
- STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
- STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
- for(i = 0;i < 4;i++)
- ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i],
- slot->Params.Gain, state->Gain[i]);
- }
- static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
- {
- ALuint i, j, k;
- ALuint base;
- for(base = 0;base < SamplesToDo;)
- {
- ALfloat temps[64][4];
- ALuint td = minu(64, SamplesToDo-base);
- /* Load samples into the temp buffer first. */
- for(j = 0;j < 4;j++)
- {
- for(i = 0;i < td;i++)
- temps[i][j] = SamplesIn[j][i+base];
- }
- if(state->Enabled)
- {
- ALfloat gain = state->GainCtrl;
- ALfloat output, amplitude;
- for(i = 0;i < td;i++)
- {
- /* Roughly calculate the maximum amplitude from the 4-channel
- * signal, and attack or release the gain control to reach it.
- */
- amplitude = fabsf(temps[i][0]);
- amplitude = maxf(amplitude + fabsf(temps[i][1]),
- maxf(amplitude + fabsf(temps[i][2]),
- amplitude + fabsf(temps[i][3])));
- if(amplitude > gain)
- gain = minf(gain+state->AttackRate, amplitude);
- else if(amplitude < gain)
- gain = maxf(gain-state->ReleaseRate, amplitude);
- /* Apply the inverse of the gain control to normalize/compress
- * the volume. */
- output = 1.0f / clampf(gain, 0.5f, 2.0f);
- for(j = 0;j < 4;j++)
- temps[i][j] *= output;
- }
- state->GainCtrl = gain;
- }
- else
- {
- ALfloat gain = state->GainCtrl;
- ALfloat output, amplitude;
- for(i = 0;i < td;i++)
- {
- /* Same as above, except the amplitude is forced to 1. This
- * helps ensure smooth gain changes when the compressor is
- * turned on and off.
- */
- amplitude = 1.0f;
- if(amplitude > gain)
- gain = minf(gain+state->AttackRate, amplitude);
- else if(amplitude < gain)
- gain = maxf(gain-state->ReleaseRate, amplitude);
- output = 1.0f / clampf(gain, 0.5f, 2.0f);
- for(j = 0;j < 4;j++)
- temps[i][j] *= output;
- }
- state->GainCtrl = gain;
- }
- /* Now mix to the output. */
- for(j = 0;j < 4;j++)
- {
- for(k = 0;k < NumChannels;k++)
- {
- ALfloat gain = state->Gain[j][k];
- if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
- continue;
- for(i = 0;i < td;i++)
- SamplesOut[k][base+i] += gain * temps[i][j];
- }
- }
- base += td;
- }
- }
- typedef struct ALcompressorStateFactory {
- DERIVE_FROM_TYPE(ALeffectStateFactory);
- } ALcompressorStateFactory;
- static ALeffectState *ALcompressorStateFactory_create(ALcompressorStateFactory *UNUSED(factory))
- {
- ALcompressorState *state;
- NEW_OBJ0(state, ALcompressorState)();
- if(!state) return NULL;
- return STATIC_CAST(ALeffectState, state);
- }
- DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALcompressorStateFactory);
- ALeffectStateFactory *ALcompressorStateFactory_getFactory(void)
- {
- static ALcompressorStateFactory CompressorFactory = { { GET_VTABLE2(ALcompressorStateFactory, ALeffectStateFactory) } };
- return STATIC_CAST(ALeffectStateFactory, &CompressorFactory);
- }
- void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_COMPRESSOR_ONOFF:
- if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Compressor.OnOff = val;
- break;
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
- }
- void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
- {
- ALcompressor_setParami(effect, context, param, vals[0]);
- }
- void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val))
- { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
- void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
- {
- ALcompressor_setParamf(effect, context, param, vals[0]);
- }
- void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_COMPRESSOR_ONOFF:
- *val = props->Compressor.OnOff;
- break;
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
- }
- void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
- {
- ALcompressor_getParami(effect, context, param, vals);
- }
- void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val))
- { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
- void ALcompressor_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
- {
- ALcompressor_getParamf(effect, context, param, vals);
- }
- DEFINE_ALEFFECT_VTABLE(ALcompressor);
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