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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2011 by Chris Robinson.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <stdlib.h>
- #include "alMain.h"
- #include "alFilter.h"
- #include "alAuxEffectSlot.h"
- #include "alError.h"
- #include "alu.h"
- typedef struct ALdedicatedState {
- DERIVE_FROM_TYPE(ALeffectState);
- ALfloat gains[MAX_OUTPUT_CHANNELS];
- } ALdedicatedState;
- static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state);
- static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *device);
- static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props);
- static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
- DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
- DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
- static void ALdedicatedState_Construct(ALdedicatedState *state)
- {
- ALsizei s;
- ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
- SET_VTABLE2(ALdedicatedState, ALeffectState, state);
- for(s = 0;s < MAX_OUTPUT_CHANNELS;s++)
- state->gains[s] = 0.0f;
- }
- static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state)
- {
- ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
- }
- static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *UNUSED(state), ALCdevice *UNUSED(device))
- {
- return AL_TRUE;
- }
- static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props)
- {
- ALfloat Gain;
- ALuint i;
- for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
- state->gains[i] = 0.0f;
- Gain = Slot->Params.Gain * props->Dedicated.Gain;
- if(Slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
- {
- int idx;
- if((idx=GetChannelIdxByName(device->RealOut, LFE)) != -1)
- {
- STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer;
- STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels;
- state->gains[idx] = Gain;
- }
- }
- else if(Slot->Params.EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
- {
- int idx;
- /* Dialog goes to the front-center speaker if it exists, otherwise it
- * plays from the front-center location. */
- if((idx=GetChannelIdxByName(device->RealOut, FrontCenter)) != -1)
- {
- STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer;
- STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels;
- state->gains[idx] = Gain;
- }
- else
- {
- ALfloat coeffs[MAX_AMBI_COEFFS];
- CalcXYZCoeffs(0.0f, 0.0f, -1.0f, 0.0f, coeffs);
- STATIC_CAST(ALeffectState,state)->OutBuffer = device->Dry.Buffer;
- STATIC_CAST(ALeffectState,state)->OutChannels = device->Dry.NumChannels;
- ComputePanningGains(device->Dry, coeffs, Gain, state->gains);
- }
- }
- }
- static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
- {
- const ALfloat *gains = state->gains;
- ALuint i, c;
- for(c = 0;c < NumChannels;c++)
- {
- if(!(fabsf(gains[c]) > GAIN_SILENCE_THRESHOLD))
- continue;
- for(i = 0;i < SamplesToDo;i++)
- SamplesOut[c][i] += SamplesIn[0][i] * gains[c];
- }
- }
- typedef struct ALdedicatedStateFactory {
- DERIVE_FROM_TYPE(ALeffectStateFactory);
- } ALdedicatedStateFactory;
- ALeffectState *ALdedicatedStateFactory_create(ALdedicatedStateFactory *UNUSED(factory))
- {
- ALdedicatedState *state;
- NEW_OBJ0(state, ALdedicatedState)();
- if(!state) return NULL;
- return STATIC_CAST(ALeffectState, state);
- }
- DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdedicatedStateFactory);
- ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void)
- {
- static ALdedicatedStateFactory DedicatedFactory = { { GET_VTABLE2(ALdedicatedStateFactory, ALeffectStateFactory) } };
- return STATIC_CAST(ALeffectStateFactory, &DedicatedFactory);
- }
- void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
- { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
- void ALdedicated_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
- {
- ALdedicated_setParami(effect, context, param, vals[0]);
- }
- void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_DEDICATED_GAIN:
- if(!(val >= 0.0f && isfinite(val)))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Dedicated.Gain = val;
- break;
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
- }
- void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
- {
- ALdedicated_setParamf(effect, context, param, vals[0]);
- }
- void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
- { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
- void ALdedicated_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
- {
- ALdedicated_getParami(effect, context, param, vals);
- }
- void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_DEDICATED_GAIN:
- *val = props->Dedicated.Gain;
- break;
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
- }
- void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
- {
- ALdedicated_getParamf(effect, context, param, vals);
- }
- DEFINE_ALEFFECT_VTABLE(ALdedicated);
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