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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "ts/tsMesh.h"
- #if (defined( TORQUE_CPU_X86 ) || defined( TORQUE_CPU_X64 ))
- #include "ts/tsMeshIntrinsics.h"
- #include <xmmintrin.h>
- void zero_vert_normal_bulk_SSE(const dsize_t count, U8 * __restrict const outPtr, const dsize_t outStride)
- {
- // A U8 * version of the in/out pointer
- char *outData = reinterpret_cast<char *>(outPtr);
-
- __m128 vPos;
- __m128 vNrm;
- __m128 vMask;
- const __m128 _point3f_zero_mask = { 0.0f, 0.0f, 0.0f, 1.0f };
- vMask = _mm_load_ps((const F32*)&_point3f_zero_mask);
- // pre-populate cache
- for(S32 i = 0; i < 8; i++)
- _mm_prefetch(reinterpret_cast<const char *>(outData + outStride * i), _MM_HINT_T0);
- for(S32 i = 0; i < count; i++)
- {
- TSMesh::__TSMeshVertexBase *curElem = reinterpret_cast<TSMesh::__TSMeshVertexBase *>(outData);
- // prefetch 8 items ahead (should really detect cache size or something)
- _mm_prefetch(reinterpret_cast<const char *>(outData + outStride * 8), _MM_HINT_T0);
- // load
- vPos = _mm_load_ps(curElem->_vert);
- vNrm = _mm_load_ps(curElem->_normal);
- // mask
- vPos = _mm_mul_ps(vPos, _point3f_zero_mask);
- vNrm = _mm_mul_ps(vNrm, _point3f_zero_mask);
- // store
- _mm_store_ps(curElem->_vert, vPos);
- _mm_store_ps(curElem->_normal, vNrm);
- // update output pointer
- outData += outStride;
- }
- }
- //------------------------------------------------------------------------------
- #endif // TORQUE_CPU_X86
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