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Daniel Buckmaster 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 жил өмнө
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cubeLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
dualParaboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
lightShadowMap.cpp 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 жил өмнө
lightShadowMap.h d2700f881c Source changes needed for Linux build. 13 жил өмнө
paraboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
pssmLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 жил өмнө
pssmLightShadowMap.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 жил өмнө
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
shadowMapManager.cpp 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 жил өмнө
shadowMapManager.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
shadowMapPass.cpp b4ea1123dc Remove Interior Object format (DIF) 12 жил өмнө
shadowMapPass.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
shadowMatHook.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
singleLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 жил өмнө
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө