platform.h 19 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PLATFORM_H_
  23. #define _PLATFORM_H_
  24. #include <stdlib.h>
  25. #ifndef _TORQUECONFIG_H_
  26. #include "torqueConfig.h"
  27. #endif
  28. #ifndef _TORQUE_TYPES_H_
  29. #include "platform/types.h"
  30. #endif
  31. #ifndef _PLATFORMASSERT_H_
  32. #include "platform/platformAssert.h"
  33. #endif
  34. #ifndef _MSGBOX_H_
  35. #include "platform/nativeDialogs/msgBox.h"
  36. #endif
  37. #ifndef _VERSION_H_
  38. #include "app/version.h"
  39. #endif
  40. #ifndef _TORQUE_STRING_H_
  41. #include "core/util/str.h"
  42. #endif
  43. #ifndef _TORQUE_SAFEDELETE_H_
  44. #include "core/util/safeDelete.h"
  45. #endif
  46. #include <new>
  47. #include <typeinfo>
  48. /// Global processor identifiers.
  49. ///
  50. /// @note These enums must be globally scoped so that they work with the inline assembly
  51. enum ProcessorType
  52. {
  53. // x86
  54. CPU_X86Compatible,
  55. CPU_Intel_Unknown,
  56. CPU_Intel_486,
  57. CPU_Intel_Pentium,
  58. CPU_Intel_PentiumMMX,
  59. CPU_Intel_PentiumPro,
  60. CPU_Intel_PentiumII,
  61. CPU_Intel_PentiumCeleron,
  62. CPU_Intel_PentiumIII,
  63. CPU_Intel_Pentium4,
  64. CPU_Intel_PentiumM,
  65. CPU_Intel_Core,
  66. CPU_Intel_Core2,
  67. CPU_Intel_Corei7Xeon, // Core i7 or Xeon
  68. CPU_AMD_K6,
  69. CPU_AMD_K6_2,
  70. CPU_AMD_K6_3,
  71. CPU_AMD_Athlon,
  72. CPU_AMD_Unknown,
  73. CPU_Cyrix_6x86,
  74. CPU_Cyrix_MediaGX,
  75. CPU_Cyrix_6x86MX,
  76. CPU_Cyrix_GXm, ///< Media GX w/ MMX
  77. CPU_Cyrix_Unknown,
  78. // PowerPC
  79. CPU_PowerPC_Unknown,
  80. CPU_PowerPC_601,
  81. CPU_PowerPC_603,
  82. CPU_PowerPC_603e,
  83. CPU_PowerPC_603ev,
  84. CPU_PowerPC_604,
  85. CPU_PowerPC_604e,
  86. CPU_PowerPC_604ev,
  87. CPU_PowerPC_G3,
  88. CPU_PowerPC_G4,
  89. CPU_PowerPC_G4_7450,
  90. CPU_PowerPC_G4_7455,
  91. CPU_PowerPC_G4_7447,
  92. CPU_PowerPC_G5,
  93. // Xenon
  94. CPU_Xenon,
  95. };
  96. /// Properties for CPU.
  97. enum ProcessorProperties
  98. {
  99. CPU_PROP_C = (1<<0), ///< We should use C fallback math functions.
  100. CPU_PROP_FPU = (1<<1), ///< Has an FPU. (It better!)
  101. CPU_PROP_MMX = (1<<2), ///< Supports MMX instruction set extension.
  102. CPU_PROP_3DNOW = (1<<3), ///< Supports AMD 3dNow! instruction set extension.
  103. CPU_PROP_SSE = (1<<4), ///< Supports SSE instruction set extension.
  104. CPU_PROP_RDTSC = (1<<5), ///< Supports Read Time Stamp Counter op.
  105. CPU_PROP_SSE2 = (1<<6), ///< Supports SSE2 instruction set extension.
  106. CPU_PROP_SSE3 = (1<<7), ///< Supports SSE3 instruction set extension.
  107. CPU_PROP_SSE3xt = (1<<8), ///< Supports extended SSE3 instruction set
  108. CPU_PROP_SSE4_1 = (1<<9), ///< Supports SSE4_1 instruction set extension.
  109. CPU_PROP_SSE4_2 = (1<<10), ///< Supports SSE4_2 instruction set extension.
  110. CPU_PROP_MP = (1<<11), ///< This is a multi-processor system.
  111. CPU_PROP_LE = (1<<12), ///< This processor is LITTLE ENDIAN.
  112. CPU_PROP_64bit = (1<<13), ///< This processor is 64-bit capable
  113. CPU_PROP_ALTIVEC = (1<<14), ///< Supports AltiVec instruction set extension (PPC only).
  114. };
  115. /// Processor info manager.
  116. struct Processor
  117. {
  118. /// Gather processor state information.
  119. static void init();
  120. };
  121. #if defined(TORQUE_SUPPORTS_GCC_INLINE_X86_ASM)
  122. #define TORQUE_DEBUGBREAK() { asm ( "int 3"); }
  123. #elif defined (TORQUE_SUPPORTS_VC_INLINE_X86_ASM) // put this test second so that the __asm syntax doesn't break the Visual Studio Intellisense parser
  124. #define TORQUE_DEBUGBREAK() { __asm { int 3 }; }
  125. #else
  126. /// Macro to do in-line debug breaks, used for asserts. Does inline assembly when possible.
  127. #define TORQUE_DEBUGBREAK() Platform::debugBreak();
  128. #endif
  129. /// Physical type of a drive.
  130. enum DriveType
  131. {
  132. DRIVETYPE_FIXED = 0, ///< Non-removable fixed drive.
  133. DRIVETYPE_REMOVABLE = 1, ///< Removable drive.
  134. DRIVETYPE_REMOTE = 2, ///< Networked/remote drive.
  135. DRIVETYPE_CDROM = 3, ///< CD-Rom.
  136. DRIVETYPE_RAMDISK = 4, ///< A ramdisk!
  137. DRIVETYPE_UNKNOWN = 5 ///< Don't know.
  138. };
  139. // Some forward declares for later.
  140. class Point2I;
  141. template<class T> class Vector;
  142. template<typename Signature> class Signal;
  143. struct InputEventInfo;
  144. namespace Platform
  145. {
  146. // Time
  147. struct LocalTime
  148. {
  149. U8 sec; ///< Seconds after minute (0-59)
  150. U8 min; ///< Minutes after hour (0-59)
  151. U8 hour; ///< Hours after midnight (0-23)
  152. U8 month; ///< Month (0-11; 0=january)
  153. U8 monthday; ///< Day of the month (1-31)
  154. U8 weekday; ///< Day of the week (0-6, 6=sunday)
  155. U16 year; ///< Current year minus 1900
  156. U16 yearday; ///< Day of year (0-365)
  157. bool isdst; ///< True if daylight savings time is active
  158. };
  159. void getLocalTime(LocalTime &);
  160. /// Converts the local time to a formatted string appropriate
  161. /// for the current platform.
  162. String localTimeToString( const LocalTime &lt );
  163. U32 getTime();
  164. U32 getVirtualMilliseconds();
  165. /// Returns the milliseconds since the system was started. You should
  166. /// not depend on this for high precision timing.
  167. /// @see PlatformTimer
  168. U32 getRealMilliseconds();
  169. void advanceTime(U32 delta);
  170. S32 getBackgroundSleepTime();
  171. // Platform control
  172. void init();
  173. void initConsole();
  174. void shutdown();
  175. void process();
  176. // Math control state
  177. U32 getMathControlState();
  178. void setMathControlState(U32 state);
  179. void setMathControlStateKnown();
  180. // Process control
  181. void sleep(U32 ms);
  182. bool excludeOtherInstances(const char *string);
  183. bool checkOtherInstances(const char *string);
  184. void restartInstance();
  185. void postQuitMessage(const U32 in_quitVal);
  186. void forceShutdown(S32 returnValue);
  187. // Debug
  188. void outputDebugString(const char *string, ...);
  189. void debugBreak();
  190. // Random
  191. F32 getRandom();
  192. // Window state
  193. void setWindowLocked(bool locked);
  194. void minimizeWindow();
  195. //const Point2I &getWindowSize();
  196. void setWindowSize( U32 newWidth, U32 newHeight, bool fullScreen );
  197. void closeWindow();
  198. // File stuff
  199. bool doCDCheck();
  200. StringTableEntry createPlatformFriendlyFilename(const char *filename);
  201. struct FileInfo
  202. {
  203. const char* pFullPath;
  204. const char* pFileName;
  205. U32 fileSize;
  206. };
  207. bool cdFileExists(const char *filePath, const char *volumeName, S32 serialNum);
  208. void fileToLocalTime(const FileTime &ft, LocalTime *lt);
  209. /// compare file times returns < 0 if a is earlier than b, >0 if b is earlier than a
  210. S32 compareFileTimes(const FileTime &a, const FileTime &b);
  211. bool stringToFileTime(const char * string, FileTime * time);
  212. bool fileTimeToString(FileTime * time, char * string, U32 strLen);
  213. /// Compares the last modified time between two file paths. Returns < 0 if
  214. /// the first file is earlier than the second, > 0 if the second file is earlier
  215. /// than the first, and 0 if the files are equal.
  216. ///
  217. /// If either of the files doesn't exist it returns -1.
  218. S32 compareModifiedTimes( const char *firstPath, const char *secondPath );
  219. // Directory functions. Dump path returns false iff the directory cannot be
  220. // opened.
  221. StringTableEntry getCurrentDirectory();
  222. bool setCurrentDirectory(StringTableEntry newDir);
  223. StringTableEntry getTemporaryDirectory();
  224. StringTableEntry getTemporaryFileName();
  225. /// Returns the filename of the torque executable.
  226. /// On Win32, this is the .exe file.
  227. /// On Mac, this is the .app/ directory bundle.
  228. StringTableEntry getExecutableName();
  229. /// Returns full pathname of the torque executable without filename
  230. StringTableEntry getExecutablePath();
  231. /// Returns the full path to the directory that contains main.cs.
  232. /// Tools scripts are validated as such if they are in this directory or a
  233. /// subdirectory of this directory.
  234. StringTableEntry getMainDotCsDir();
  235. /// Set main.cs directory. Used in runEntryScript()
  236. void setMainDotCsDir(const char *dir);
  237. StringTableEntry getPrefsPath(const char *file = NULL);
  238. char *makeFullPathName(const char *path, char *buffer, U32 size, const char *cwd = NULL);
  239. StringTableEntry stripBasePath(const char *path);
  240. bool isFullPath(const char *path);
  241. StringTableEntry makeRelativePathName(const char *path, const char *to);
  242. String stripExtension( String fileName, Vector< String >& validExtensions );
  243. bool dumpPath(const char *in_pBasePath, Vector<FileInfo>& out_rFileVector, S32 recurseDepth = -1);
  244. bool dumpDirectories( const char *path, Vector<StringTableEntry> &directoryVector, S32 depth = 0, bool noBasePath = false );
  245. bool hasSubDirectory( const char *pPath );
  246. bool getFileTimes(const char *filePath, FileTime *createTime, FileTime *modifyTime);
  247. bool isFile(const char *pFilePath);
  248. S32 getFileSize(const char *pFilePath);
  249. bool isDirectory(const char *pDirPath);
  250. bool isSubDirectory(const char *pParent, const char *pDir);
  251. void addExcludedDirectory(const char *pDir);
  252. void clearExcludedDirectories();
  253. bool isExcludedDirectory(const char *pDir);
  254. /// Given a directory path, create all necessary directories for that path to exist.
  255. bool createPath(const char *path); // create a directory path
  256. // Alerts
  257. void AlertOK(const char *windowTitle, const char *message);
  258. bool AlertOKCancel(const char *windowTitle, const char *message);
  259. bool AlertRetry(const char *windowTitle, const char *message);
  260. // Volumes
  261. struct VolumeInformation
  262. {
  263. StringTableEntry RootPath;
  264. StringTableEntry Name;
  265. StringTableEntry FileSystem;
  266. U32 SerialNumber;
  267. U32 Type;
  268. bool ReadOnly;
  269. };
  270. extern struct VolumeInformation *PVolumeInformation;
  271. // Volume functions.
  272. void getVolumeNamesList( Vector<const char*>& out_rNameVector, bool bOnlyFixedDrives = false );
  273. void getVolumeInformationList( Vector<VolumeInformation>& out_rVolumeInfoVector, bool bOnlyFixedDrives = false );
  274. struct SystemInfo_struct
  275. {
  276. struct Processor
  277. {
  278. ProcessorType type;
  279. const char* name;
  280. U32 mhz;
  281. bool isMultiCore;
  282. bool isHyperThreaded;
  283. U32 numLogicalProcessors;
  284. U32 numPhysicalProcessors;
  285. U32 numAvailableCores;
  286. U32 properties; // CPU type specific enum
  287. } processor;
  288. };
  289. extern Signal<void(void)> SystemInfoReady;
  290. extern SystemInfo_struct SystemInfo;
  291. // Web page launch function:
  292. bool openWebBrowser( const char* webAddress );
  293. // display Splash Window
  294. bool displaySplashWindow( String path );
  295. // close Splash Window
  296. bool closeSplashWindow();
  297. void openFolder( const char* path );
  298. // Open file at the OS level, according to registered file-types.
  299. void openFile( const char* path );
  300. const char* getLoginPassword();
  301. bool setLoginPassword( const char* password );
  302. const char* getClipboard();
  303. bool setClipboard(const char *text);
  304. // User Specific Functions
  305. StringTableEntry getUserHomeDirectory();
  306. StringTableEntry getUserDataDirectory();
  307. bool getUserIsAdministrator();
  308. // Displays a fancy platform specific message box
  309. S32 messageBox(const UTF8 *title, const UTF8 *message, MBButtons buttons = MBOkCancel, MBIcons icon = MIInformation);
  310. /// Description of a keyboard input we want to ignore.
  311. struct KeyboardInputExclusion
  312. {
  313. KeyboardInputExclusion()
  314. {
  315. key = 0;
  316. orModifierMask = 0;
  317. andModifierMask = 0;
  318. }
  319. /// The key code to ignore, e.g. KEY_TAB. If this and the other
  320. /// conditions match, ignore the key.
  321. S32 key;
  322. /// if(modifiers | orModifierMask) and the other conditions match,
  323. /// ignore the key.
  324. U32 orModifierMask;
  325. /// if((modifiers & andModifierMask) == andModifierMask) and the
  326. /// other conditions match, ignore the key stroke.
  327. U32 andModifierMask;
  328. /// Based on the values above, determine if a given input event
  329. /// matchs this exclusion rule.
  330. const bool checkAgainstInput(const InputEventInfo *info) const;
  331. };
  332. /// Reset the keyboard input exclusion list.
  333. void clearKeyboardInputExclusion();
  334. /// Add a new keyboard exclusion.
  335. void addKeyboardInputExclusion(const KeyboardInputExclusion &kie);
  336. /// Check if a given input event should be excluded.
  337. const bool checkKeyboardInputExclusion(const InputEventInfo *info);
  338. /// Set/Get whether this is a web deployment
  339. bool getWebDeployment();
  340. void setWebDeployment(bool v);
  341. };
  342. //------------------------------------------------------------------------------
  343. // Unicode string conversions
  344. // UNICODE is a windows platform API switching flag. Don't define it on other platforms.
  345. #ifdef UNICODE
  346. #define dT(s) L##s
  347. #else
  348. #define dT(s) s
  349. #endif
  350. //------------------------------------------------------------------------------
  351. // Misc StdLib functions
  352. #define QSORT_CALLBACK FN_CDECL
  353. inline void dQsort(void *base, U32 nelem, U32 width, S32 (QSORT_CALLBACK *fcmp)(const void *, const void *))
  354. {
  355. qsort(base, nelem, width, fcmp);
  356. }
  357. //-------------------------------------- Some all-around useful inlines and globals
  358. //
  359. ///@defgroup ObjTrickery Object Management Trickery
  360. ///
  361. /// These functions are to construct and destruct objects in memory
  362. /// without causing a free or malloc call to occur. This is so that
  363. /// we don't have to worry about allocating, say, space for a hundred
  364. /// NetAddresses with a single malloc call, calling delete on a single
  365. /// NetAdress, and having it try to free memory out from under us.
  366. ///
  367. /// @{
  368. /// Constructs an object that already has memory allocated for it.
  369. template <class T>
  370. inline T* constructInPlace(T* p)
  371. {
  372. return new ( p ) T;
  373. }
  374. template< class T >
  375. inline T* constructArrayInPlace( T* p, U32 num )
  376. {
  377. return new ( p ) T[ num ];
  378. }
  379. /// Copy constructs an object that already has memory allocated for it.
  380. template <class T>
  381. inline T* constructInPlace(T* p, const T* copy)
  382. {
  383. return new ( p ) T( *copy );
  384. }
  385. template <class T, class T2> inline T* constructInPlace(T* ptr, T2 t2)
  386. {
  387. return new ( ptr ) T( t2 );
  388. }
  389. template <class T, class T2, class T3> inline T* constructInPlace(T* ptr, T2 t2, T3 t3)
  390. {
  391. return new ( ptr ) T( t2, t3 );
  392. }
  393. template <class T, class T2, class T3, class T4> inline T* constructInPlace(T* ptr, T2 t2, T3 t3, T4 t4)
  394. {
  395. return new ( ptr ) T( t2, t3, t4 );
  396. }
  397. template <class T, class T2, class T3, class T4, class T5> inline T* constructInPlace(T* ptr, T2 t2, T3 t3, T4 t4, T5 t5)
  398. {
  399. return new ( ptr ) T( t2, t3, t4, t5 );
  400. }
  401. /// Destructs an object without freeing the memory associated with it.
  402. template <class T>
  403. inline void destructInPlace(T* p)
  404. {
  405. p->~T();
  406. }
  407. //------------------------------------------------------------------------------
  408. /// Memory functions
  409. #if !defined(TORQUE_DISABLE_MEMORY_MANAGER)
  410. # define TORQUE_TMM_ARGS_DECL , const char* fileName, const U32 lineNum
  411. # define TORQUE_TMM_ARGS , fileName, lineNum
  412. # define TORQUE_TMM_LOC , __FILE__, __LINE__
  413. extern void* FN_CDECL operator new(dsize_t size, const char*, const U32);
  414. extern void* FN_CDECL operator new[](dsize_t size, const char*, const U32);
  415. extern void FN_CDECL operator delete(void* ptr);
  416. extern void FN_CDECL operator delete[](void* ptr);
  417. # define _new new(__FILE__, __LINE__)
  418. # define new _new
  419. #else
  420. # define TORQUE_TMM_ARGS_DECL
  421. # define TORQUE_TMM_ARGS
  422. # define TORQUE_TMM_LOC
  423. #endif
  424. #define dMalloc(x) dMalloc_r(x, __FILE__, __LINE__)
  425. #define dRealloc(x, y) dRealloc_r(x, y, __FILE__, __LINE__)
  426. extern void setBreakAlloc(dsize_t);
  427. extern void setMinimumAllocUnit(U32);
  428. extern void* dMalloc_r(dsize_t in_size, const char*, const dsize_t);
  429. extern void dFree(void* in_pFree);
  430. extern void* dRealloc_r(void* in_pResize, dsize_t in_size, const char*, const dsize_t);
  431. extern void* dRealMalloc(dsize_t);
  432. extern void dRealFree(void*);
  433. extern void *dMalloc_aligned(dsize_t in_size, S32 alignment);
  434. extern void dFree_aligned(void *);
  435. inline void dFree( const void* p )
  436. {
  437. dFree( ( void* ) p );
  438. }
  439. // Helper function to copy one array into another of different type
  440. template<class T,class S> void dCopyArray(T *dst, const S *src, dsize_t size)
  441. {
  442. for (dsize_t i = 0; i < size; i++)
  443. dst[i] = (T)src[i];
  444. }
  445. extern void* dMemcpy(void *dst, const void *src, dsize_t size);
  446. extern void* dMemmove(void *dst, const void *src, dsize_t size);
  447. extern void* dMemset(void *dst, S32 c, dsize_t size);
  448. extern S32 dMemcmp(const void *ptr1, const void *ptr2, dsize_t size);
  449. // Special case of the above function when the arrays are the same type (use memcpy)
  450. template<class T> void dCopyArray(T *dst, const T *src, dsize_t size)
  451. {
  452. dMemcpy(dst, src, size * sizeof(T));
  453. }
  454. /// The dALIGN macro ensures the passed declaration is
  455. /// data aligned at 16 byte boundaries.
  456. #if defined( TORQUE_COMPILER_VISUALC )
  457. #define dALIGN( decl ) __declspec( align( 16 ) ) decl
  458. #define dALIGN_BEGIN __declspec( align( 16 ) )
  459. #define dALIGN_END
  460. #elif defined( TORQUE_COMPILER_GCC )
  461. #define dALIGN( decl ) decl __attribute__( ( aligned( 16 ) ) )
  462. #define dALIGN_BEGIN
  463. #define dALIGN_END __attribute__( ( aligned( 16 ) ) )
  464. #else
  465. #define dALIGN( decl ) decl
  466. #define dALIGN_BEGIN()
  467. #define dALIGN_END()
  468. #endif
  469. //------------------------------------------------------------------------------
  470. // FileIO functions
  471. extern bool dFileDelete(const char *name);
  472. extern bool dFileRename(const char *oldName, const char *newName);
  473. extern bool dFileTouch(const char *name);
  474. extern bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite = true);
  475. typedef void* FILE_HANDLE;
  476. enum DFILE_STATUS
  477. {
  478. DFILE_OK = 1
  479. };
  480. extern FILE_HANDLE dOpenFileRead(const char *name, DFILE_STATUS &error);
  481. extern FILE_HANDLE dOpenFileReadWrite(const char *name, bool append, DFILE_STATUS &error);
  482. extern S32 dFileRead(FILE_HANDLE handle, U32 bytes, char *dst, DFILE_STATUS &error);
  483. extern S32 dFileWrite(FILE_HANDLE handle, U32 bytes, const char *dst, DFILE_STATUS &error);
  484. extern void dFileClose(FILE_HANDLE handle);
  485. extern StringTableEntry osGetTemporaryDirectory();
  486. //------------------------------------------------------------------------------
  487. struct Math
  488. {
  489. /// Initialize the math library with the appropriate libraries
  490. /// to support hardware acceleration features.
  491. ///
  492. /// @param properties Leave zero to detect available hardware. Otherwise,
  493. /// pass CPU instruction set flags that you want to load
  494. /// support for.
  495. static void init(U32 properties = 0);
  496. };
  497. /// @}
  498. #endif