LuisAntonRebollo 4a6384486c Merge pull request #689 from rextimmy/forest_physx2_fix il y a 11 ans
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 il y a 11 ans
fps c1d79f1488 Added padding to GuiShapeNameHud labels. il y a 12 ans
fx a3bdaf128f Fix memory corruption on Precipitation::destroySplash. il y a 11 ans
gameBase 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
physics 4a6384486c Merge pull request #689 from rextimmy/forest_physx2_fix il y a 11 ans
sceneComponent 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sfx 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
turret 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash il y a 11 ans
aiClient.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
aiClient.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
aiConnection.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
aiPlayer.cpp e332609003 requested alterations. il y a 11 ans
aiPlayer.h e332609003 requested alterations. il y a 11 ans
camera.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
camera.h 660250cccf Game cam and eye banking, control schemes il y a 12 ans
cameraSpline.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
containerQuery.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. il y a 12 ans
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth il y a 13 ans
debris.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash il y a 11 ans
debris.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gameFunctions.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum il y a 12 ans
groundPlane.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiObjectView.cpp 4e65e1014b Initialize mCameraRotation to (0, 0, 0). il y a 12 ans
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() il y a 12 ans
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
item.h 0f22ca64d4 Moved mask updated to protected member set functions. il y a 13 ans
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
levelInfo.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
lightBase.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
lightDescription.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum il y a 12 ans
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. il y a 13 ans
missionMarker.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. il y a 13 ans
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) il y a 12 ans
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
pathCamera.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
physicalZone.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
player.cpp fd3d44c755 Removed annoying warning. il y a 11 ans
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. il y a 12 ans
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
pointLight.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
portal.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
portal.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
prefab.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
prefab.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash il y a 11 ans
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx il y a 12 ans
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes il y a 11 ans
proximityMine.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
resource.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
rigid.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
rigidShape.cpp 439192f88d Merge pull request #645 from Azaezel/ridgidshape_updateForces il y a 11 ans
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
shapeBase.cpp d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence il y a 11 ans
shapeBase.h d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence il y a 11 ans
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes il y a 11 ans
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
spotLight.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
staticShape.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
trigger.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsStatic.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
tsStatic.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
zone.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
zone.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans