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decal
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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il y a 11 ans |
examples
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43895090fa
Merge branch 'RenderMeshExampleMatFix' into development for PR #631
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il y a 11 ans |
fps
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c1d79f1488
Added padding to GuiShapeNameHud labels.
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il y a 12 ans |
fx
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a3bdaf128f
Fix memory corruption on Precipitation::destroySplash.
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il y a 11 ans |
gameBase
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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il y a 11 ans |
physics
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4a6384486c
Merge pull request #689 from rextimmy/forest_physx2_fix
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il y a 11 ans |
sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
sfx
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
turret
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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il y a 12 ans |
vehicles
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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il y a 11 ans |
aiClient.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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il y a 11 ans |
aiClient.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
aiConnection.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
aiPlayer.cpp
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e332609003
requested alterations.
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il y a 11 ans |
aiPlayer.h
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e332609003
requested alterations.
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il y a 11 ans |
camera.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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il y a 11 ans |
camera.h
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660250cccf
Game cam and eye banking, control schemes
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il y a 12 ans |
cameraSpline.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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il y a 11 ans |
cameraSpline.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
containerQuery.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
convexShape.cpp
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d9c731b73f
Added PLC_Navigation hint for gathering navmesh polygon data.
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il y a 12 ans |
convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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il y a 13 ans |
debris.cpp
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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il y a 11 ans |
debris.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
gameFunctions.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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il y a 11 ans |
gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
gameTSCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
gameTSCtrl.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
groundPlane.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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il y a 12 ans |
groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
guiMaterialPreview.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
guiObjectView.cpp
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4e65e1014b
Initialize mCameraRotation to (0, 0, 0).
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il y a 12 ans |
guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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il y a 12 ans |
item.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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il y a 11 ans |
item.h
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0f22ca64d4
Moved mask updated to protected member set functions.
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il y a 13 ans |
levelInfo.cpp
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
levelInfo.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
lightAnimData.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
lightAnimData.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
lightBase.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
lightBase.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
lightDescription.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
lightDescription.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
lightFlareData.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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il y a 12 ans |
lightFlareData.h
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7dbfe6994d
Engine directory for ticket #1
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il y a 13 ans |
missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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il y a 11 ans |
missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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il y a 13 ans |
missionMarker.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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il y a 11 ans |
missionMarker.h
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7db02d1f80
Added a flag that sets the transform of spawned objects.
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il y a 13 ans |
objectTypes.h
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b4ea1123dc
Remove Interior Object format (DIF)
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il y a 12 ans |
occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
pathCamera.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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il y a 12 ans |
pathCamera.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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il y a 12 ans |
physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
player.cpp
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fd3d44c755
Removed annoying warning.
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il y a 11 ans |
player.h
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1bce176705
Removed Ranges and cleaned up updateLookAnimation function.
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il y a 12 ans |
pointLight.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
pointLight.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
portal.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
portal.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
prefab.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
prefab.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
projectile.cpp
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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il y a 11 ans |
projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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il y a 12 ans |
proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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il y a 11 ans |
proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
resource.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
rigid.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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il y a 12 ans |
rigid.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
rigidShape.cpp
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439192f88d
Merge pull request #645 from Azaezel/ridgidshape_updateForces
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il y a 11 ans |
rigidShape.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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il y a 12 ans |
scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
shapeBase.cpp
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d08e594316
Merge pull request #682 from Azaezel/extended_onendSequence
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il y a 11 ans |
shapeBase.h
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d08e594316
Merge pull request #682 from Azaezel/extended_onendSequence
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il y a 11 ans |
shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
shapeImage.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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il y a 11 ans |
spotLight.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
spotLight.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
staticShape.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
staticShape.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
trigger.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
il y a 11 ans |
trigger.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
tsStatic.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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il y a 11 ans |
tsStatic.h
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
zone.cpp
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7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
zone.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |