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codeBlock.h 5.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _CODEBLOCK_H_
  23. #define _CODEBLOCK_H_
  24. #include "console/compiler.h"
  25. #include "console/consoleParser.h"
  26. class Stream;
  27. /// Core TorqueScript code management class.
  28. ///
  29. /// This class represents a block of code, usually mapped directly to a file.
  30. class CodeBlock
  31. {
  32. private:
  33. static CodeBlock* smCodeBlockList;
  34. static CodeBlock* smCurrentCodeBlock;
  35. public:
  36. static bool smInFunction;
  37. static Compiler::ConsoleParser * smCurrentParser;
  38. static CodeBlock* getCurrentBlock()
  39. {
  40. return smCurrentCodeBlock;
  41. }
  42. static CodeBlock *getCodeBlockList()
  43. {
  44. return smCodeBlockList;
  45. }
  46. static StringTableEntry getCurrentCodeBlockName();
  47. static StringTableEntry getCurrentCodeBlockFullPath();
  48. static StringTableEntry getCurrentCodeBlockModName();
  49. static CodeBlock *find(StringTableEntry);
  50. CodeBlock();
  51. ~CodeBlock();
  52. StringTableEntry name;
  53. StringTableEntry fullPath;
  54. StringTableEntry modPath;
  55. char *globalStrings;
  56. char *functionStrings;
  57. U32 functionStringsMaxLen;
  58. U32 globalStringsMaxLen;
  59. F64 *globalFloats;
  60. F64 *functionFloats;
  61. U32 codeSize;
  62. U32 *code;
  63. U32 refCount;
  64. U32 lineBreakPairCount;
  65. U32 *lineBreakPairs;
  66. U32 breakListSize;
  67. U32 *breakList;
  68. CodeBlock *nextFile;
  69. void addToCodeList();
  70. void removeFromCodeList();
  71. void calcBreakList();
  72. void clearAllBreaks();
  73. void setAllBreaks();
  74. void dumpInstructions( U32 startIp = 0, bool upToReturn = false );
  75. /// Returns the first breakable line or 0 if none was found.
  76. /// @param lineNumber The one based line number.
  77. U32 findFirstBreakLine(U32 lineNumber);
  78. void clearBreakpoint(U32 lineNumber);
  79. /// Set a OP_BREAK instruction on a line. If a break
  80. /// is not possible on that line it returns false.
  81. /// @param lineNumber The one based line number.
  82. bool setBreakpoint(U32 lineNumber);
  83. void findBreakLine(U32 ip, U32 &line, U32 &instruction);
  84. const char *getFileLine(U32 ip);
  85. ///
  86. String getFunctionArgs( U32 offset );
  87. bool read(StringTableEntry fileName, Stream &st);
  88. bool compile(const char *dsoName, StringTableEntry fileName, const char *script, bool overrideNoDso = false);
  89. void incRefCount();
  90. void decRefCount();
  91. /// Compiles and executes a block of script storing the compiled code in this
  92. /// CodeBlock. If there is no filename breakpoints will not be generated and
  93. /// the CodeBlock will not be added to the linked list of loaded CodeBlocks.
  94. /// Note that if the script contains no executable statements the CodeBlock
  95. /// will delete itself on return an empty string. The return string is any
  96. /// result of the code executed, if any, or an empty string.
  97. ///
  98. /// @param fileName The file name, including path and extension, for the
  99. /// block of code or an empty string.
  100. /// @param script The script code to compile and execute.
  101. /// @param noCalls Skips calling functions from the script.
  102. /// @param setFrame A zero based index of the stack frame to execute the code
  103. /// with, zero being the top of the stack. If the the index is
  104. /// -1 a new frame is created. If the index is out of range the
  105. /// top stack frame is used.
  106. const char *compileExec(StringTableEntry fileName, const char *script,
  107. bool noCalls, S32 setFrame = -1 );
  108. /// Executes the existing code in the CodeBlock. The return string is any
  109. /// result of the code executed, if any, or an empty string.
  110. ///
  111. /// @param offset The instruction offset to start executing from.
  112. /// @param fnName The name of the function to execute or null.
  113. /// @param ns The namespace of the function to execute or null.
  114. /// @param argc The number of parameters passed to the function or
  115. /// zero to execute code outside of a function.
  116. /// @param argv The function parameter list.
  117. /// @param noCalls Skips calling functions from the script.
  118. /// @param setFrame A zero based index of the stack frame to execute the code
  119. /// with, zero being the top of the stack. If the the index is
  120. /// -1 a new frame is created. If the index is out of range the
  121. /// top stack frame is used.
  122. /// @param packageName The code package name or null.
  123. const char *exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
  124. const char **argv, bool noCalls, StringTableEntry packageName,
  125. S32 setFrame = -1);
  126. };
  127. #endif