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compiler.h 9.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _COMPILER_H_
  23. #define _COMPILER_H_
  24. //#define DEBUG_CODESTREAM
  25. #ifdef DEBUG_CODESTREAM
  26. #include <stdio.h>
  27. #endif
  28. class Stream;
  29. class DataChunker;
  30. #include "platform/platform.h"
  31. #include "console/ast.h"
  32. #include "console/codeBlock.h"
  33. #ifndef _TVECTOR_H_
  34. #include "core/util/tVector.h"
  35. #endif
  36. namespace Compiler
  37. {
  38. /// The opcodes for the TorqueScript VM.
  39. enum CompiledInstructions
  40. {
  41. OP_FUNC_DECL,
  42. OP_CREATE_OBJECT,
  43. OP_ADD_OBJECT,
  44. OP_END_OBJECT,
  45. // Added to fix the stack issue [7/9/2007 Black]
  46. OP_FINISH_OBJECT,
  47. OP_JMPIFFNOT,
  48. OP_JMPIFNOT,
  49. OP_JMPIFF,
  50. OP_JMPIF,
  51. OP_JMPIFNOT_NP,
  52. OP_JMPIF_NP, // 10
  53. OP_JMP,
  54. OP_RETURN,
  55. // fixes a bug when not explicitly returning a value
  56. OP_RETURN_VOID,
  57. OP_CMPEQ,
  58. OP_CMPGR,
  59. OP_CMPGE,
  60. OP_CMPLT,
  61. OP_CMPLE,
  62. OP_CMPNE,
  63. OP_XOR, // 20
  64. OP_MOD,
  65. OP_BITAND,
  66. OP_BITOR,
  67. OP_NOT,
  68. OP_NOTF,
  69. OP_ONESCOMPLEMENT,
  70. OP_SHR,
  71. OP_SHL,
  72. OP_AND,
  73. OP_OR, // 30
  74. OP_ADD,
  75. OP_SUB,
  76. OP_MUL,
  77. OP_DIV,
  78. OP_NEG,
  79. OP_SETCURVAR,
  80. OP_SETCURVAR_CREATE,
  81. OP_SETCURVAR_ARRAY,
  82. OP_SETCURVAR_ARRAY_CREATE,
  83. OP_LOADVAR_UINT,// 40
  84. OP_LOADVAR_FLT,
  85. OP_LOADVAR_STR,
  86. OP_SAVEVAR_UINT,
  87. OP_SAVEVAR_FLT,
  88. OP_SAVEVAR_STR,
  89. OP_SETCUROBJECT,
  90. OP_SETCUROBJECT_NEW,
  91. OP_SETCUROBJECT_INTERNAL,
  92. OP_SETCURFIELD,
  93. OP_SETCURFIELD_ARRAY, // 50
  94. OP_SETCURFIELD_TYPE,
  95. OP_LOADFIELD_UINT,
  96. OP_LOADFIELD_FLT,
  97. OP_LOADFIELD_STR,
  98. OP_SAVEFIELD_UINT,
  99. OP_SAVEFIELD_FLT,
  100. OP_SAVEFIELD_STR,
  101. OP_STR_TO_UINT,
  102. OP_STR_TO_FLT,
  103. OP_STR_TO_NONE, // 60
  104. OP_FLT_TO_UINT,
  105. OP_FLT_TO_STR,
  106. OP_FLT_TO_NONE,
  107. OP_UINT_TO_FLT,
  108. OP_UINT_TO_STR,
  109. OP_UINT_TO_NONE,
  110. OP_LOADIMMED_UINT,
  111. OP_LOADIMMED_FLT,
  112. OP_TAG_TO_STR,
  113. OP_LOADIMMED_STR, // 70
  114. OP_DOCBLOCK_STR,
  115. OP_LOADIMMED_IDENT,
  116. OP_CALLFUNC_RESOLVE,
  117. OP_CALLFUNC,
  118. OP_ADVANCE_STR,
  119. OP_ADVANCE_STR_APPENDCHAR,
  120. OP_ADVANCE_STR_COMMA,
  121. OP_ADVANCE_STR_NUL,
  122. OP_REWIND_STR,
  123. OP_TERMINATE_REWIND_STR, // 80
  124. OP_COMPARE_STR,
  125. OP_PUSH,
  126. OP_PUSH_FRAME,
  127. OP_ASSERT,
  128. OP_BREAK,
  129. OP_ITER_BEGIN, ///< Prepare foreach iterator.
  130. OP_ITER_BEGIN_STR, ///< Prepare foreach$ iterator.
  131. OP_ITER, ///< Enter foreach loop.
  132. OP_ITER_END, ///< End foreach loop.
  133. OP_INVALID // 90
  134. };
  135. //------------------------------------------------------------
  136. F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
  137. U32 compileBlock(StmtNode *block, CodeStream &codeStream, U32 ip);
  138. //------------------------------------------------------------
  139. struct CompilerIdentTable
  140. {
  141. struct Entry
  142. {
  143. U32 offset;
  144. U32 ip;
  145. Entry *next;
  146. Entry *nextIdent;
  147. };
  148. Entry *list;
  149. void add(StringTableEntry ste, U32 ip);
  150. void reset();
  151. void write(Stream &st);
  152. };
  153. //------------------------------------------------------------
  154. struct CompilerStringTable
  155. {
  156. U32 totalLen;
  157. struct Entry
  158. {
  159. char *string;
  160. U32 start;
  161. U32 len;
  162. bool tag;
  163. Entry *next;
  164. };
  165. Entry *list;
  166. char buf[256];
  167. U32 add(const char *str, bool caseSens = true, bool tag = false);
  168. U32 addIntString(U32 value);
  169. U32 addFloatString(F64 value);
  170. void reset();
  171. char *build();
  172. void write(Stream &st);
  173. };
  174. //------------------------------------------------------------
  175. struct CompilerFloatTable
  176. {
  177. struct Entry
  178. {
  179. F64 val;
  180. Entry *next;
  181. };
  182. U32 count;
  183. Entry *list;
  184. U32 add(F64 value);
  185. void reset();
  186. F64 *build();
  187. void write(Stream &st);
  188. };
  189. //------------------------------------------------------------
  190. inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
  191. {
  192. #ifdef TORQUE_CPU_X64
  193. return (StringTableEntry)(*((U64*)(code+ip)));
  194. #else
  195. return (StringTableEntry)(*(code+ip));
  196. #endif
  197. }
  198. extern void (*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr);
  199. void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  200. void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  201. CompilerStringTable *getCurrentStringTable();
  202. CompilerStringTable &getGlobalStringTable();
  203. CompilerStringTable &getFunctionStringTable();
  204. void setCurrentStringTable (CompilerStringTable* cst);
  205. CompilerFloatTable *getCurrentFloatTable();
  206. CompilerFloatTable &getGlobalFloatTable();
  207. CompilerFloatTable &getFunctionFloatTable();
  208. void setCurrentFloatTable (CompilerFloatTable* cst);
  209. CompilerIdentTable &getIdentTable();
  210. void precompileIdent(StringTableEntry ident);
  211. /// Helper function to reset the float, string, and ident tables to a base
  212. /// starting state.
  213. void resetTables();
  214. void *consoleAlloc(U32 size);
  215. void consoleAllocReset();
  216. extern bool gSyntaxError;
  217. };
  218. /// Utility class to emit and patch bytecode
  219. class CodeStream
  220. {
  221. public:
  222. enum FixType
  223. {
  224. // For loops
  225. FIXTYPE_LOOPBLOCKSTART,
  226. FIXTYPE_BREAK,
  227. FIXTYPE_CONTINUE
  228. };
  229. enum Constants
  230. {
  231. BlockSize = 16384,
  232. };
  233. protected:
  234. typedef struct PatchEntry
  235. {
  236. U32 addr; ///< Address to patch
  237. U32 value; ///< Value to place at addr
  238. PatchEntry() {;}
  239. PatchEntry(U32 a, U32 v) : addr(a), value(v) {;}
  240. } PatchEntry;
  241. typedef struct CodeData
  242. {
  243. U8 *data; ///< Allocated data (size is BlockSize)
  244. U32 size; ///< Bytes used in data
  245. CodeData *next; ///< Next block
  246. };
  247. /// @name Emitted code
  248. /// {
  249. CodeData *mCode;
  250. CodeData *mCodeHead;
  251. U32 mCodePos;
  252. /// }
  253. /// @name Code fixing stacks
  254. /// {
  255. Vector<U32> mFixList;
  256. Vector<U32> mFixStack;
  257. Vector<bool> mFixLoopStack;
  258. Vector<PatchEntry> mPatchList;
  259. /// }
  260. Vector<U32> mBreakLines; ///< Line numbers
  261. public:
  262. CodeStream() : mCode(0), mCodeHead(NULL), mCodePos(0)
  263. {
  264. }
  265. ~CodeStream()
  266. {
  267. reset();
  268. if (mCode)
  269. {
  270. dFree(mCode->data);
  271. delete mCode;
  272. }
  273. }
  274. U8 *allocCode(U32 sz);
  275. inline U32 emit(U32 code)
  276. {
  277. U32 *ptr = (U32*)allocCode(4);
  278. *ptr = code;
  279. #ifdef DEBUG_CODESTREAM
  280. printf("code[%u] = %u\n", mCodePos, code);
  281. #endif
  282. return mCodePos++;
  283. }
  284. inline void patch(U32 addr, U32 code)
  285. {
  286. #ifdef DEBUG_CODESTREAM
  287. printf("patch[%u] = %u\n", addr, code);
  288. #endif
  289. mPatchList.push_back(PatchEntry(addr, code));
  290. }
  291. inline U32 emitSTE(const char *code)
  292. {
  293. U64 *ptr = (U64*)allocCode(8);
  294. *ptr = 0;
  295. Compiler::STEtoCode(code, mCodePos, (U32*)ptr);
  296. #ifdef DEBUG_CODESTREAM
  297. printf("code[%u] = %s\n", mCodePos, code);
  298. #endif
  299. mCodePos += 2;
  300. return mCodePos-2;
  301. }
  302. inline U32 tell()
  303. {
  304. return mCodePos;
  305. }
  306. inline bool inLoop()
  307. {
  308. for (U32 i=0; i<mFixLoopStack.size(); i++)
  309. {
  310. if (mFixLoopStack[i])
  311. return true;
  312. }
  313. return false;
  314. }
  315. inline U32 emitFix(FixType type)
  316. {
  317. U32 *ptr = (U32*)allocCode(4);
  318. *ptr = (U32)type;
  319. #ifdef DEBUG_CODESTREAM
  320. printf("code[%u] = [FIX:%u]\n", mCodePos, (U32)type);
  321. #endif
  322. mFixList.push_back(mCodePos);
  323. mFixList.push_back((U32)type);
  324. return mCodePos++;
  325. }
  326. inline void pushFixScope(bool isLoop)
  327. {
  328. mFixStack.push_back(mFixList.size());
  329. mFixLoopStack.push_back(isLoop);
  330. }
  331. inline void popFixScope()
  332. {
  333. AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
  334. U32 newSize = mFixStack[mFixStack.size()-1];
  335. while (mFixList.size() > newSize)
  336. mFixList.pop_back();
  337. mFixStack.pop_back();
  338. mFixLoopStack.pop_back();
  339. }
  340. void fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint);
  341. inline void addBreakLine(U32 lineNumber, U32 ip)
  342. {
  343. mBreakLines.push_back(lineNumber);
  344. mBreakLines.push_back(ip);
  345. }
  346. inline U32 getNumLineBreaks()
  347. {
  348. return mBreakLines.size() / 2;
  349. }
  350. void emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks);
  351. void reset();
  352. };
  353. #endif