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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "console/consoleTypes.h"
- #include "core/stream/bitStream.h"
- #include "afx/ce/afxCollisionEvent.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxCollisionEventData
- IMPLEMENT_CO_DATABLOCK_V1(afxCollisionEventData);
- ConsoleDocClass( afxCollisionEventData,
- "@brief A datablock that specifies a Collision Event effect.\n\n"
- "MORE NEEDED HERE.\n"
- "@ingroup afxEffects\n"
- "@ingroup AFX\n"
- "@ingroup Datablocks\n"
- );
- afxCollisionEventData::afxCollisionEventData()
- {
- method_name = ST_NULLSTRING;
- script_data = ST_NULLSTRING;
- gen_trigger = false;
- trigger_bit = 0;
- }
- afxCollisionEventData::afxCollisionEventData(const afxCollisionEventData& other, bool temp_clone) : GameBaseData(other, temp_clone)
- {
- method_name = other.method_name;
- script_data = other.script_data;
- gen_trigger = other.gen_trigger;
- trigger_bit = other.trigger_bit;
- }
- #define myOffset(field) Offset(field, afxCollisionEventData)
- void afxCollisionEventData::initPersistFields()
- {
- addField("methodName", TypeString, myOffset(method_name),
- "...");
- addField("scriptData", TypeString, myOffset(script_data),
- "...");
- addField("generateTrigger", TypeBool, myOffset(gen_trigger),
- "...");
- addField("triggerBit", TypeS8, myOffset(trigger_bit),
- "...");
- Parent::initPersistFields();
- }
- void afxCollisionEventData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->writeString(method_name);
- stream->writeString(script_data);
- if (stream->writeFlag(gen_trigger))
- stream->write(trigger_bit);
- }
- void afxCollisionEventData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- method_name = stream->readSTString();
- script_data = stream->readSTString();
- gen_trigger = stream->readFlag();
- if (gen_trigger)
- stream->read(&trigger_bit);
- else
- trigger_bit = 0;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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