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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "T3D/shapeBase.h"
- #include "afx/ce/afxProjectile.h"
- #include "afx/afxChoreographer.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxProjectileData
- IMPLEMENT_CO_DATABLOCK_V1(afxProjectileData);
- ConsoleDocClass( afxProjectileData,
- "@brief A datablock that specifies a Projectile effect.\n\n"
- "afxProjectileData inherits from ProjectileData and adds some AFX specific fields."
- "\n\n"
- "@ingroup afxEffects\n"
- "@ingroup AFX\n"
- "@ingroup Datablocks\n"
- );
- afxProjectileData::afxProjectileData()
- {
- networking = GHOSTABLE;
- launch_pos_spec = ST_NULLSTRING;
- launch_dir_bias.zero();
- ignore_src_timeout = false;
- dynamicCollisionMask = 0;
- staticCollisionMask = 0;
- override_collision_masks = false;
- launch_dir_method = TowardPos2Constraint;
- }
- afxProjectileData::afxProjectileData(const afxProjectileData& other, bool temp_clone) : ProjectileData(other, temp_clone)
- {
- networking = other.networking;
- launch_pos_spec = other.launch_pos_spec;
- launch_pos_def = other.launch_pos_def;
- launch_dir_bias = other.launch_dir_bias;
- ignore_src_timeout = other.ignore_src_timeout;
- dynamicCollisionMask = other.dynamicCollisionMask;
- staticCollisionMask = other.staticCollisionMask;
- override_collision_masks = other.override_collision_masks;
- launch_dir_method = other.launch_dir_method;
- }
- ImplementEnumType( afxProjectile_LaunchDirType, "Possible projectile launch direction types.\n" "@ingroup afxProjectile\n\n" )
- { afxProjectileData::TowardPos2Constraint, "towardPos2Constraint", "..." },
- { afxProjectileData::OrientConstraint, "orientConstraint", "..." },
- { afxProjectileData::LaunchDirField, "launchDirField", "..." },
- EndImplementEnumType;
- #define myOffset(field) Offset(field, afxProjectileData)
- void afxProjectileData::initPersistFields()
- {
- addField("networking", TypeS8, myOffset(networking),
- "...");
- addField("launchPosSpec", TypeString, myOffset(launch_pos_spec),
- "...");
- addField("launchDirBias", TypePoint3F, myOffset(launch_dir_bias),
- "...");
- addField("ignoreSourceTimeout", TypeBool, myOffset(ignore_src_timeout),
- "...");
- addField("dynamicCollisionMask", TypeS32, myOffset(dynamicCollisionMask),
- "...");
- addField("staticCollisionMask", TypeS32, myOffset(staticCollisionMask),
- "...");
- addField("overrideCollisionMasks", TypeBool, myOffset(override_collision_masks),
- "...");
- addField("launchDirMethod", TYPEID<afxProjectileData::LaunchDirType>(), myOffset(launch_dir_method),
- "Possible values: towardPos2Constraint, orientConstraint, or launchDirField.");
- Parent::initPersistFields();
- }
- bool afxProjectileData::onAdd()
- {
- if (Parent::onAdd() == false)
- return false;
- bool runs_on_s = ((networking & (SERVER_ONLY | SERVER_AND_CLIENT)) != 0);
- bool runs_on_c = ((networking & (CLIENT_ONLY | SERVER_AND_CLIENT)) != 0);
- launch_pos_def.parseSpec(launch_pos_spec, runs_on_s, runs_on_c);
- return true;
- }
- void afxProjectileData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->write(networking);
- stream->writeString(launch_pos_spec);
- if (stream->writeFlag(!launch_dir_bias.isZero()))
- {
- stream->write(launch_dir_bias.x);
- stream->write(launch_dir_bias.y);
- stream->write(launch_dir_bias.z);
- }
- stream->writeFlag(ignore_src_timeout);
- if (stream->writeFlag(override_collision_masks))
- {
- stream->write(dynamicCollisionMask);
- stream->write(staticCollisionMask);
- }
- stream->writeInt(launch_dir_method, 2);
- }
- void afxProjectileData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- stream->read(&networking);
- launch_pos_spec = stream->readSTString();
- if (stream->readFlag())
- {
- stream->read(&launch_dir_bias.x);
- stream->read(&launch_dir_bias.y);
- stream->read(&launch_dir_bias.z);
- }
- else
- launch_dir_bias.zero();
- ignore_src_timeout = stream->readFlag();
- if ((override_collision_masks = stream->readFlag()) == true)
- {
- stream->read(&dynamicCollisionMask);
- stream->read(&staticCollisionMask);
- }
- else
- {
- dynamicCollisionMask = 0;
- staticCollisionMask = 0;
- }
- launch_dir_method = (U32) stream->readInt(2);
- }
- void afxProjectileData::gather_cons_defs(Vector<afxConstraintDef>& defs)
- {
- if (launch_pos_def.isDefined())
- defs.push_back(launch_pos_def);
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxProjectile
- IMPLEMENT_CO_NETOBJECT_V1(afxProjectile);
- ConsoleDocClass( afxProjectile,
- "@brief A Projectile effect as defined by an afxProjectileData datablock.\n\n"
- "@ingroup afxEffects\n"
- "@ingroup AFX\n"
- );
- afxProjectile::afxProjectile()
- {
- chor_id = 0;
- hookup_with_chor = false;
- ghost_cons_name = ST_NULLSTRING;
- client_only = false;
- }
- afxProjectile::afxProjectile(U32 networking, U32 chor_id, StringTableEntry cons_name)
- {
- if (networking & SCOPE_ALWAYS)
- {
- mNetFlags.clear();
- mNetFlags.set(Ghostable | ScopeAlways);
- client_only = false;
- }
- else if (networking & GHOSTABLE)
- {
- mNetFlags.clear();
- mNetFlags.set(Ghostable);
- client_only = false;
- }
- else if (networking & SERVER_ONLY)
- {
- mNetFlags.clear();
- client_only = false;
- }
- else // if (networking & CLIENT_ONLY)
- {
- mNetFlags.clear();
- mNetFlags.set(IsGhost);
- client_only = true;
- }
- this->chor_id = chor_id;
- hookup_with_chor = false;
- this->ghost_cons_name = cons_name;
- }
- afxProjectile::~afxProjectile()
- {
- }
- void afxProjectile::init(Point3F& pos, Point3F& vel, ShapeBase* src_obj)
- {
- mCurrPosition = pos;
- mCurrVelocity = vel;
- if (src_obj)
- {
- mSourceObject = src_obj;
- mSourceObjectId = src_obj->getId();
- mSourceObjectSlot = 0;
- }
- setPosition(mCurrPosition);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- bool afxProjectile::onNewDataBlock(GameBaseData* dptr, bool reload)
- {
- return Parent::onNewDataBlock(dptr, reload);
- }
- void afxProjectile::processTick(const Move* move)
- {
- // note: this deletion test must occur before calling to the parent's
- // processTick() because if this is a server projectile, the parent
- // might decide to delete it and then client_only will no longer be
- // valid after the return.
- bool do_delete = (client_only && mCurrTick >= mDataBlock->lifetime);
- Parent::processTick(move);
- if (do_delete)
- deleteObject();
- }
- void afxProjectile::interpolateTick(F32 delta)
- {
- if (client_only)
- return;
- Parent::interpolateTick(delta);
- }
- void afxProjectile::advanceTime(F32 dt)
- {
- Parent::advanceTime(dt);
- if (hookup_with_chor)
- {
- afxChoreographer* chor = arcaneFX::findClientChoreographer(chor_id);
- if (chor)
- {
- chor->setGhostConstraintObject(this, ghost_cons_name);
- hookup_with_chor = false;
- }
- }
- }
- bool afxProjectile::onAdd()
- {
- if(!Parent::onAdd())
- return false;
- if (isClientObject())
- {
- // add to client side mission cleanup
- SimGroup *cleanup = dynamic_cast<SimGroup *>( Sim::findObject( "ClientMissionCleanup") );
- if( cleanup != NULL )
- {
- cleanup->addObject( this );
- }
- else
- {
- AssertFatal( false, "Error, could not find ClientMissionCleanup group" );
- return false;
- }
- }
- return true;
- }
- void afxProjectile::onRemove()
- {
- Parent::onRemove();
- }
- //~~~~~~~~~~~~~~~~~~~~
- U32 afxProjectile::packUpdate(NetConnection* conn, U32 mask, BitStream* stream)
- {
- U32 retMask = Parent::packUpdate(conn, mask, stream);
-
- // InitialUpdate
- if (stream->writeFlag(mask & InitialUpdateMask))
- {
- stream->write(chor_id);
- stream->writeString(ghost_cons_name);
- }
-
- return retMask;
- }
- //~~~~~~~~~~~~~~~~~~~~//
- void afxProjectile::unpackUpdate(NetConnection * conn, BitStream * stream)
- {
- Parent::unpackUpdate(conn, stream);
-
- // InitialUpdate
- if (stream->readFlag())
- {
- stream->read(&chor_id);
- ghost_cons_name = stream->readSTString();
-
- if (chor_id != 0 && ghost_cons_name != ST_NULLSTRING)
- hookup_with_chor = true;
- }
- }
- class afxProjectileDeleteEvent : public SimEvent
- {
- public:
- void process(SimObject *object)
- {
- object->deleteObject();
- }
- };
- void afxProjectile::explode(const Point3F& p, const Point3F& n, const U32 collideType)
- {
- // Make sure we don't explode twice...
- if ( isHidden() )
- return;
- Parent::explode(p, n, collideType);
- if (isClientObject() && client_only)
- Sim::postEvent(this, new afxProjectileDeleteEvent, Sim::getCurrentTime() + DeleteWaitTime);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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