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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include <typeinfo>
- #include "afx/arcaneFX.h"
- #include "afx/afxEffectDefs.h"
- #include "afx/afxEffectWrapper.h"
- #include "afx/afxChoreographer.h"
- #include "afx/ce/afxAnimClip.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEA_AnimClip
- class afxEA_AnimClip : public afxEffectWrapper
- {
- typedef afxEffectWrapper Parent;
- afxAnimClipData* clip_data;
- bool started;
- F32 anim_lifetime;
- U32 anim_tag;
- U32 lock_tag;
- void do_runtime_substitutions();
- public:
- /*C*/ afxEA_AnimClip();
- /*C*/ ~afxEA_AnimClip();
- virtual void ea_set_datablock(SimDataBlock*);
- virtual bool ea_start();
- virtual bool ea_update(F32 dt);
- virtual void ea_finish(bool was_stopped);
- };
- //~~~~~~~~~~~~~~~~~~~~//
- afxEA_AnimClip::afxEA_AnimClip()
- {
- clip_data = 0;
- started = false;
- anim_lifetime = 0;
- anim_tag = 0;
- lock_tag = 0;
- }
- afxEA_AnimClip::~afxEA_AnimClip()
- {
- if (clip_data && clip_data->isTempClone())
- delete clip_data;
- clip_data = 0;
- }
- void afxEA_AnimClip::ea_set_datablock(SimDataBlock* db)
- {
- clip_data = dynamic_cast<afxAnimClipData*>(db);
- }
- bool afxEA_AnimClip::ea_start()
- {
- if (!clip_data)
- {
- Con::errorf("afxEA_AnimClip::ea_start() -- missing or incompatible datablock.");
- return false;
- }
- do_runtime_substitutions();
- afxConstraint* pos_constraint = getPosConstraint();
- if (mFull_lifetime == INFINITE_LIFETIME && pos_constraint != 0)
- anim_lifetime = pos_constraint->getAnimClipDuration(clip_data->clip_name);
- else
- anim_lifetime = mFull_lifetime;
- anim_tag = 0;
- lock_tag = 0;
- return true;
- }
- bool afxEA_AnimClip::ea_update(F32 dt)
- {
- afxConstraint* pos_constraint = getPosConstraint();
- if (!started && pos_constraint != 0)
- {
- bool go_for_it = true;
- if (pos_constraint->getDamageState() == ShapeBase::Enabled)
- go_for_it = !clip_data->ignore_enabled;
- else if (pos_constraint->getDamageState() == ShapeBase::Disabled)
- go_for_it = !clip_data->ignore_disabled;
- if (go_for_it && (clip_data->ignore_first_person || clip_data->ignore_third_person))
- {
- ShapeBase* shape = dynamic_cast<ShapeBase*>(pos_constraint->getSceneObject());
- if (shape)
- {
- bool is_first_person = shape->isFirstPerson();
- if (clip_data->ignore_first_person && is_first_person)
- go_for_it = false;
- if (clip_data->ignore_third_person && !is_first_person)
- go_for_it = false;
- }
- }
- if (go_for_it)
- {
- F32 rate = clip_data->rate/mProp_time_factor;
- F32 pos = mFmod(mLife_elapsed, anim_lifetime)/anim_lifetime;
- pos = mFmod(pos + clip_data->pos_offset, 1.0);
- if (clip_data->rate < 0)
- pos = 1.0f - pos;
- anim_tag = pos_constraint->setAnimClip(clip_data->clip_name, pos, rate, clip_data->trans,
- clip_data->is_death_anim);
- if (clip_data->lock_anim)
- lock_tag = pos_constraint->lockAnimation();
- }
- started = true;
- }
- return true;
- }
- void afxEA_AnimClip::ea_finish(bool was_stopped)
- {
- afxConstraint* pos_constraint = getPosConstraint();
- if (pos_constraint && anim_tag != 0)
- {
- pos_constraint->resetAnimation(anim_tag);
- }
- if (pos_constraint && lock_tag != 0)
- pos_constraint->unlockAnimation(lock_tag);
- started = false;
- }
- void afxEA_AnimClip::do_runtime_substitutions()
- {
- // only clone the datablock if there are substitutions
- if (clip_data->getSubstitutionCount() > 0)
- {
- // clone the datablock and perform substitutions
- afxAnimClipData* orig_db = clip_data;
- clip_data = new afxAnimClipData(*orig_db, true);
- orig_db->performSubstitutions(clip_data, mChoreographer, mGroup_index);
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEA_AnimClipDesc
- class afxEA_AnimClipDesc : public afxEffectAdapterDesc, public afxEffectDefs
- {
- static afxEA_AnimClipDesc desc;
- public:
- virtual bool testEffectType(const SimDataBlock*) const;
- virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
- virtual bool runsOnServer(const afxEffectWrapperData*) const { return true; }
- virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
- virtual bool isPositional(const afxEffectWrapperData*) const { return false; }
- virtual afxEffectWrapper* create() const { return new afxEA_AnimClip; }
- };
- afxEA_AnimClipDesc afxEA_AnimClipDesc::desc;
- bool afxEA_AnimClipDesc::testEffectType(const SimDataBlock* db) const
- {
- return (typeid(afxAnimClipData) == typeid(*db));
- }
- bool afxEA_AnimClipDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
- {
- return (timing.lifetime < 0);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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