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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #ifndef _AFX_FORCE_SET_H_
- #define _AFX_FORCE_SET_H_
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxForce;
- class afxForceSet
- {
- Vector<afxForce*> mForce_v;
- StringTableEntry mName;
- // tick-based updating
- F32 mUpdate_dt; // constant update interval, in seconds
- F32 mElapsed_dt; // runtime elapsed delta, in seconds
- U32 mElapsed_ms;
- S32 mNum_updates;
- S32 mLast_num_updates;
- public:
- /*C*/ afxForceSet(const char* name=0);
- void add(afxForce* force) { mForce_v.push_back(force); }
- void remove(afxForce* force);
- S32 count() { return mForce_v.size(); }
- afxForce* getForce(S32 idx) { return mForce_v[idx]; }
- const char* getName() const { return mName; }
- void setUpdateDT(F32 update_dt) { mUpdate_dt = update_dt; }
- F32 getUpdateDT() { return mUpdate_dt; }
- S32 updateDT(F32 dt);
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxForceSetMgr
- {
- Vector<afxForceSet*> forces_sets;
- public:
- /*C*/ afxForceSetMgr();
- /*D*/ ~afxForceSetMgr();
- afxForceSet* findForceSet(StringTableEntry name);
- S32 numForceSets() const { return forces_sets.size(); }
- void registerForce(StringTableEntry forces_set_name, afxForce* force);
- void unregisterForce(StringTableEntry forces_set_name, afxForce* force);
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #endif // _AFX_FORCE_SET_H_
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