123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260 |
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "afx/afxEffectWrapper.h"
- #include "afx/xm/afxXfmMod.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxXM_AltitudeConformData : public afxXM_WeightedBaseData
- {
- typedef afxXM_WeightedBaseData Parent;
- public:
- F32 height;
- bool do_terrain;
- bool do_interiors;
- U32 interior_types;
- U32 terrain_types;
- bool do_freeze;
- public:
- /*C*/ afxXM_AltitudeConformData();
- /*C*/ afxXM_AltitudeConformData(const afxXM_AltitudeConformData&, bool = false);
- void packData(BitStream* stream);
- void unpackData(BitStream* stream);
- static void initPersistFields();
- afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
- DECLARE_CONOBJECT(afxXM_AltitudeConformData);
- DECLARE_CATEGORY("AFX");
- };
- class afxXM_AltitudeConform : public afxXM_WeightedBase
- {
- typedef afxXM_WeightedBase Parent;
- afxXM_AltitudeConformData* mConformData;
- SceneContainer* mContainer;
- bool mDo_freeze;
- bool mIs_frozen;
- F32 mTerrain_alt;
- F32 mInterior_alt;
- Point3F mConformed_pos;
- public:
- /*C*/ afxXM_AltitudeConform(afxXM_AltitudeConformData*, afxEffectWrapper*, bool on_server);
- virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- IMPLEMENT_CO_DATABLOCK_V1(afxXM_AltitudeConformData);
- ConsoleDocClass( afxXM_AltitudeConformData,
- "@brief An xmod datablock.\n\n"
- "@ingroup afxXMods\n"
- "@ingroup AFX\n"
- "@ingroup Datablocks\n"
- );
- afxXM_AltitudeConformData::afxXM_AltitudeConformData()
- {
- height = 0.0f;
- do_terrain = false;
- do_interiors = true;
- do_freeze = false;
- interior_types = InteriorLikeObjectType;
- terrain_types = TerrainObjectType | TerrainLikeObjectType;
- }
- afxXM_AltitudeConformData::afxXM_AltitudeConformData(const afxXM_AltitudeConformData& other, bool temp_clone)
- : afxXM_WeightedBaseData(other, temp_clone)
- {
- height = other.height;
- do_terrain = other.do_terrain;
- do_interiors = other.do_interiors;
- do_freeze = other.do_freeze;
- interior_types = other.interior_types;
- terrain_types = other.terrain_types;
- }
- void afxXM_AltitudeConformData::initPersistFields()
- {
- addField("height", TypeF32, Offset(height, afxXM_AltitudeConformData),
- "...");
- addField("conformToTerrain", TypeBool, Offset(do_terrain, afxXM_AltitudeConformData),
- "...");
- addField("conformToInteriors", TypeBool, Offset(do_interiors, afxXM_AltitudeConformData),
- "...");
- addField("freeze", TypeBool, Offset(do_freeze, afxXM_AltitudeConformData),
- "...");
- addField("interiorTypes", TypeS32, Offset(interior_types, afxXM_AltitudeConformData),
- "...");
- addField("terrainTypes", TypeS32, Offset(terrain_types, afxXM_AltitudeConformData),
- "...");
- Parent::initPersistFields();
- }
- void afxXM_AltitudeConformData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->write(height);
- stream->writeFlag(do_terrain);
- stream->writeFlag(do_interiors);
- stream->writeFlag(do_freeze);
- stream->write(interior_types);
- stream->write(terrain_types);
- }
- void afxXM_AltitudeConformData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- stream->read(&height);
- do_terrain = stream->readFlag();
- do_interiors = stream->readFlag();
- do_freeze = stream->readFlag();
- stream->read(&interior_types);
- stream->read(&terrain_types);
- }
- afxXM_Base* afxXM_AltitudeConformData::create(afxEffectWrapper* fx, bool on_server)
- {
- return new afxXM_AltitudeConform(this, fx, on_server);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_AltitudeConform::afxXM_AltitudeConform(afxXM_AltitudeConformData* db, afxEffectWrapper* fxw, bool on_server)
- : afxXM_WeightedBase(db, fxw)
- {
- mConformData = db;
- mContainer = (on_server) ? &gServerContainer : &gClientContainer;
- mDo_freeze = db->do_freeze;
- mIs_frozen = false;
- mTerrain_alt = -1.0f;
- mInterior_alt = -1.0f;
- mConformed_pos.zero();
- }
- void afxXM_AltitudeConform::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
- {
- if (mIs_frozen)
- {
- if (mTerrain_alt >= 0.0f)
- fx_wrapper->setTerrainAltitude(mTerrain_alt);
- if (mInterior_alt >= 0.0f)
- fx_wrapper->setInteriorAltitude(mInterior_alt);
- params.pos = mConformed_pos;
- return;
- }
- RayInfo rInfo1, rInfo2;
- bool hit1 = false, hit2 = false;
- bool hit1_is_interior = false;
- // find primary ground
- Point3F above_pos(params.pos); above_pos.z += 0.1f;
- Point3F below_pos(params.pos); below_pos.z -= 10000;
- hit1 = mContainer->castRay(above_pos, below_pos, mConformData->interior_types | mConformData->terrain_types, &rInfo1);
- // find secondary ground
- if (hit1 && rInfo1.object)
- {
- hit1_is_interior = ((rInfo1.object->getTypeMask() & mConformData->interior_types) != 0);
- U32 mask = (hit1_is_interior) ? mConformData->terrain_types : mConformData->interior_types;
- hit2 = mContainer->castRay(above_pos, below_pos, mask, &rInfo2);
- }
- if (hit1)
- {
- F32 wt_factor = calc_weight_factor(elapsed);
- F32 incoming_z = params.pos.z;
- F32 ground1_z = rInfo1.point.z + mConformData->height;
- F32 pos_z = ground1_z + (1.0f - wt_factor)*(incoming_z - ground1_z);
- if (hit1_is_interior)
- {
- mInterior_alt = incoming_z - pos_z;
- fx_wrapper->setInteriorAltitude(mInterior_alt);
- if (mConformData->do_interiors)
- params.pos.z = pos_z;
- }
- else
- {
- mTerrain_alt = incoming_z - pos_z;
- fx_wrapper->setTerrainAltitude(mTerrain_alt);
- if (mConformData->do_terrain)
- params.pos.z = pos_z;
- }
- if (hit2)
- {
- F32 ground2_z = rInfo2.point.z + mConformData->height;
- F32 z2 = ground2_z + (1.0f - wt_factor)*(incoming_z - ground2_z);
- if (hit1_is_interior)
- {
- mTerrain_alt = incoming_z - z2;
- fx_wrapper->setTerrainAltitude(mTerrain_alt);
- }
- else
- {
- mInterior_alt = incoming_z - z2;
- fx_wrapper->setInteriorAltitude(mInterior_alt);
- }
- }
- // check for case where interior is underground
- else if (hit1_is_interior)
- {
- RayInfo rInfo0;
- Point3F lookup_from_pos(params.pos); lookup_from_pos.z -= 0.1f;
- Point3F lookup_to_pos(params.pos); lookup_to_pos.z += 10000;
- if (mContainer->castRay(lookup_from_pos, lookup_to_pos, TerrainObjectType, &rInfo0))
- {
- F32 ground2_z = rInfo0.point.z + mConformData->height;
- F32 z2 = ground2_z + (1.0f - wt_factor)*(incoming_z - ground2_z);
- mTerrain_alt = z2 - incoming_z;
- fx_wrapper->setTerrainAltitude(mTerrain_alt);
- }
- }
- if (mDo_freeze)
- {
- mConformed_pos = params.pos;
- mIs_frozen = true;
- }
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|