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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "math/mathIO.h"
- #include "math/mathUtils.h"
- #include "afx/afxEffectWrapper.h"
- #include "afx/afxChoreographer.h"
- #include "afx/xm/afxXfmMod.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxXM_OscillateData : public afxXM_WeightedBaseData
- {
- typedef afxXM_WeightedBaseData Parent;
- public:
- U32 mask;
- Point3F min;
- Point3F max;
- F32 speed;
- Point3F axis;
- bool additive_scale;
- bool local_offset;
- public:
- /*C*/ afxXM_OscillateData();
- /*C*/ afxXM_OscillateData(const afxXM_OscillateData&, bool = false);
- void packData(BitStream* stream);
- void unpackData(BitStream* stream);
- virtual bool allowSubstitutions() const { return true; }
- static void initPersistFields();
- afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
- DECLARE_CONOBJECT(afxXM_OscillateData);
- DECLARE_CATEGORY("AFX");
- };
- class afxXM_Oscillate_rot : public afxXM_WeightedBase
- {
- typedef afxXM_WeightedBase Parent;
- afxXM_OscillateData* db;
- public:
- /*C*/ afxXM_Oscillate_rot(afxXM_OscillateData*, afxEffectWrapper*);
- virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
- };
- class afxXM_Oscillate_scale : public afxXM_WeightedBase
- {
- typedef afxXM_WeightedBase Parent;
- afxXM_OscillateData* db;
- public:
- /*C*/ afxXM_Oscillate_scale(afxXM_OscillateData*, afxEffectWrapper*);
- virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
- };
- class afxXM_Oscillate_position : public afxXM_WeightedBase
- {
- typedef afxXM_WeightedBase Parent;
- afxXM_OscillateData* db;
- public:
- /*C*/ afxXM_Oscillate_position(afxXM_OscillateData*, afxEffectWrapper*);
- virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
- };
- class afxXM_Oscillate_position2 : public afxXM_WeightedBase
- {
- typedef afxXM_WeightedBase Parent;
- afxXM_OscillateData* db;
- public:
- /*C*/ afxXM_Oscillate_position2(afxXM_OscillateData*, afxEffectWrapper*);
- virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
- };
- class afxXM_Oscillate : public afxXM_WeightedBase
- {
- typedef afxXM_WeightedBase Parent;
- afxXM_OscillateData* db;
- public:
- /*C*/ afxXM_Oscillate(afxXM_OscillateData*, afxEffectWrapper*);
- virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- IMPLEMENT_CO_DATABLOCK_V1(afxXM_OscillateData);
- ConsoleDocClass( afxXM_OscillateData,
- "@brief An xmod datablock.\n\n"
- "@ingroup afxXMods\n"
- "@ingroup AFX\n"
- "@ingroup Datablocks\n"
- );
- afxXM_OscillateData::afxXM_OscillateData()
- {
- mask = POSITION;
- min.set(0,0,0);
- max.set(1,1,1);
- speed = 1.0f;
- axis.set(0,0,1);
- additive_scale = false;
- local_offset = true;
- }
- afxXM_OscillateData::afxXM_OscillateData(const afxXM_OscillateData& other, bool temp_clone) : afxXM_WeightedBaseData(other, temp_clone)
- {
- mask = other.mask;
- min = other.min;
- max = other.max;
- speed = other.speed;
- axis = other.axis;
- additive_scale = other.additive_scale;
- local_offset = other.local_offset;
- }
- void afxXM_OscillateData::initPersistFields()
- {
- addField("mask", TypeS32, Offset(mask, afxXM_OscillateData),
- "...");
- addField("min", TypePoint3F, Offset(min, afxXM_OscillateData),
- "...");
- addField("max", TypePoint3F, Offset(max, afxXM_OscillateData),
- "...");
- addField("speed", TypeF32, Offset(speed, afxXM_OscillateData),
- "...");
- addField("axis", TypePoint3F, Offset(axis, afxXM_OscillateData),
- "...");
- addField("additiveScale", TypeBool, Offset(additive_scale, afxXM_OscillateData),
- "...");
- addField("localOffset", TypeBool, Offset(local_offset, afxXM_OscillateData),
- "...");
- Parent::initPersistFields();
- }
- void afxXM_OscillateData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->write(mask);
- mathWrite(*stream, min);
- mathWrite(*stream, max);
- stream->write(speed);
- mathWrite(*stream, axis);
- stream->writeFlag(additive_scale);
- stream->writeFlag(local_offset);
- }
- void afxXM_OscillateData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- stream->read(&mask);
- mathRead(*stream, &min);
- mathRead(*stream, &max);
- stream->read(&speed);
- mathRead(*stream, &axis);
- additive_scale = stream->readFlag();
- local_offset = stream->readFlag();
- }
- afxXM_Base* afxXM_OscillateData::create(afxEffectWrapper* fx, bool on_server)
- {
- afxXM_OscillateData* datablock = this;
- if (getSubstitutionCount() > 0)
- {
- datablock = new afxXM_OscillateData(*this, true);
- this->performSubstitutions(datablock, fx->getChoreographer(), fx->getGroupIndex());
- }
- if (datablock->mask == ORIENTATION)
- return new afxXM_Oscillate_rot(datablock, fx);
- if (datablock->mask == SCALE)
- return new afxXM_Oscillate_scale(datablock, fx);
- if (datablock->mask == POSITION)
- return new afxXM_Oscillate_position(datablock, fx);
- if (datablock->mask == POSITION2)
- return new afxXM_Oscillate_position2(datablock, fx);
- return new afxXM_Oscillate(datablock, fx);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- inline F32 lerp(F32 t, F32 a, F32 b)
- {
- return a + t * (b - a);
- }
- inline Point3F lerpV(F32 t, const Point3F& a, const Point3F& b)
- {
- return Point3F( a.x + t * (b.x - a.x),
- a.y + t * (b.y - a.y),
- a.z + t * (b.z - a.z) );
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_Oscillate_rot::afxXM_Oscillate_rot(afxXM_OscillateData* db, afxEffectWrapper* fxw)
- : afxXM_WeightedBase(db, fxw)
- {
- this->db = db;
- }
- void afxXM_Oscillate_rot::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
- {
- F32 wt_factor = calc_weight_factor(elapsed);
- F32 t = mSin(db->speed*elapsed); // [-1,1]
- F32 theta = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
- theta = mDegToRad(theta);
- AngAxisF rot_aa(db->axis, theta);
- MatrixF rot_xfm; rot_aa.setMatrix(&rot_xfm);
-
- params.ori.mul(rot_xfm);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_Oscillate_scale::afxXM_Oscillate_scale(afxXM_OscillateData* db, afxEffectWrapper* fxw)
- : afxXM_WeightedBase(db, fxw)
- {
- this->db = db;
- }
- void afxXM_Oscillate_scale::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
- {
- F32 wt_factor = calc_weight_factor(elapsed);
- F32 t = mSin(db->speed*elapsed); // [-1,1]
- F32 s = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
- Point3F xm_scale = db->axis*s;
-
- if (db->additive_scale)
- params.scale += xm_scale;
- else
- params.scale *= xm_scale;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_Oscillate_position::afxXM_Oscillate_position(afxXM_OscillateData* db, afxEffectWrapper* fxw)
- : afxXM_WeightedBase(db, fxw)
- {
- this->db = db;
- }
- void afxXM_Oscillate_position::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
- {
- F32 wt_factor = calc_weight_factor(elapsed);
- F32 t = mSin(db->speed*elapsed); // [-1,1]
- Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
-
- if (db->local_offset)
- {
- params.ori.mulV(offset);
- params.pos += offset;
- }
- else
- params.pos += offset;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_Oscillate_position2::afxXM_Oscillate_position2(afxXM_OscillateData* db, afxEffectWrapper* fxw)
- : afxXM_WeightedBase(db, fxw)
- {
- this->db = db;
- }
- void afxXM_Oscillate_position2::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
- {
- F32 wt_factor = calc_weight_factor(elapsed);
- F32 t = mSin(db->speed*elapsed); // [-1,1]
- Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
- params.pos2 += offset;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_Oscillate::afxXM_Oscillate(afxXM_OscillateData* db, afxEffectWrapper* fxw)
- : afxXM_WeightedBase(db, fxw)
- {
- this->db = db;
- }
- void afxXM_Oscillate::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
- {
- F32 wt_factor = calc_weight_factor(elapsed);
- F32 t = mSin(db->speed*elapsed); // [-1,1]
- if (db->mask & POSITION)
- {
- Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
- if (db->local_offset)
- {
- params.ori.mulV(offset);
- params.pos += offset;
- }
- else
- params.pos += offset;
- }
- if (db->mask & POSITION2)
- {
- Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
- params.pos2 += offset;
- }
- if (db->mask & SCALE)
- {
- F32 s = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
- Point3F xm_scale = db->axis*s;
- if (db->additive_scale)
- params.scale += xm_scale;
- else
- params.scale *= xm_scale;
- }
-
- if (db->mask & ORIENTATION)
- {
- F32 theta = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
- theta = mDegToRad(theta);
- AngAxisF rot_aa(db->axis, theta);
- MatrixF rot_xfm; rot_aa.setMatrix(&rot_xfm);
- params.ori.mul(rot_xfm);
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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