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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "afx/afxEffectWrapper.h"
- #include "afx/util/afxEase.h"
- #include "afx/xm/afxXfmMod.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- afxXM_Params::afxXM_Params()
- {
- pos.zero();
- ori.identity();
- scale.set(1.0f,1.0f,1.0f);
- pos2.zero();
- color.set(0.0f,0.0f,0.0f,0.0f);
- vis = 0.0;
- }
- U32 afxXM_Params::getParameterOffset(U32 param, S32 component)
- {
- switch (param)
- {
- case POSITION:
- switch (component)
- {
- case 0:
- return Offset(pos.x, afxXM_Params);
- case 1:
- return Offset(pos.y, afxXM_Params);
- case 2:
- return Offset(pos.z, afxXM_Params);
- default:
- return Offset(pos, afxXM_Params);
- }
- break;
- case ORIENTATION:
- return Offset(ori, afxXM_Params);
-
- case POSITION2:
- switch (component)
- {
- case 0:
- return Offset(pos2.x, afxXM_Params);
- case 1:
- return Offset(pos2.y, afxXM_Params);
- case 2:
- return Offset(pos2.z, afxXM_Params);
- default:
- return Offset(pos2, afxXM_Params);
- }
- break;
-
- case SCALE:
- switch (component)
- {
- case 0:
- return Offset(scale.x, afxXM_Params);
- case 1:
- return Offset(scale.y, afxXM_Params);
- case 2:
- return Offset(scale.z, afxXM_Params);
- default:
- return Offset(scale, afxXM_Params);
- }
- break;
- case COLOR:
- switch (component)
- {
- case 0:
- return Offset(color.red, afxXM_Params);
- case 1:
- return Offset(color.green, afxXM_Params);
- case 2:
- return Offset(color.blue, afxXM_Params);
- case 3:
- return Offset(color.alpha, afxXM_Params);
- default:
- return Offset(color, afxXM_Params);
- }
- break;
- case VISIBILITY:
- return Offset(vis, afxXM_Params);
- }
- return BAD_OFFSET;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // BASE CLASSES
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- IMPLEMENT_CO_DATABLOCK_V1(afxXM_BaseData);
- afxXM_BaseData::afxXM_BaseData()
- {
- ignore_time_factor = false;
- }
- afxXM_BaseData::afxXM_BaseData(const afxXM_BaseData& other, bool temp_clone) : GameBaseData(other, temp_clone)
- {
- ignore_time_factor = other.ignore_time_factor;
- }
- void afxXM_BaseData::initPersistFields()
- {
- addField("ignoreTimeFactor", TypeBool, Offset(ignore_time_factor, afxXM_BaseData),
- "...");
- Parent::initPersistFields();
- Con::setIntVariable("$afxXfmMod::POS", POSITION);
- Con::setIntVariable("$afxXfmMod::ORI", ORIENTATION);
- Con::setIntVariable("$afxXfmMod::POS2", POSITION2);
- Con::setIntVariable("$afxXfmMod::SCALE", SCALE);
- Con::setIntVariable("$afxXfmMod::ALL_BUT_SCALE", ALL_BUT_SCALE);
- Con::setIntVariable("$afxXfmMod::ALL", ALL);
- }
- void afxXM_BaseData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->write(ignore_time_factor);
- }
- void afxXM_BaseData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- stream->read(&ignore_time_factor);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_Base::afxXM_Base(afxXM_BaseData* db, afxEffectWrapper* fxw)
- {
- fx_wrapper = fxw;
- time_factor = (db->ignore_time_factor) ? 1.0f : fxw->getTimeFactor();
- datablock = db;
- }
- afxXM_Base::~afxXM_Base()
- {
- if (datablock && datablock->isTempClone())
- delete datablock;
- datablock = 0;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- IMPLEMENT_CO_DATABLOCK_V1(afxXM_WeightedBaseData);
- afxXM_WeightedBaseData::afxXM_WeightedBaseData()
- {
- delay = 0;
- lifetime = afxEffectDefs::INFINITE_LIFETIME;
- fade_in_time = 0;
- fade_out_time = 0;
- fadein_ease.set(0.0f, 1.0f);
- fadeout_ease.set(0.0f, 1.0f);
- life_bias = 1.0f;
- }
- afxXM_WeightedBaseData::afxXM_WeightedBaseData(const afxXM_WeightedBaseData& other, bool temp_clone) : afxXM_BaseData(other, temp_clone)
- {
- delay = other.delay;
- lifetime = other.lifetime;
- fade_in_time = other.fade_in_time;
- fade_out_time = other.fade_out_time;
- fadein_ease = other.fadein_ease;
- fadeout_ease = other.fadeout_ease;
- life_bias = other.life_bias;
- }
- bool afxXM_WeightedBaseData::hasFixedWeight() const
- {
- return (delay == 0.0f && lifetime == afxEffectDefs::INFINITE_LIFETIME && fade_in_time == 0.0f && fade_out_time == 0.0f);
- }
- F32 afxXM_WeightedBaseData::getWeightFactor() const
- {
- return 1.0f;
- }
- void afxXM_WeightedBaseData::initPersistFields()
- {
- addField("delay", TypeF32, Offset(delay, afxXM_WeightedBaseData),
- "...");
- addField("lifetime", TypeF32, Offset(lifetime, afxXM_WeightedBaseData),
- "...");
- addField("fadeInTime", TypeF32, Offset(fade_in_time, afxXM_WeightedBaseData),
- "...");
- addField("fadeOutTime", TypeF32, Offset(fade_out_time, afxXM_WeightedBaseData),
- "...");
- addField("fadeInEase", TypePoint2F, Offset(fadein_ease, afxXM_WeightedBaseData),
- "...");
- addField("fadeOutEase", TypePoint2F, Offset(fadeout_ease, afxXM_WeightedBaseData),
- "...");
- addField("lifetimeBias", TypeF32, Offset(life_bias, afxXM_WeightedBaseData),
- "...");
- Parent::initPersistFields();
- }
- void afxXM_WeightedBaseData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- if (stream->writeFlag(!hasFixedWeight()))
- {
- stream->write(delay);
- stream->write(lifetime);
- stream->write(fade_in_time);
- stream->write(fade_out_time);
- if (stream->writeFlag(fadein_ease.x != 0.0f || fadein_ease.y != 1.0f))
- {
- stream->writeFloat(fadein_ease.x, 16);
- stream->writeFloat(fadein_ease.y, 16);
- }
- if (stream->writeFlag(fadeout_ease.x != 0.0f || fadeout_ease.y != 1.0f))
- {
- stream->writeFloat(fadeout_ease.x, 16);
- stream->writeFloat(fadeout_ease.y, 16);
- }
- stream->write(life_bias);
- }
- }
- void afxXM_WeightedBaseData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- if (stream->readFlag()) // WEIGHTED?
- {
- stream->read(&delay);
- stream->read(&lifetime);
- stream->read(&fade_in_time);
- stream->read(&fade_out_time);
- if (stream->readFlag()) // FADE-IN EASED?
- {
- fadein_ease.x = stream->readFloat(16);
- fadein_ease.y = stream->readFloat(16);
- }
- else
- fadein_ease.set(0.0f, 1.0f);
- if (stream->readFlag()) // FADE-OUT EASED?
- {
- fadeout_ease.x = stream->readFloat(16);
- fadeout_ease.y = stream->readFloat(16);
- }
- else
- fadeout_ease.set(0.0f, 1.0f);
- stream->read(&life_bias);
- }
- else
- {
- delay = 0.0f;
- lifetime = afxEffectDefs::INFINITE_LIFETIME;
- fade_in_time = 0.0f;
- fade_out_time = 0.0f;
- fadein_ease.set(0.0f, 1.0f);
- fadeout_ease.set(0.0f, 1.0f);
- life_bias = 1.0f;
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxXM_WeightedBase::afxXM_WeightedBase(afxXM_WeightedBaseData* db, afxEffectWrapper* fxw)
- : afxXM_Base(db, fxw)
- {
- wt_fadein = db->fade_in_time*db->life_bias;
- wt_fadeout = db->fade_out_time*db->life_bias;
- wt_fadein_ease = db->fadein_ease;
- wt_fadeout_ease = db->fadeout_ease;
- wt_start_time = db->delay;
- wt_full_time = wt_start_time + wt_fadein;
- wt_fade_time = wt_start_time + db->lifetime*db->life_bias;
- wt_done_time = wt_fade_time + wt_fadeout;
- }
- F32 afxXM_WeightedBase::calc_weight_factor(F32 elapsed)
- {
- if (elapsed < wt_start_time) // pre
- return 0.0f;
- else if (elapsed < wt_full_time) // fade-in
- {
- F32 t = (elapsed - wt_start_time)/wt_fadein;
- return afxEase::t(t, wt_fadein_ease.x, wt_fadein_ease.y);
- }
- else if (elapsed < wt_fade_time) // full
- return 1.0f;
- else if (elapsed < wt_done_time) // fade-out
- {
- F32 t = (wt_done_time - elapsed)/wt_fadeout;
- return afxEase::t(t, wt_fadeout_ease.x, wt_fadeout_ease.y);
- }
- else // post
- return 0;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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