c_simInterface.cpp 2.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "console/consoleInternal.h"
  23. #include "console/simDatablock.h"
  24. #include "console/simSet.h"
  25. #include "console/engineAPI.h"
  26. namespace Sim
  27. {
  28. DefineNewEngineFunction(FindObjectById, SimObject*, (U32 pId), , "")
  29. {
  30. return Sim::findObject(pId);
  31. }
  32. DefineNewEngineFunction(FindObjectByName, SimObject*, (String pName), , "")
  33. {
  34. return Sim::findObject(StringTable->insert(pName));
  35. }
  36. DefineNewEngineFunction(FindDataBlockByName, SimObject*, (String pName), , "")
  37. {
  38. return Sim::getDataBlockGroup()->findObject(StringTable->insert(pName));
  39. }
  40. // EngineAPI doesn't work with SimObjectPtr
  41. TORQUE_API SimObjectPtr<SimObject>* fnWrapObject (SimObject* pObject)
  42. {
  43. return new SimObjectPtr<SimObject>(pObject);
  44. }
  45. TORQUE_API void fnDeleteObjectPtr(SimObjectPtr<SimObject>* pObjectPtr)
  46. {
  47. delete pObjectPtr;
  48. }
  49. }