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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GJK_H_
- #define _GJK_H_
- #ifndef _MMATH_H_
- #include "math/mMath.h"
- #endif
- #ifndef _TVECTOR_H_
- #include "core/util/tVector.h"
- #endif
- #ifndef _CONVEX_H_
- #include "collision/convex.h"
- #endif
- class Convex;
- struct CollisionStateList;
- struct Collision;
- //----------------------------------------------------------------------------
- struct GjkCollisionState: public CollisionState
- {
- /// @name Temporary values
- /// @{
- Point3F mP[4]; ///< support points of object A in local coordinates
- Point3F mQ[4]; ///< support points of object B in local coordinates
- VectorF mY[4]; ///< support points of A - B in world coordinates
- S32 mBits; ///< identifies current simplex
- S32 mAll_bits; ///< all_bits = bits | last_bit
- F32 mDet[16][4]; ///< cached sub-determinants
- F32 mDP[4][4]; ///< cached dot products
- S32 mLast; ///< identifies last found support point
- S32 mLast_bit; ///< last_bit = 1<<last
- /// @}
- ///
- void compute_det();
- bool valid(S32 s);
- void compute_vector(S32 bits, VectorF& v);
- bool closest(VectorF& v);
- bool degenerate(const VectorF& w);
- void nextBit();
- void swap();
- void reset(const MatrixF& a2w, const MatrixF& b2w);
- GjkCollisionState();
- ~GjkCollisionState();
- void set(Convex* a,Convex* b,const MatrixF& a2w, const MatrixF& b2w);
- void getCollisionInfo(const MatrixF& mat, Collision* info);
- void getClosestPoints(Point3F& p1, Point3F& p2);
- bool intersect(const MatrixF& a2w, const MatrixF& b2w);
- F32 distance(const MatrixF& a2w, const MatrixF& b2w, const F32 dontCareDist,
- const MatrixF* w2a = NULL, const MatrixF* _w2b = NULL);
- };
- #endif
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