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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _BITMATRIX_H_
- #define _BITMATRIX_H_
- #ifndef _PLATFORM_H_
- #include "platform/platform.h"
- #endif
- #ifndef _BITVECTOR_H_
- #include "core/bitVector.h"
- #endif
- /// A matrix of bits.
- ///
- /// This class manages an array of bits. There are no limitations on the
- /// size of the bit matrix (beyond available memory).
- ///
- /// @note This class is currently unused.
- class BitMatrix
- {
- U32 mWidth;
- U32 mHeight;
- U32 mRowByteWidth;
- U8* mBits;
- U32 mSize;
- BitVector mColFlags;
- BitVector mRowFlags;
- public:
- /// Create a new bit matrix.
- ///
- /// @param width Width of matrix in bits.
- /// @param height Height of matrix in bits.
- BitMatrix(const U32 width, const U32 height);
- ~BitMatrix();
- /// @name Setters
- /// @{
- /// Set all the bits in the matrix to false.
- void clearAllBits();
- /// Set all the bits in the matrix to true.
- void setAllBits();
- /// Set a bit at a given location in the matrix.
- void setBit(const U32 x, const U32 y);
- /// Clear a bit at a given location in the matrix.
- void clearBit(const U32 x, const U32 y);
- /// @}
- /// @name Queries
- /// @{
- /// Is the specified bit set?
- bool isSet(const U32 x, const U32 y) const;
- /// Is any bit in the given column set?
- bool isAnySetCol(const U32 x);
- /// Is any bit in the given row set?
- bool isAnySetRow(const U32 y);
- /// @}
- };
- inline BitMatrix::BitMatrix(const U32 width, const U32 height)
- : mColFlags(width),
- mRowFlags(height)
- {
- AssertFatal(width != 0 && height != 0, "Error, w/h must be non-zero");
- mWidth = width;
- mHeight = height;
- mRowByteWidth = (width + 7) >> 3;
- mSize = mRowByteWidth * mHeight;
- mBits = new U8[mSize];
- }
- inline BitMatrix::~BitMatrix()
- {
- mWidth = 0;
- mHeight = 0;
- mRowByteWidth = 0;
- mSize = 0;
- delete [] mBits;
- mBits = NULL;
- }
- inline void BitMatrix::clearAllBits()
- {
- AssertFatal(mBits != NULL, "Error, clearing after deletion");
- dMemset(mBits, 0x00, mSize);
- mColFlags.clear();
- mRowFlags.clear();
- }
- inline void BitMatrix::setAllBits()
- {
- AssertFatal(mBits != NULL, "Error, setting after deletion");
- dMemset(mBits, 0xFF, mSize);
- mColFlags.set();
- mRowFlags.set();
- }
- inline void BitMatrix::setBit(const U32 x, const U32 y)
- {
- AssertFatal(x < mWidth && y < mHeight, "Error, out of bounds bit!");
- U8* pRow = &mBits[y * mRowByteWidth];
- U8* pByte = &pRow[x >> 3];
- *pByte |= 1 << (x & 0x7);
- mColFlags.set(x);
- mRowFlags.set(y);
- }
- inline void BitMatrix::clearBit(const U32 x, const U32 y)
- {
- AssertFatal(x < mWidth && y < mHeight, "Error, out of bounds bit!");
- U8* pRow = &mBits[y * mRowByteWidth];
- U8* pByte = &pRow[x >> 3];
- *pByte &= ~(1 << (x & 0x7));
- }
- inline bool BitMatrix::isSet(const U32 x, const U32 y) const
- {
- AssertFatal(x < mWidth && y < mHeight, "Error, out of bounds bit!");
- U8* pRow = &mBits[y * mRowByteWidth];
- U8* pByte = &pRow[x >> 3];
- return (*pByte & (1 << (x & 0x7))) != 0;
- }
- inline bool BitMatrix::isAnySetCol(const U32 x)
- {
- AssertFatal(x < mWidth, "Error, out of bounds column!");
- return mColFlags.test(x);
- }
- inline bool BitMatrix::isAnySetRow(const U32 y)
- {
- AssertFatal(y < mHeight, "Error, out of bounds row!");
- return mRowFlags.test(y);
- }
- #endif // _H_BITMATRIX_
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