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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _BITVECTOR_H_
- #define _BITVECTOR_H_
- /// Manage a vector of bits of arbitrary size.
- class BitVector
- {
- protected:
- /// The array of bytes that stores our bits.
- U8* mBits;
- /// The allocated size of the bit array.
- U32 mByteSize;
- /// The size of the vector in bits.
- U32 mSize;
- /// Returns a size in bytes which is 32bit aligned
- /// and can hold all the requested bits.
- static U32 calcByteSize( const U32 numBits );
- /// Internal function which resizes the bit array.
- void _resize( U32 sizeInBits, bool copyBits );
- bool _test( const BitVector& vector, bool all ) const;
- public:
- /// Default constructor which creates an bit
- /// vector with a bit size of zero.
- BitVector();
-
- /// Constructs a bit vector with the desired size.
- /// @note The resulting vector is not cleared.
- BitVector( U32 sizeInBits );
- /// Copy constructor
- BitVector( const BitVector &r);
-
- /// Destructor.
- ~BitVector();
- /// @name Size Management
- /// @{
- /// Return true if the bit vector is empty.
- bool empty() const { return ( mSize == 0 ); }
-
- /// Resizes the bit vector.
- /// @note The new bits in the vector are not cleared and
- /// contain random garbage bits.
- void setSize( U32 sizeInBits );
- /// Returns the size in bits.
- U32 getSize() const { return mSize; }
- /// Returns the 32bit aligned size in bytes.
- U32 getByteSize() const { return mByteSize; }
- /// Returns the bits.
- const U8* getBits() const { return mBits; }
- U8* getBits() { return mBits; }
- /// @}
- /// Copy the content of another bit vector.
- void copy( const BitVector &from );
- /// Copy the contents of another bit vector
- BitVector& operator=( const BitVector &r);
- /// @name Mutators
- /// Note that bits are specified by index, unlike BitSet32.
- /// @{
- /// Set the specified bit.
- void set(U32 bit);
- /// Set the specified bit on or off.
- void set(U32 bit, bool on );
- /// Set all the bits.
- void set();
- /// Clear the specified bit.
- void clear(U32 bit);
- /// Clear all the bits.
- void clear();
- /// Does an OR operation between BitVectors.
- void combineOR( const BitVector &other );
- /// Test that the specified bit is set.
- bool test(U32 bit) const;
- /// Test this vector's bits against all the corresponding bits
- /// in @a vector and return true if any of the bits that are
- /// set in @a vector are also set in this vector.
- ///
- /// @param vector Bit vector of the same size.
- bool testAny( const BitVector& vector ) const { return _test( vector, false ); }
- /// Test this vector's bits against all the corresponding bits
- /// in @a vector and return true if all of the bits that are
- /// set in @a vector are also set in this vector.
- ///
- /// @param vector Bit vector of the same size.
- bool testAll( const BitVector& vector ) const { return _test( vector, true ); }
- /// Return true if all bits are set.
- bool testAll() const;
-
- /// Return true if all bits are clear.
- bool testAllClear() const;
- /// @}
- };
- inline BitVector::BitVector()
- {
- mBits = NULL;
- mByteSize = 0;
- mSize = 0;
- }
- inline BitVector::BitVector( U32 sizeInBits )
- {
- mBits = NULL;
- mByteSize = 0;
- mSize = 0;
- setSize( sizeInBits );
- }
- inline BitVector::BitVector( const BitVector &r )
- {
- mBits = NULL;
- mByteSize = 0;
- mSize = 0;
- copy(r);
- }
- inline BitVector::~BitVector()
- {
- delete [] mBits;
- mBits = NULL;
- mByteSize = 0;
- mSize = 0;
- }
- inline U32 BitVector::calcByteSize( U32 numBits )
- {
- // Make sure that we are 32 bit aligned
- return (((numBits + 0x7) >> 3) + 0x3) & ~0x3;
- }
- inline void BitVector::setSize( const U32 sizeInBits )
- {
- _resize( sizeInBits, true );
- }
- inline void BitVector::clear()
- {
- if (mSize != 0)
- dMemset( mBits, 0x00, getByteSize() );
- }
- inline void BitVector::copy( const BitVector &from )
- {
- _resize( from.getSize(), false );
- if (mSize != 0)
- dMemcpy( mBits, from.getBits(), getByteSize() );
- }
- inline BitVector& BitVector::operator=( const BitVector &r)
- {
- copy(r);
- return *this;
- }
- inline void BitVector::set()
- {
- if (mSize != 0)
- dMemset(mBits, 0xFF, getByteSize() );
- }
- inline void BitVector::set(U32 bit)
- {
- AssertFatal(bit < mSize, "BitVector::set - Error, out of range bit!");
- mBits[bit >> 3] |= U8(1 << (bit & 0x7));
- }
- inline void BitVector::set(U32 bit, bool on )
- {
- AssertFatal(bit < mSize, "BitVector::set - Error, out of range bit!");
- if ( on )
- mBits[bit >> 3] |= U8(1 << (bit & 0x7));
- else
- mBits[bit >> 3] &= U8(~(1 << (bit & 0x7)));
- }
- inline void BitVector::clear(U32 bit)
- {
- AssertFatal(bit < mSize, "BitVector::clear - Error, out of range bit!");
- mBits[bit >> 3] &= U8(~(1 << (bit & 0x7)));
- }
- inline bool BitVector::test(U32 bit) const
- {
- AssertFatal(bit < mSize, "BitVector::test - Error, out of range bit!");
- return (mBits[bit >> 3] & U8(1 << (bit & 0x7))) != 0;
- }
- #endif //_BITVECTOR_H_
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