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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _BITVECTORW_H_
- #define _BITVECTORW_H_
- #ifndef _PLATFORM_H_
- #include "platform/platform.h"
- #endif
- /// @see BitVector
- class BitVectorW
- {
- U32 mNumEntries;
- U32 mBitWidth;
- U32 mBitMask;
- U8 * mDataPtr;
- public:
- BitVectorW() {mDataPtr=NULL; setDims(0,0);}
- ~BitVectorW() {if(mDataPtr) delete [] mDataPtr;}
- U32 bitWidth() const {return mBitWidth;}
- U32 numEntries() const {return mNumEntries;}
- U8 * dataPtr() const {return mDataPtr;}
- U32 getU17(U32 idx) const; // get and set for bit widths
- void setU17(U32 idx, U32 val); // of 17 or less
- U32 numBytes() const;
- void setDims(U32 sz, U32 w);
- };
- //-------------------------------------------------------------------------------------
- inline U32 BitVectorW::numBytes() const
- {
- if (mNumEntries > 0)
- return (mBitWidth * mNumEntries) + 32 >> 3;
- else
- return 0;
- }
- // Alloc the data - note it does work for a bit width of zero (lookups return zero)
- inline void BitVectorW::setDims(U32 size, U32 width)
- {
- if (mDataPtr)
- delete [] mDataPtr;
- if (size > 0 && width <= 17)
- {
- mBitWidth = width;
- mNumEntries = size;
- mBitMask = (1 << width) - 1;
- U32 dataSize = numBytes();
- mDataPtr = new U8 [dataSize];
- dMemset(mDataPtr, 0, dataSize);
- }
- else
- {
- mDataPtr = NULL;
- mBitWidth = mBitMask = mNumEntries = 0;
- }
- }
- //-------------------------------------------------------------------------------------
- // For coding ease, the get and set methods might read or write an extra byte or two.
- // If more or less max bit width is ever needed, add or remove the x[] expressions.
- inline U32 BitVectorW::getU17(U32 i) const
- {
- if (mDataPtr) {
- register U8 * x = &mDataPtr[(i *= mBitWidth) >> 3];
- return (U32(*x) + (U32(x[1])<<8) + (U32(x[2])<<16) >> (i&7)) & mBitMask;
- }
- return 0;
- }
- inline void BitVectorW::setU17(U32 i, U32 value)
- {
- if (mDataPtr) {
- register U8 * x = &mDataPtr[(i *= mBitWidth) >> 3];
- register U32 mask = mBitMask << (i &= 7);
- x[0] = (x[0] & (~mask >> 0)) | ((value <<= i) & (mask >> 0));
- x[1] = (x[1] & (~mask >> 8)) | ((value >> 8) & (mask >> 8));
- x[2] = (x[2] & (~mask >> 16)) | ((value >> 16) & (mask >> 16));
- }
- }
- #endif //_BITVECTORW_H_
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