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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _DATACHUNKER_H_
- #define _DATACHUNKER_H_
- #ifndef _PLATFORM_H_
- # include "platform/platform.h"
- #endif
- //----------------------------------------------------------------------------
- /// Implements a chunked data allocator.
- ///
- /// Calling new/malloc all the time is a time consuming operation. Therefore,
- /// we provide the DataChunker, which allocates memory in blocks of
- /// chunkSize (by default 16k, see ChunkSize, though it can be set in
- /// the constructor), then doles it out as requested, in chunks of up to
- /// chunkSize in size.
- ///
- /// It will assert if you try to get more than ChunkSize bytes at a time,
- /// and it deals with the logic of allocating new blocks and giving out
- /// word-aligned chunks.
- ///
- /// Note that new/free/realloc WILL NOT WORK on memory gotten from the
- /// DataChunker. This also only grows (you can call freeBlocks to deallocate
- /// and reset things).
- class DataChunker
- {
- public:
- /// Block of allocated memory.
- ///
- /// <b>This has nothing to do with datablocks as used in the rest of Torque.</b>
- struct DataBlock
- {
- DataBlock* next; ///< linked list pointer to the next DataBlock for this chunker
- S32 curIndex; ///< current allocation point within this DataBlock
- DataBlock();
- ~DataBlock();
- inline U8 *getData();
- };
- enum {
- PaddDBSize = (sizeof(DataBlock) + 3) & ~3, ///< Padded size of DataBlock
- ChunkSize = 16384 - PaddDBSize ///< Default size of each DataBlock page in the DataChunker
- };
- /// Return a pointer to a chunk of memory from a pre-allocated block.
- ///
- /// This memory goes away when you call freeBlocks.
- ///
- /// This memory is word-aligned.
- /// @param size Size of chunk to return. This must be less than chunkSize or else
- /// an assertion will occur.
- void *alloc(S32 size);
- /// Free all allocated memory blocks.
- ///
- /// This invalidates all pointers returned from alloc().
- void freeBlocks(bool keepOne = false);
- /// Initialize using blocks of a given size.
- ///
- /// One new block is allocated at constructor-time.
- ///
- /// @param size Size in bytes of the space to allocate for each block.
- DataChunker(S32 size=ChunkSize);
- ~DataChunker();
- /// Swaps the memory allocated in one data chunker for another. This can be used to implement
- /// packing of memory stored in a DataChunker.
- void swap(DataChunker &d)
- {
- DataBlock *temp = d.mCurBlock;
- d.mCurBlock = mCurBlock;
- mCurBlock = temp;
- }
-
- public:
- U32 countUsedBlocks()
- {
- U32 count = 0;
- if (!mCurBlock)
- return 0;
- for (DataBlock *ptr = mCurBlock; ptr != NULL; ptr = ptr->next)
- {
- count++;
- }
- return count;
- }
-
- void setChunkSize(U32 size)
- {
- AssertFatal(mCurBlock == NULL, "Cant resize now");
- mChunkSize = size;
- }
-
- public:
- DataBlock* mCurBlock; ///< current page we're allocating data from. If the
- ///< data size request is greater than the memory space currently
- ///< available in the current page, a new page will be allocated.
- S32 mChunkSize; ///< The size allocated for each page in the DataChunker
- };
- inline U8 *DataChunker::DataBlock::getData()
- {
- return (U8*)this + DataChunker::PaddDBSize;
- }
- //----------------------------------------------------------------------------
- template<class T>
- class Chunker: private DataChunker
- {
- public:
- Chunker(S32 size = DataChunker::ChunkSize) : DataChunker(size) {};
- T* alloc() { return reinterpret_cast<T*>(DataChunker::alloc(S32(sizeof(T)))); }
- void clear() { freeBlocks(); }
- };
- //----------------------------------------------------------------------------
- /// This class is similar to the Chunker<> class above. But it allows for multiple
- /// types of structs to be stored.
- /// CodeReview: This could potentially go into DataChunker directly, but I wasn't sure if
- /// CodeReview: That would be polluting it. BTR
- class MultiTypedChunker : private DataChunker
- {
- public:
- MultiTypedChunker(S32 size = DataChunker::ChunkSize) : DataChunker(size) {};
- /// Use like so: MyType* t = chunker.alloc<MyType>();
- template<typename T>
- T* alloc() { return reinterpret_cast<T*>(DataChunker::alloc(S32(sizeof(T)))); }
- void clear() { freeBlocks(true); }
- };
- //----------------------------------------------------------------------------
- /// Templatized data chunker class with proper construction and destruction of its elements.
- ///
- /// DataChunker just allocates space. This subclass actually constructs/destructs the
- /// elements. This class is appropriate for more complex classes.
- template<class T>
- class ClassChunker: private DataChunker
- {
- public:
- ClassChunker(S32 size = DataChunker::ChunkSize) : DataChunker(size)
- {
- mElementSize = getMax(U32(sizeof(T)), U32(sizeof(T *)));
- mFreeListHead = NULL;
- }
- /// Allocates and properly constructs in place a new element.
- T *alloc()
- {
- if(mFreeListHead == NULL)
- return constructInPlace(reinterpret_cast<T*>(DataChunker::alloc(mElementSize)));
- T* ret = mFreeListHead;
- mFreeListHead = *(reinterpret_cast<T**>(mFreeListHead));
- return constructInPlace(ret);
- }
- /// Properly destructs and frees an element allocated with the alloc method.
- void free(T* elem)
- {
- destructInPlace(elem);
- *(reinterpret_cast<T**>(elem)) = mFreeListHead;
- mFreeListHead = elem;
- }
- void freeBlocks( bool keepOne = false )
- {
- DataChunker::freeBlocks( keepOne );
- mFreeListHead = NULL;
- }
- private:
- S32 mElementSize; ///< the size of each element, or the size of a pointer, whichever is greater
- T *mFreeListHead; ///< a pointer to a linked list of freed elements for reuse
- };
- //----------------------------------------------------------------------------
- template<class T>
- class FreeListChunker
- {
- public:
- FreeListChunker(DataChunker *inChunker)
- : mChunker( inChunker ),
- mOwnChunker( false ),
- mFreeListHead( NULL )
- {
- mElementSize = getMax(U32(sizeof(T)), U32(sizeof(T *)));
- }
- FreeListChunker(S32 size = DataChunker::ChunkSize)
- : mFreeListHead( NULL )
- {
- mChunker = new DataChunker( size );
- mOwnChunker = true;
- mElementSize = getMax(U32(sizeof(T)), U32(sizeof(T *)));
- }
- ~FreeListChunker()
- {
- if ( mOwnChunker )
- delete mChunker;
- }
- T *alloc()
- {
- if(mFreeListHead == NULL)
- return reinterpret_cast<T*>(mChunker->alloc(mElementSize));
- T* ret = mFreeListHead;
- mFreeListHead = *(reinterpret_cast<T**>(mFreeListHead));
- return ret;
- }
- void free(T* elem)
- {
- *(reinterpret_cast<T**>(elem)) = mFreeListHead;
- mFreeListHead = elem;
- }
- /// Allow people to free all their memory if they want.
- void freeBlocks( bool keepOne = false )
- {
- mChunker->freeBlocks( keepOne );
- mFreeListHead = NULL;
- }
-
- private:
- DataChunker *mChunker;
- bool mOwnChunker;
- S32 mElementSize;
- T *mFreeListHead;
- };
- class FreeListChunkerUntyped
- {
- public:
- FreeListChunkerUntyped(U32 inElementSize, DataChunker *inChunker)
- : mChunker( inChunker ),
- mOwnChunker( false ),
- mElementSize( inElementSize ),
- mFreeListHead( NULL )
- {
- }
- FreeListChunkerUntyped(U32 inElementSize, S32 size = DataChunker::ChunkSize)
- : mElementSize( inElementSize ),
- mFreeListHead( NULL )
- {
- mChunker = new DataChunker( size );
- mOwnChunker = true;
- }
- ~FreeListChunkerUntyped()
- {
- if ( mOwnChunker )
- delete mChunker;
- }
- void *alloc()
- {
- if(mFreeListHead == NULL)
- return mChunker->alloc(mElementSize);
- void *ret = mFreeListHead;
- mFreeListHead = *(reinterpret_cast<void**>(mFreeListHead));
- return ret;
- }
- void free(void* elem)
- {
- *(reinterpret_cast<void**>(elem)) = mFreeListHead;
- mFreeListHead = elem;
- }
- // Allow people to free all their memory if they want.
- void freeBlocks()
- {
- mChunker->freeBlocks();
- // We have to terminate the freelist as well or else we'll run
- // into crazy unused memory.
- mFreeListHead = NULL;
- }
- U32 getElementSize() const { return mElementSize; }
- private:
- DataChunker *mChunker;
- bool mOwnChunker;
- const U32 mElementSize;
- void *mFreeListHead;
- };
- #endif
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