idGenerator.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _IDGENERATOR_H_
  23. #define _IDGENERATOR_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. #ifndef _TVECTOR_H_
  28. #include "core/util/tVector.h"
  29. #endif
  30. class IdGenerator
  31. {
  32. private:
  33. U32 mIdBlockBase;
  34. U32 mIdRangeSize;
  35. Vector<U32> mPool;
  36. U32 mNextId;
  37. void reclaim();
  38. public:
  39. IdGenerator(U32 base, U32 numIds)
  40. {
  41. VECTOR_SET_ASSOCIATION(mPool);
  42. mIdBlockBase = base;
  43. mIdRangeSize = numIds;
  44. mNextId = mIdBlockBase;
  45. }
  46. void reset()
  47. {
  48. mPool.clear();
  49. mNextId = mIdBlockBase;
  50. }
  51. U32 alloc()
  52. {
  53. // fist check the pool:
  54. if(!mPool.empty())
  55. {
  56. U32 id = mPool.last();
  57. mPool.pop_back();
  58. reclaim();
  59. return id;
  60. }
  61. if(mIdRangeSize && mNextId >= mIdBlockBase + mIdRangeSize)
  62. return 0;
  63. return mNextId++;
  64. }
  65. void free(U32 id)
  66. {
  67. AssertFatal(id >= mIdBlockBase, "IdGenerator::alloc: invalid id, id does not belong to this IdGenerator.");
  68. if(id == mNextId - 1)
  69. {
  70. mNextId--;
  71. reclaim();
  72. }
  73. else
  74. mPool.push_back(id);
  75. }
  76. U32 numIdsUsed()
  77. {
  78. return mNextId - mIdBlockBase - mPool.size();
  79. }
  80. };
  81. #endif