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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _FILESTREAMOBJECT_H_
- #define _FILESTREAMOBJECT_H_
- #ifndef _STREAMOBJECT_H_
- #include "core/stream/streamObject.h"
- #endif
- #ifndef _FILESTREAM_H_
- #include "core/stream/fileStream.h"
- #endif
- class FileStreamObject : public StreamObject
- {
- typedef StreamObject Parent;
- protected:
- FileStream mFileStream;
- public:
- FileStreamObject();
- virtual ~FileStreamObject();
- DECLARE_CONOBJECT(FileStreamObject);
- virtual bool onAdd();
- //-----------------------------------------------------------------------------
- /// @brief Open a file
- ///
- /// @param filename Name of file to open
- /// @param mode One of #Torque::FS::File::Read, #Torque::FS::File::Write, #Torque::FS::File::ReadWrite or #Torque::FS::File::WriteAppend
- /// @return true for success, false for failure
- /// @see close()
- //-----------------------------------------------------------------------------
- bool open(const char *filename, Torque::FS::File::AccessMode mode);
- //-----------------------------------------------------------------------------
- /// @brief Close the file
- ///
- /// @see open()
- //-----------------------------------------------------------------------------
- void close();
- };
- #endif // _FILESTREAMOBJECT_H_
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