forestTool.cpp 2.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/platform.h"
  23. #include "forest/editor/forestTool.h"
  24. #include "forest/editor/forestEditorCtrl.h"
  25. #include "forest/forestDataFile.h"
  26. #include "forest/forestCell.h"
  27. #include "util/undo.h"
  28. #include "math/mMath.h"
  29. #include "math/mathUtils.h"
  30. IMPLEMENT_CONOBJECT( ForestTool );
  31. ConsoleDocClass( ForestTool,
  32. "@brief Base class for Forest Editor specific tools\n\n"
  33. "Editor use only.\n\n"
  34. "@internal"
  35. );
  36. ForestTool::ForestTool()
  37. : mForest( NULL ),
  38. mEditor( NULL )
  39. {
  40. }
  41. ForestTool::~ForestTool()
  42. {
  43. }
  44. void ForestTool::_submitUndo( UndoAction *action )
  45. {
  46. AssertFatal( action, "ForestTool::_submitUndo() - No undo action!" );
  47. // Grab the mission editor undo manager.
  48. UndoManager *undoMan = NULL;
  49. if ( !Sim::findObject( "EUndoManager", undoMan ) )
  50. {
  51. Con::errorf( "ForestTool::_submitUndo() - EUndoManager not found!" );
  52. return;
  53. }
  54. undoMan->addAction( action );
  55. mEditor->updateCollision();
  56. }