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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "console/engineAPI.h"
- #include "platform/platform.h"
- #include "gui/containers/guiFormCtrl.h"
- #include "gui/core/guiDefaultControlRender.h"
- #include "gfx/gfxDrawUtil.h"
- #ifdef TORQUE_TOOLS
- IMPLEMENT_CONOBJECT(GuiFormCtrl);
- ConsoleDocClass( GuiFormCtrl,
- "@brief A generic form control.\n\n"
- "Currently editor use only.\n\n "
- "@internal"
- );
- IMPLEMENT_CALLBACK( GuiFormCtrl, onResize, void, (), (),
- "Called when the control is resized." );
- GuiFormCtrl::GuiFormCtrl()
- {
- setMinExtent(Point2I(200,100));
- mActive = true;
- mMouseOver = false;
- mDepressed = false;
- mCanMove = false;
- mCaption = "[none]";
- mUseSmallCaption = false;
- mContentLibrary = StringTable->EmptyString();
- mContent = StringTable->EmptyString();
- mCanSaveFieldDictionary = true;
- mIsContainer = true;
- // The attached menu bar
- mHasMenu = false;
- mMenuBar = NULL;
- mMouseMovingWin = false;
- }
- GuiFormCtrl::~GuiFormCtrl()
- {
- // If we still have a menu bar, delete it.
- if( mMenuBar )
- mMenuBar->deleteObject();
- }
- bool GuiFormCtrl::_setHasMenu( void *object, const char *index, const char *data )
- {
- GuiFormCtrl* ctrl = reinterpret_cast< GuiFormCtrl* >( object );
- ctrl->setHasMenu( dAtob( data ) );
- return false;
- }
- void GuiFormCtrl::initPersistFields()
- {
- addField("caption", TypeRealString, Offset(mCaption, GuiFormCtrl));
- addField("contentLibrary",TypeString, Offset(mContentLibrary, GuiFormCtrl));
- addField("content", TypeString, Offset(mContent, GuiFormCtrl));
- addField("movable", TypeBool, Offset(mCanMove, GuiFormCtrl));
-
- addProtectedField( "hasMenu", TypeBool, Offset(mHasMenu, GuiFormCtrl),
- &_setHasMenu, &defaultProtectedGetFn,
- "" );
- Parent::initPersistFields();
- }
- void GuiFormCtrl::setHasMenu( bool value )
- {
- if( mHasMenu == value )
- return;
-
- if( !value )
- {
- mMenuBar->deleteObject();
- mMenuBar = NULL;
- }
- else
- {
- if( !mMenuBar )
- {
- mMenuBar = new GuiMenuBar();
- mMenuBar->setField( "profile", "GuiFormMenuBarProfile" );
- mMenuBar->setField( "horizSizing", "right" );
- mMenuBar->setField( "vertSizing", "bottom" );
- mMenuBar->setField( "extent", "16 16" );
- mMenuBar->setField( "minExtent", "16 16" );
- mMenuBar->setField( "position", "0 0" );
- mMenuBar->setField( "class", "FormMenuBarClass "); // Give a generic class to the menu bar so that one set of functions may be used for all of them.
- mMenuBar->registerObject();
- mMenuBar->setProcessTicks(true); // Activate the processing of ticks to track if the mouse pointer has been hovering within the menu
- }
-
- addObject( mMenuBar ); // Add the menu bar to the form
- }
-
- mHasMenu = value;
- }
- bool GuiFormCtrl::onWake()
- {
- if ( !Parent::onWake() )
- return false;
- mFont = mProfile->mFont;
- AssertFatal(mFont, "GuiFormCtrl::onWake: invalid font in profile" );
- mProfile->constructBitmapArray();
- if(mProfile->mUseBitmapArray && mProfile->mBitmapArrayRects.size())
- {
- mThumbSize.set( mProfile->mBitmapArrayRects[0].extent.x, mProfile->mBitmapArrayRects[0].extent.y );
- mThumbSize.setMax( mProfile->mBitmapArrayRects[1].extent );
- if(mFont->getHeight() > mThumbSize.y)
- mThumbSize.y = mFont->getHeight();
- }
- else
- {
- mThumbSize.set(20, 20);
- }
- return true;
- }
- void GuiFormCtrl::addObject(SimObject *newObj )
- {
- if( ( mHasMenu && size() > 1) || (!mHasMenu && size() > 0 ) )
- {
- Con::warnf("GuiFormCtrl::addObject - Forms may only have one *direct* child - Placing on Parent!");
-
- GuiControl* parent = getParent();
- if ( parent )
- parent->addObject( newObj );
- return;
- }
- GuiControl *newCtrl = dynamic_cast<GuiControl*>( newObj );
- GuiFormCtrl*formCtrl = dynamic_cast<GuiFormCtrl*>( newObj );
-
- if( newCtrl && formCtrl )
- newCtrl->setCanSave( true );
- else if ( newCtrl )
- newCtrl->setCanSave( false );
- Parent::addObject( newObj );
- }
- void GuiFormCtrl::removeObject( SimObject* object )
- {
- if( object == mMenuBar )
- {
- mHasMenu = false;
- mMenuBar = NULL;
- }
-
- Parent::removeObject( object );
- }
- bool GuiFormCtrl::acceptsAsChild( SimObject* object ) const
- {
- return Parent::acceptsAsChild( object ) &&
- ( ( mHasMenu && size() == 1 ) || ( !mHasMenu && !size() ) ); // Only accept a single child.
- }
- void GuiFormCtrl::onSleep()
- {
- Parent::onSleep();
- mFont = NULL;
- }
- bool GuiFormCtrl::resize(const Point2I &newPosition, const Point2I &newExtent)
- {
- if( !Parent::resize(newPosition, newExtent) )
- return false;
- if( !mAwake || !mProfile->mBitmapArrayRects.size() )
- return false;
- // Should the caption be modified because the title bar is too small?
- S32 textWidth = mProfile->mFont->getStrWidth(mCaption);
- S32 newTextArea = getWidth() - mThumbSize.x - mProfile->mBitmapArrayRects[4].extent.x;
- if(newTextArea < textWidth)
- {
- static char buf[256];
- mUseSmallCaption = true;
- mSmallCaption = StringTable->EmptyString();
- S32 strlen = dStrlen((const char*)mCaption);
- for(S32 i=strlen; i>=0; --i)
- {
- dStrcpy(buf, "", i);
- dStrcat(buf, (const char*)mCaption, i);
- dStrcat(buf, "...", i);
- textWidth = mProfile->mFont->getStrWidth(buf);
- if(textWidth < newTextArea)
- {
- mSmallCaption = StringTable->insert(buf, true);
- break;
- }
- }
- } else
- {
- mUseSmallCaption = false;
- }
- onResize_callback();
- return true;
- }
- void GuiFormCtrl::onRender(Point2I offset, const RectI &updateRect)
- {
- // Fill in the control's child area
- RectI boundsRect(offset, getExtent());
- boundsRect.point.y += mThumbSize.y;
- boundsRect.extent.y -= mThumbSize.y;
- // draw the border of the form if specified
- if (mProfile->mOpaque)
- GFX->getDrawUtil()->drawRectFill(boundsRect, mProfile->mFillColor);
- if (mProfile->mBorder)
- renderBorder(boundsRect, mProfile);
- // If we don't have a child, put some text in the child area
- if( empty() )
- {
- GFX->getDrawUtil()->setBitmapModulation(ColorI(0,0,0));
- renderJustifiedText(boundsRect.point, boundsRect.extent, "[none]");
- }
- S32 textWidth = 0;
- // Draw our little bar, too
- if (mProfile->mBitmapArrayRects.size() >= 5)
- {
- GFX->getDrawUtil()->clearBitmapModulation();
- S32 barStart = offset.x + textWidth;
- S32 barTop = mThumbSize.y / 2 + offset.y - mProfile->mBitmapArrayRects[3].extent.y / 2;
- Point2I barOffset(barStart, barTop);
- // Draw the start of the bar...
- GFX->getDrawUtil()->drawBitmapStretchSR(mProfile->getBitmapResource(),RectI(barOffset, mProfile->mBitmapArrayRects[2].extent), mProfile->mBitmapArrayRects[2] );
- // Now draw the middle...
- barOffset.x += mProfile->mBitmapArrayRects[2].extent.x;
- S32 barMiddleSize = (getExtent().x - (barOffset.x - offset.x)) - mProfile->mBitmapArrayRects[4].extent.x + 1;
- if (barMiddleSize > 0)
- {
- // We have to do this inset to prevent nasty stretching artifacts
- RectI foo = mProfile->mBitmapArrayRects[3];
- foo.inset(1,0);
- GFX->getDrawUtil()->drawBitmapStretchSR(
- mProfile->getBitmapResource(),
- RectI(barOffset, Point2I(barMiddleSize, mProfile->mBitmapArrayRects[3].extent.y)),
- foo
- );
- }
- // And the end
- barOffset.x += barMiddleSize;
- GFX->getDrawUtil()->drawBitmapStretchSR( mProfile->getBitmapResource(), RectI(barOffset, mProfile->mBitmapArrayRects[4].extent),
- mProfile->mBitmapArrayRects[4]);
- GFX->getDrawUtil()->setBitmapModulation((mMouseOver ? mProfile->mFontColorHL : mProfile->mFontColor));
- renderJustifiedText(Point2I(mThumbSize.x, 0) + offset, Point2I(getWidth() - mThumbSize.x - mProfile->mBitmapArrayRects[4].extent.x, mThumbSize.y), (mUseSmallCaption ? mSmallCaption : mCaption) );
- }
- // Render the children
- renderChildControls(offset, updateRect);
- }
- void GuiFormCtrl::onMouseMove(const GuiEvent &event)
- {
- Point2I localMove = globalToLocalCoord(event.mousePoint);
- // If we're clicking in the header then resize
- mMouseOver = (localMove.y < mThumbSize.y);
- if(isMouseLocked())
- mDepressed = mMouseOver;
- }
- void GuiFormCtrl::onMouseEnter(const GuiEvent &event)
- {
- setUpdate();
- if(isMouseLocked())
- {
- mDepressed = true;
- mMouseOver = true;
- }
- else
- {
- mMouseOver = true;
- }
- }
- void GuiFormCtrl::onMouseLeave(const GuiEvent &event)
- {
- setUpdate();
- if(isMouseLocked())
- mDepressed = false;
- mMouseOver = false;
- }
- void GuiFormCtrl::onMouseDown(const GuiEvent &event)
- {
- Point2I localClick = globalToLocalCoord(event.mousePoint);
- // If we're clicking in the header then resize
- if(localClick.y < mThumbSize.y)
- {
- mouseLock();
- mDepressed = true;
- mMouseMovingWin = mCanMove;
- //update
- setUpdate();
- }
- mOrigBounds = getBounds();
- mMouseDownPosition = event.mousePoint;
- if (mMouseMovingWin )
- {
- mouseLock();
- }
- else
- {
- GuiControl *ctrl = findHitControl(localClick);
- if (ctrl && ctrl != this)
- ctrl->onMouseDown(event);
- }
- }
- void GuiFormCtrl::onMouseUp(const GuiEvent &event)
- {
- // Make sure we only get events we ought to be getting...
- if (! mActive)
- return;
- mouseUnlock();
- setUpdate();
- // If we're clicking in the header then resize
- //if(localClick.y < mThumbSize.y && mDepressed)
- // setCollapsed(!mCollapsed);
- }
- DefineEngineMethod( GuiFormCtrl, getMenuID, S32, (),,
- "Get the ID of this form's menu.\n\n"
- "@return The ID of the form menu\n" )
- {
- return object->getMenuBarID();
- }
- U32 GuiFormCtrl::getMenuBarID()
- {
- return mMenuBar ? mMenuBar->getId() : 0;
- }
- DefineEngineMethod( GuiFormCtrl, setCaption, void, ( const char* caption ),,
- "Sets the title of the form.\n\n"
- "@param caption Form caption\n" )
- {
- object->setCaption( caption );
- }
- #endif
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