guiWindowCollapseCtrl.h 1.9 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIWINDOWCOLLAPSECTRL_H_
  23. #define _GUIWINDOWCOLLAPSECTRL_H_
  24. #ifndef _GUIWINDOWCTRL_H_
  25. #include "gui/containers/guiWindowCtrl.h"
  26. #endif
  27. /// @addtogroup gui_container_group Containers
  28. ///
  29. /// Legacy control. Use GuiWindowCtrl with canCollapse=true.
  30. ///
  31. /// @deprecated Functionality moved into GuiWindowCtrl.
  32. ///
  33. /// @ingroup gui_group Gui System
  34. /// @{
  35. class GuiWindowCollapseCtrl : public GuiWindowCtrl
  36. {
  37. public:
  38. typedef GuiWindowCtrl Parent;
  39. GuiWindowCollapseCtrl();
  40. DECLARE_CONOBJECT(GuiWindowCollapseCtrl);
  41. DECLARE_DESCRIPTION( "Legacy control. Use GuiWindowCtrl with canCollapse=true." );
  42. };
  43. /// @}
  44. #endif //_GUI_WINDOWCOLLAPSE_CTRL_H