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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUIWINDOWCOLLAPSECTRL_H_
- #define _GUIWINDOWCOLLAPSECTRL_H_
- #ifndef _GUIWINDOWCTRL_H_
- #include "gui/containers/guiWindowCtrl.h"
- #endif
- /// @addtogroup gui_container_group Containers
- ///
- /// Legacy control. Use GuiWindowCtrl with canCollapse=true.
- ///
- /// @deprecated Functionality moved into GuiWindowCtrl.
- ///
- /// @ingroup gui_group Gui System
- /// @{
- class GuiWindowCollapseCtrl : public GuiWindowCtrl
- {
- public:
- typedef GuiWindowCtrl Parent;
- GuiWindowCollapseCtrl();
- DECLARE_CONOBJECT(GuiWindowCollapseCtrl);
- DECLARE_DESCRIPTION( "Legacy control. Use GuiWindowCtrl with canCollapse=true." );
- };
- /// @}
- #endif //_GUI_WINDOWCOLLAPSE_CTRL_H
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