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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUISCRIPTNOTIFYCTRL_H_
- #define _GUISCRIPTNOTIFYCTRL_H_
- #ifndef _GUICONTROL_H_
- #include "gui/core/guiControl.h"
- #endif
- class GuiScriptNotifyCtrl : public GuiControl
- {
- private:
- typedef GuiControl Parent;
- public:
- /// @name Event Callbacks
- /// @{
- bool mOnChildAdded; ///< Script Notify : onAddObject(%object)
- bool mOnChildRemoved; ///< Script Notify : onRemoveObject(%object)
- bool mOnResize; ///< Script Notify : onResize()
- bool mOnChildResized; ///< Script Notify : onChildResized(%child)
- bool mOnParentResized; ///< Script Notify : onParentResized()
- bool mOnLoseFirstResponder; ///< Script Notify : onLoseFirstResponder()
- bool mOnGainFirstResponder; ///< Script Notify : onGainFirstResponder()
- /// @}
- public:
- /// @name Initialization
- /// @{
- DECLARE_CONOBJECT(GuiScriptNotifyCtrl);
- DECLARE_CATEGORY( "Gui Other Script" );
- DECLARE_DESCRIPTION( "A control that implements various script callbacks for\n"
- "certain GUI events." );
-
- GuiScriptNotifyCtrl();
- virtual ~GuiScriptNotifyCtrl();
- static void initPersistFields();
- virtual bool resize(const Point2I &newPosition, const Point2I &newExtent);
- virtual void childResized(GuiScriptNotifyCtrl *child);
- virtual void parentResized(const RectI &oldParentRect, const RectI &newParentRect);
- virtual void onChildRemoved( GuiControl *child );
- virtual void onChildAdded( GuiControl *child );
- DECLARE_CALLBACK(void, onResize, (SimObjectId ID) );
- DECLARE_CALLBACK(void, onChildAdded, (SimObjectId ID, SimObjectId childID));
- DECLARE_CALLBACK(void, onChildRemoved, (SimObjectId ID, SimObjectId childID));
- DECLARE_CALLBACK(void, onChildResized, (SimObjectId ID, SimObjectId childID));
- DECLARE_CALLBACK(void, onParentResized, (SimObjectId ID));
- DECLARE_CALLBACK(void, onLoseFirstResponder, (SimObjectId ID));
- DECLARE_CALLBACK(void, onGainFirstResponder, (SimObjectId ID));
-
-
-
-
- //virtual void onMouseUp(const GuiEvent &event);
- //virtual void onMouseDown(const GuiEvent &event);
- //virtual void onMouseMove(const GuiEvent &event);
- //virtual void onMouseDragged(const GuiEvent &event);
- //virtual void onMouseEnter(const GuiEvent &event);
- //virtual void onMouseLeave(const GuiEvent &event);
- //virtual bool onMouseWheelUp(const GuiEvent &event);
- //virtual bool onMouseWheelDown(const GuiEvent &event);
- //virtual void onRightMouseDown(const GuiEvent &event);
- //virtual void onRightMouseUp(const GuiEvent &event);
- //virtual void onRightMouseDragged(const GuiEvent &event);
- //virtual void onMiddleMouseDown(const GuiEvent &event);
- //virtual void onMiddleMouseUp(const GuiEvent &event);
- //virtual void onMiddleMouseDragged(const GuiEvent &event);
- //virtual void onMouseDownEditor(const GuiEvent &event, Point2I offset);
- //virtual void onRightMouseDownEditor(const GuiEvent &event, Point2I offset);
- virtual void setFirstResponder(GuiControl *firstResponder);
- virtual void setFirstResponder();
- void clearFirstResponder();
- virtual void onLoseFirstResponder();
- //virtual void acceleratorKeyPress(U32 index);
- //virtual void acceleratorKeyRelease(U32 index);
- //virtual bool onKeyDown(const GuiEvent &event);
- //virtual bool onKeyUp(const GuiEvent &event);
- //virtual bool onKeyRepeat(const GuiEvent &event);
- virtual void onMessage(GuiScriptNotifyCtrl *sender, S32 msg); ///< Receive a message from another control
- virtual void onDialogPush();
- virtual void onDialogPop();
- };
- #endif
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