guiBubbleTextCtrl.h 2.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIBUBBLETEXTCTRL_H_
  23. #define _GUIBUBBLETEXTCTRL_H_
  24. #ifndef _GUITEXTCTRL_H_
  25. #include "gui/controls/guiTextCtrl.h"
  26. #endif
  27. #ifndef _GUIMLTEXTCTRL_H_
  28. #include "gui/controls/guiMLTextCtrl.h"
  29. #endif
  30. /// A single-line text control that displays its text in a multi-line popup when
  31. /// clicked.
  32. class GuiBubbleTextCtrl : public GuiTextCtrl
  33. {
  34. private:
  35. typedef GuiTextCtrl Parent;
  36. protected:
  37. bool mInAction;
  38. GuiControl *mDlg;
  39. GuiControl *mPopup;
  40. GuiMLTextCtrl *mMLText;
  41. void popBubble();
  42. public:
  43. DECLARE_CONOBJECT(GuiBubbleTextCtrl);
  44. DECLARE_DESCRIPTION( "A single-line text control that displays its text in a multi-line\n"
  45. "popup when clicked." );
  46. GuiBubbleTextCtrl() :mInAction(false), mDlg(NULL), mPopup(NULL), mMLText(NULL) {}
  47. virtual void onMouseDown(const GuiEvent &event);
  48. };
  49. #endif /* _GUI_BUBBLE_TEXT_CONTROL_H_ */