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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #pragma once
- #ifndef GUIRENDERTARGETVIZCTRL_H
- #define GUIRENDERTARGETVIZCTRL_H
- #ifndef _GUICONTROL_H_
- #include "gui/core/guiControl.h"
- #endif
- #ifndef _TEXTARGETBIN_MGR_H_
- #include "renderInstance/renderTexTargetBinManager.h"
- #endif
- class GuiRenderTargetVizCtrl : public GuiControl
- {
- typedef GuiControl Parent;
- RenderTexTargetBinManager* mRTTManager;
- SimObject* mCameraObject;
- StringTableEntry mTargetName;
- GFXFormat mTargetFormat;
- Point2I mTargetSize;
- GFXTextureTargetRef mTarget;
- GFXTexHandle mTargetTexture;
- public:
- DECLARE_CONOBJECT(GuiRenderTargetVizCtrl);
- GuiRenderTargetVizCtrl();
- bool onWake();
- void onRender(Point2I offset, const RectI &updateRect);
- static void initPersistFields();
- };
- #endif //GUIRENDERTARGETVIZCTRL_H
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