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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _RECAST_POLYLIST_H_
- #define _RECAST_POLYLIST_H_
- #include "collision/abstractPolyList.h"
- #include "core/util/tVector.h"
- /// Represents polygons in the same manner as the .obj file format. Handy for
- /// padding data to Recast, since it expects this data format. At the moment,
- /// this class only accepts triangles.
- /// @see AbstractPolyList
- class RecastPolyList : public AbstractPolyList {
- public:
- /// @name AbstractPolyList
- /// @{
- bool isEmpty() const;
- U32 addPoint(const Point3F &p);
- U32 addPlane(const PlaneF &plane);
- void begin(BaseMatInstance *material, U32 surfaceKey);
- void plane(U32 v1, U32 v2, U32 v3);
- void plane(const PlaneF& p);
- void plane(const U32 index);
- void vertex(U32 vi);
- void end();
- /// @}
- /// @name Data interface
- /// @{
- U32 getVertCount() const;
- const F32 *getVerts() const;
- U32 getTriCount() const;
- const S32 *getTris() const;
- void clear();
- /// @}
- void renderWire() const;
- /// Default constructor.
- RecastPolyList();
- /// Default destructor.
- ~RecastPolyList();
- protected:
- /// Number of vertices defined.
- U32 nverts;
- /// Array of vertex coordinates. Size nverts*3
- F32 *verts;
- /// Size of vertex array.
- U32 vertcap;
- /// Number of triangles defined.
- U32 ntris;
- /// Array of triangle vertex indices. Size ntris*3
- S32 *tris;
- /// Size of triangle array.
- U32 tricap;
- /// Index of vertex we're adding to the current triangle.
- U8 vidx;
- /// Store a list of planes - not actually used.
- Vector<PlaneF> planes;
- /// Another inherited utility function.
- const PlaneF& getIndexedPlane(const U32 index) { return planes[index]; }
- private:
- };
- #endif
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