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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "core/strings/stringFunctions.h"
- #include "util/tempAlloc.h"
- #include "console/console.h"
- #include "console/engineAPI.h"
- #include "core/stringTable.h"
- //-----------------------------------------------------------------------------
- StringTableEntry Platform::getTemporaryDirectory()
- {
- StringTableEntry path = osGetTemporaryDirectory();
- if(! Platform::isDirectory(path))
- path = Platform::getCurrentDirectory();
- return path;
- }
- DefineEngineFunction( getTemporaryDirectory, const char *, (), ,
- "@brief Returns the OS temporary directory, \"C:/Users/Mich/AppData/Local/Temp\" for example\n\n"
- "@note This can be useful to adhering to OS standards and practices, "
- "but not really used in Torque 3D right now.\n"
- "@note Be very careful when getting into OS level File I/O."
- "@return String containing path to OS temp directory\n"
- "@note This is legacy function brought over from TGB, and does not appear "
- "to have much use. Possibly deprecate?\n"
- "@ingroup FileSystem\n"
- "@internal")
- {
- return Platform::getTemporaryDirectory();
- }
- StringTableEntry Platform::getTemporaryFileName()
- {
- char buf[512];
- StringTableEntry path = Platform::getTemporaryDirectory();
- dSprintf(buf, sizeof(buf), "%s/tgb.%08x.%02x.tmp", path, Platform::getRealMilliseconds(), U32(Platform::getRandom() * 255));
- // [tom, 9/7/2006] This shouldn't be needed, but just in case
- if(Platform::isFile(buf))
- return Platform::getTemporaryFileName();
- return StringTable->insert(buf);
- }
- DefineEngineFunction( getTemporaryFileName, const char *, (), ,
- "@brief Creates a name and extension for a potential temporary file\n\n"
- "This does not create the actual file. It simply creates a random name "
- "for a file that does not exist.\n\n"
- "@note This is legacy function brought over from TGB, and does not appear "
- "to have much use. Possibly deprecate?\n"
- "@ingroup FileSystem\n"
- "@internal")
- {
- return Platform::getTemporaryFileName();
- }
- //-----------------------------------------------------------------------------
- static char filePathBuffer[1024];
- static bool deleteDirectoryRecusrive(const char* pPath)
- {
- // Sanity!
- AssertFatal(pPath != NULL, "Cannot delete directory that is NULL.");
- // Find directories.
- Vector<StringTableEntry> directories;
- if (!Platform::dumpDirectories(pPath, directories, 0))
- {
- // Warn.
- Con::warnf("Could not retrieve sub-directories of '%s'.", pPath);
- return false;
- }
- // Iterate directories.
- for (Vector<StringTableEntry>::iterator basePathItr = directories.begin(); basePathItr != directories.end(); ++basePathItr)
- {
- // Fetch base path.
- StringTableEntry basePath = *basePathItr;
- // Skip if the base path.
- if (basePathItr == directories.begin() && String::compare(pPath, basePath) == 0)
- continue;
- // Delete any directories recursively.
- if (!deleteDirectoryRecusrive(basePath))
- return false;
- }
- // Find files.
- Vector<Platform::FileInfo> files;
- if (!Platform::dumpPath(pPath, files, 0))
- {
- // Warn.
- Con::warnf("Could not retrieve files for directory '%s'.", pPath);
- return false;
- }
- // Iterate files.
- for (Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr)
- {
- // Format file.
- dSprintf(filePathBuffer, sizeof(filePathBuffer), "%s/%s", fileItr->pFullPath, fileItr->pFileName);
- // Delete file.
- if (!Platform::fileDelete(filePathBuffer))
- {
- // Warn.
- Con::warnf("Could not delete file '%s'.", filePathBuffer);
- return false;
- }
- }
- // Delete the directory.
- if (!Platform::fileDelete(pPath))
- {
- // Warn.
- Con::warnf("Could not delete directory '%s'.", pPath);
- return false;
- }
- return true;
- }
- //-----------------------------------------------------------------------------
- bool Platform::deleteDirectory(const char* pPath)
- {
- // Sanity!
- AssertFatal(pPath != NULL, "Cannot delete directory that is NULL.");
- // Is the path a file?
- if (Platform::isFile(pPath))
- {
- // Yes, so warn.
- Con::warnf("Cannot delete directory '%s' as it specifies a file.", pPath);
- return false;
- }
- // Expand module location.
- char pathBuffer[1024];
- Con::expandPath(pathBuffer, sizeof(pathBuffer), pPath, NULL, true);
- // Delete directory recursively.
- return deleteDirectoryRecusrive(pathBuffer);
- }
- //-----------------------------------------------------------------------------
- static StringTableEntry sgMainCSDir = NULL;
- StringTableEntry Platform::getMainDotCsDir()
- {
- if(sgMainCSDir == NULL)
- sgMainCSDir = Platform::getExecutablePath();
- return sgMainCSDir;
- }
- void Platform::setMainDotCsDir(const char *dir)
- {
- sgMainCSDir = StringTable->insert(dir);
- }
- //-----------------------------------------------------------------------------
- typedef Vector<char*> CharVector;
- static CharVector gPlatformDirectoryExcludeList( __FILE__, __LINE__ );
- void Platform::addExcludedDirectory(const char *pDir)
- {
- gPlatformDirectoryExcludeList.push_back(dStrdup(pDir));
- }
- void Platform::clearExcludedDirectories()
- {
- while(gPlatformDirectoryExcludeList.size())
- {
- dFree(gPlatformDirectoryExcludeList.last());
- gPlatformDirectoryExcludeList.pop_back();
- }
- }
- bool Platform::isExcludedDirectory(const char *pDir)
- {
- for(CharVector::iterator i=gPlatformDirectoryExcludeList.begin(); i!=gPlatformDirectoryExcludeList.end(); i++)
- if(!String::compare(pDir, *i))
- return true;
- return false;
- }
- //-----------------------------------------------------------------------------
- inline void catPath(char *dst, const char *src, U32 len)
- {
- if(*dst != '/')
- {
- ++dst; --len;
- *dst = '/';
- }
- ++dst; --len;
- dStrncpy(dst, src, len);
- dst[len - 1] = 0;
- }
- // converts the posix root path "/" to "c:/" for win32
- // FIXME: this is not ideal. the c: drive is not guaranteed to exist.
- #if defined(TORQUE_OS_WIN)
- static inline void _resolveLeadingSlash(char* buf, U32 size)
- {
- if(buf[0] != '/')
- return;
- AssertFatal(dStrlen(buf) + 2 < size, "Expanded path would be too long");
- dMemmove(buf + 2, buf, dStrlen(buf));
- buf[0] = 'c';
- buf[1] = ':';
- }
- #endif
- static void makeCleanPathInPlace( char* path )
- {
- U32 pathDepth = 0;
- char* fromPtr = path;
- char* toPtr = path;
- bool isAbsolute = false;
- if( *fromPtr == '/' )
- {
- fromPtr ++;
- toPtr ++;
- isAbsolute = true;
- }
- else if( fromPtr[ 0 ] != '\0' && fromPtr[ 1 ] == ':' )
- {
- toPtr += 3;
- fromPtr += 3;
- isAbsolute = true;
- }
- while( *fromPtr )
- {
- if( fromPtr[ 0 ] == '.' && fromPtr[ 1 ] == '.' && fromPtr[ 2 ] == '/' )
- {
- // Back up from '../'
- if( pathDepth > 0 )
- {
- pathDepth --;
- toPtr -= 2;
- while( toPtr >= path && *toPtr != '/' )
- toPtr --;
- toPtr ++;
- }
- else if( !isAbsolute )
- {
- dMemcpy( toPtr, fromPtr, 3 );
- toPtr += 3;
- }
- fromPtr += 3;
- }
- else if( fromPtr[ 0 ] == '.' && fromPtr[ 1 ] == '/' )
- {
- // Ignore.
- fromPtr += 2;
- }
- else
- {
- if( fromPtr[ 0 ] == '/' )
- pathDepth ++;
- *toPtr ++ = *fromPtr ++;
- }
- }
- *toPtr = '\0';
- }
- char * Platform::makeFullPathName(const char *path, char *buffer, U32 size, const char *cwd /* = NULL */)
- {
- char bspath[1024];
- dStrncpy(bspath, path, sizeof(bspath));
- bspath[sizeof(bspath)-1] = 0;
-
- for(S32 i = 0;i < dStrlen(bspath);++i)
- {
- if(bspath[i] == '\\')
- bspath[i] = '/';
- }
- if(Platform::isFullPath(bspath))
- {
- // Already a full path
- #if defined(TORQUE_OS_WIN)
- _resolveLeadingSlash(bspath, sizeof(bspath));
- #endif
- dStrncpy(buffer, bspath, size);
- buffer[size-1] = 0;
- return buffer;
- }
- // [rene, 05/05/2008] Based on overall file handling in Torque, it does not seem to make
- // that much sense to me to base things off the current working directory here.
- #ifndef TORQUE_SCECURE_VFS
- if(cwd == NULL)
- cwd = Con::isCurrentScriptToolScript() ? Platform::getMainDotCsDir() : Platform::getCurrentDirectory();
- #else
- if (cwd == NULL)
- cwd = "game:/";
- #endif
- dStrncpy(buffer, cwd, size);
- buffer[size-1] = 0;
- const char* defaultDir = Con::getVariable("defaultGame");
- char *ptr = bspath;
- char *slash = NULL;
- char *endptr = buffer + dStrlen(buffer) - 1;
- do
- {
- slash = dStrchr(ptr, '/');
- if(slash)
- {
- *slash = 0;
- // Directory
- if(String::compare(ptr, "..") == 0)
- {
- // Parent
- endptr = dStrrchr(buffer, '/');
- if (endptr)
- *endptr-- = 0;
- }
- else if(String::compare(ptr, ".") == 0)
- {
- // Current dir
- }
- else if(String::compare(ptr, "~") == 0)
- {
- catPath(endptr, defaultDir, size - (endptr - buffer));
- endptr += dStrlen(endptr) - 1;
- }
- else if(endptr)
- {
- catPath(endptr, ptr, size - (endptr - buffer));
- endptr += dStrlen(endptr) - 1;
- }
-
- ptr = slash + 1;
- }
- else if(endptr)
- {
- // File
- catPath(endptr, ptr, size - (endptr - buffer));
- endptr += dStrlen(endptr) - 1;
- }
- } while(slash);
- return buffer;
- }
- bool Platform::isFullPath(const char *path)
- {
- // Quick way out
- if(path[0] == '/' || path[1] == ':')
- return true;
- return false;
- }
- //-----------------------------------------------------------------------------
- /// Return "fileName" stripped of its extension. Only extensions contained
- /// in "validExtensions" will be stripped from the filename.
- ///
- /// @note Extensions in "validExtension" should include the dot.
- String Platform::stripExtension( String fileName, Vector< String >& validExtensions )
- {
- // See if we have a valid extension to strip off
- String ext;
- S32 dotPos = fileName.find( '.', 0, String::Right );
- if( dotPos != String::NPos )
- ext = fileName.substr( dotPos );
- U32 numValidExt = validExtensions.size();
- if( ext.isNotEmpty() && numValidExt )
- {
- bool validExt = false;
- for( U32 i = 0; i < numValidExt; i++ )
- {
- if( ext.equal( validExtensions[ i ], String::NoCase ) )
- {
- validExt = true;
- break;
- }
- }
- if( !validExt )
- ext = String::EmptyString;
- }
- if( ext.isEmpty() )
- return fileName;
- else
- return fileName.substr( 0, fileName.length() - ext.length() );
- }
- //-----------------------------------------------------------------------------
- // TODO: wow really shouldn't be adding everything to the string table, use the string class!
- StringTableEntry Platform::makeRelativePathName(const char *path, const char *to)
- {
- // Make sure 'to' is a proper absolute path terminated with a forward slash.
- char buffer[ 2048 ];
- if( !to )
- {
- dSprintf( buffer, sizeof( buffer ), "%s/", Platform::getMainDotCsDir() );
- to = buffer;
- }
- else if( !Platform::isFullPath( to ) )
- {
- dSprintf( buffer, sizeof( buffer ), "%s/%s/", Platform::getMainDotCsDir(), to );
- makeCleanPathInPlace( buffer );
- to = buffer;
- }
- else if( to[ dStrlen( to ) - 1 ] != '/' )
- {
- U32 length = getMin( (U32)dStrlen( to ), sizeof( buffer ) - 2 );
- dMemcpy( buffer, to, length );
- buffer[ length ] = '/';
- buffer[ length + 1 ] = '\0';
- to = buffer;
- }
- // If 'path' isn't absolute, make it now. Let's us use a single
- // absolute/absolute merge path from here on.
- char buffer2[ 1024 ];
- if( !Platform::isFullPath( path ) )
- {
- dSprintf( buffer2, sizeof( buffer2 ), "%s/%s", Platform::getMainDotCsDir(), path );
- makeCleanPathInPlace( buffer2 );
- path = buffer2;
- }
- // First, find the common prefix and see where 'path' branches off from 'to'.
- const char *pathPtr, *toPtr, *branch = path;
- for(pathPtr = path, toPtr = to;*pathPtr && *toPtr && dTolower(*pathPtr) == dTolower(*toPtr);++pathPtr, ++toPtr)
- {
- if(*pathPtr == '/')
- branch = pathPtr;
- }
- // If there's no common part, the two paths are on different drives and
- // there's nothing we can do.
- if( pathPtr == path )
- return StringTable->insert( path );
- // If 'path' and 'to' are identical (minus trailing slash or so), we can just return './'.
- else if((*pathPtr == 0 || (*pathPtr == '/' && *(pathPtr + 1) == 0)) &&
- (*toPtr == 0 || (*toPtr == '/' && *(toPtr + 1) == 0)))
- {
- char* bufPtr = buffer;
- *bufPtr ++ = '.';
- if(*pathPtr == '/' || *(pathPtr - 1) == '/')
- *bufPtr++ = '/';
- *bufPtr = 0;
- return StringTable->insert(buffer);
- }
- // If 'to' is a proper prefix of 'path', the remainder of 'path' is our relative path.
- else if( *toPtr == '\0' && toPtr[ -1 ] == '/' )
- return StringTable->insert( pathPtr );
- // Otherwise have to step up the remaining directories in 'to' and then
- // append the remainder of 'path'.
- else
- {
- // FIXME: This condition is clearly wrong
- if((*pathPtr == 0 && *toPtr == '/') || (*toPtr == '/' && *pathPtr == 0))
- branch = pathPtr;
- // Allocate a new temp so we aren't prone to buffer overruns.
- TempAlloc< char > temp( dStrlen( toPtr ) + dStrlen( branch ) + 1 );
- char* bufPtr = temp;
- // Figure out parent dirs
- for(toPtr = to + (branch - path);*toPtr;++toPtr)
- {
- if(*toPtr == '/' && *(toPtr + 1) != 0)
- {
- *bufPtr++ = '.';
- *bufPtr++ = '.';
- *bufPtr++ = '/';
- }
- }
- *bufPtr = 0;
- // Copy the rest
- if(*branch)
- dStrcpy(bufPtr, branch + 1, temp.size - (bufPtr - temp.ptr));
- else
- *--bufPtr = 0;
- return StringTable->insert( temp );
- }
- }
- //-----------------------------------------------------------------------------
- static StringTableEntry tryStripBasePath(const char *path, const char *base)
- {
- U32 len = dStrlen(base);
- if(dStrnicmp(path, base, len) == 0)
- {
- if(*(path + len) == '/') ++len;
- return StringTable->insert(path + len, true);
- }
- return NULL;
- }
- StringTableEntry Platform::stripBasePath(const char *path)
- {
- if(path == NULL)
- return NULL;
- StringTableEntry str = tryStripBasePath(path, Platform::getMainDotCsDir());
-
- if(str != NULL )
- return str;
- str = tryStripBasePath(path, Platform::getCurrentDirectory());
- if(str != NULL )
- return str;
- str = tryStripBasePath(path, Platform::getPrefsPath());
- if(str != NULL )
- return str;
- return path;
- }
- //-----------------------------------------------------------------------------
- StringTableEntry Platform::getPrefsPath(const char *file /* = NULL */)
- {
- #ifndef TORQUE2D_TOOLS_FIXME
- return StringTable->insert(file ? file : "");
- #else
- char buf[1024];
- const char *company = Con::getVariable("$Game::CompanyName");
- if(company == NULL || *company == 0)
- company = "GarageGames";
- const char *appName = Con::getVariable("$Game::GameName");
- if(appName == NULL || *appName == 0)
- appName = TORQUE_APP_NAME;
- if(file)
- {
- if(dStrstr(file, ".."))
- {
- Con::errorf("getPrefsPath - filename cannot be relative");
- return NULL;
- }
- dSprintf(buf, sizeof(buf), "%s/%s/%s/%s", Platform::getUserDataDirectory(), company, appName, file);
- }
- else
- dSprintf(buf, sizeof(buf), "%s/%s/%s", Platform::getUserDataDirectory(), company, appName);
- return StringTable->insert(buf, true);
- #endif
- }
- //-----------------------------------------------------------------------------
- DefineEngineFunction( getUserDataDirectory, const char *, (), , "getUserDataDirectory()")
- {
- return Platform::getUserDataDirectory();
- }
- DefineEngineFunction( getUserHomeDirectory, const char *, (), , "getUserHomeDirectory()")
- {
- return Platform::getUserHomeDirectory();
- }
- DefineEngineFunction(setMainDotCsDir, void, (const char* path), , "setMainDotCsDir()")
- {
- Platform::setMainDotCsDir(StringTable->insert(path));
- }
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