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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "platform/platformFont.h"
- const char *getCharSetName(const U32 charSet)
- {
- switch(charSet)
- {
- case TGE_ANSI_CHARSET: return "ansi";
- case TGE_SYMBOL_CHARSET: return "symbol";
- case TGE_SHIFTJIS_CHARSET: return "shiftjis";
- case TGE_HANGEUL_CHARSET: return "hangeul";
- case TGE_HANGUL_CHARSET: return "hangul";
- case TGE_GB2312_CHARSET: return "gb2312";
- case TGE_CHINESEBIG5_CHARSET: return "chinesebig5";
- case TGE_OEM_CHARSET: return "oem";
- case TGE_JOHAB_CHARSET: return "johab";
- case TGE_HEBREW_CHARSET: return "hebrew";
- case TGE_ARABIC_CHARSET: return "arabic";
- case TGE_GREEK_CHARSET: return "greek";
- case TGE_TURKISH_CHARSET: return "turkish";
- case TGE_VIETNAMESE_CHARSET: return "vietnamese";
- case TGE_THAI_CHARSET: return "thai";
- case TGE_EASTEUROPE_CHARSET: return "easteurope";
- case TGE_RUSSIAN_CHARSET: return "russian";
- case TGE_MAC_CHARSET: return "mac";
- case TGE_BALTIC_CHARSET: return "baltic";
- }
- AssertISV(false, "getCharSetName - unknown charset! Update table in platformString.cc!");
- return "";
- }
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