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- #ifndef PLATFORM_GL_H
- #define PLATFORM_GL_H
- class PlatformWindow;
- namespace PlatformGL
- {
- void init();
- void* CreateContextGL( PlatformWindow *window );
- void MakeCurrentGL( PlatformWindow *window, void *glContext );
- void setVSync(const int i);
- }
- #endif //PLATFORM_GL_H
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