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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _PLATFORM_PLATFORMNET_H_
- #define _PLATFORM_PLATFORMNET_H_
- #include "platform/platform.h"
- #include "core/util/rawData.h"
- #include "core/util/journal/journaledSignal.h"
- #ifndef MAXPACKETSIZE
- #define MAXPACKETSIZE 1500
- #endif
- #ifndef TORQUE_NET_DEFAULT_MULTICAST_ADDRESS
- #define TORQUE_NET_DEFAULT_MULTICAST_ADDRESS "ff04::7467::656E::6574::776B"
- #endif
- typedef S32 NetConnectionId;
- /// Generic network address
- ///
- /// This is used to represent IP addresses.
- struct NetAddress
- {
- S32 type; ///< Type of address (IPAddress currently)
- /// Acceptable NetAddress types.
- enum Type
- {
- IPAddress,
- IPV6Address,
- IPBroadcastAddress,
- IPV6MulticastAddress
- };
- union
- {
- struct {
- U8 netNum[4];
- } ipv4;
- struct {
- U8 netNum[16];
- U32 netFlow;
- U32 netScope;
- } ipv6;
- struct {
- U8 netNum[16];
- U8 netFlow[4];
- U8 netScope[4];
- } ipv6_raw;
- } address;
- U16 port;
- bool isSameAddress(const NetAddress &other) const
- {
- if (type != other.type)
- return false;
- switch (type)
- {
- case NetAddress::IPAddress:
- return (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0);
- break;
- case NetAddress::IPV6Address:
- return (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0);
- break;
- case NetAddress::IPBroadcastAddress:
- return true;
- break;
- case NetAddress::IPV6MulticastAddress:
- return true;
- break;
- }
- return false;
- }
- bool isSameAddressAndPort(const NetAddress &other) const
- {
- if (type != other.type)
- return false;
- switch (type)
- {
- case NetAddress::IPAddress:
- return (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0) && other.port == port;
- break;
- case NetAddress::IPV6Address:
- return (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0) && other.port == port;
- break;
- case NetAddress::IPBroadcastAddress:
- return true;
- break;
- case NetAddress::IPV6MulticastAddress:
- return true;
- break;
- }
- return false;
- }
- bool isEqual(const NetAddress &other) const
- {
- if (type != other.type)
- return false;
- switch (type)
- {
- case NetAddress::IPAddress:
- return other.port == port && (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0);
- break;
- case NetAddress::IPV6Address:
- return other.port == port && other.address.ipv6.netFlow == address.ipv6.netFlow && other.address.ipv6.netScope == address.ipv6.netScope && (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0);
- break;
- case NetAddress::IPBroadcastAddress:
- return other.port == port;
- break;
- case NetAddress::IPV6MulticastAddress:
- return other.port == port;
- break;
- }
- return false;
- }
- U32 getHash() const;
- };
- class NetSocket
- {
- protected:
- S32 mHandle;
- public:
- NetSocket() : mHandle(-1) { ; }
- inline void setHandle(S32 handleId) { mHandle = handleId; }
- inline S32 getHandle() const { return mHandle; }
- inline U32 getHash() const { return mHandle; }
- bool operator==(const NetSocket &other) const { return mHandle == other.mHandle; }
- bool operator!=(const NetSocket &other) const { return mHandle != other.mHandle; }
- static NetSocket fromHandle(S32 handleId) { NetSocket ret; ret.mHandle = handleId; return ret; }
- static NetSocket INVALID;
- };
- /// void event(NetSocket sock, U32 state)
- typedef JournaledSignal<void(NetSocket,U32)> ConnectionNotifyEvent;
- /// void event(NetSocket listeningPort, NetSocket newConnection, NetAddress originatingAddress)
- typedef JournaledSignal<void(NetSocket,NetSocket,NetAddress)> ConnectionAcceptedEvent;
- /// void event(NetSocket connection, RawData incomingData)
- typedef JournaledSignal<void(NetSocket,RawData)> ConnectionReceiveEvent;
- /// void event(NetAddress originator, RawData incomingData)
- typedef JournaledSignal<void(NetAddress,RawData)> PacketReceiveEvent;
- /// Platform-specific network operations.
- struct Net
- {
- enum Error
- {
- NoError,
- WrongProtocolType,
- InvalidPacketProtocol,
- WouldBlock,
- NotASocket,
- UnknownError,
- NeedHostLookup
- };
- enum ConnectionState {
- DNSResolved,
- DNSFailed,
- Connected,
- ConnectFailed,
- Disconnected
- };
- static const S32 MaxPacketDataSize = MAXPACKETSIZE;
- static ConnectionNotifyEvent& getConnectionNotifyEvent();
- static ConnectionAcceptedEvent& getConnectionAcceptedEvent();
- static ConnectionReceiveEvent& getConnectionReceiveEvent();
- static PacketReceiveEvent& getPacketReceiveEvent();
- static bool smMulticastEnabled;
- static bool smIpv4Enabled;
- static bool smIpv6Enabled;
-
- static ConnectionNotifyEvent* smConnectionNotify;
- static ConnectionAcceptedEvent* smConnectionAccept;
- static ConnectionReceiveEvent* smConnectionReceive;
- static PacketReceiveEvent* smPacketReceive;
- static bool init();
- static void shutdown();
- // Unreliable net functions (UDP)
- // sendto is for sending data
- // all incoming data comes in on packetReceiveEventType
- // App can only open one unreliable port... who needs more? ;)
- static bool openPort(S32 connectPort, bool doBind = true);
- static NetSocket getPort();
- static void closePort();
- static Error sendto(const NetAddress *address, const U8 *buffer, S32 bufferSize);
- // Reliable net functions (TCP)
- // all incoming messages come in on the Connected* events
- static NetSocket openListenPort(U16 port, NetAddress::Type = NetAddress::IPAddress);
- static NetSocket openConnectTo(const char *stringAddress); // does the DNS resolve etc.
- static void closeConnectTo(NetSocket socket);
- static Error sendtoSocket(NetSocket socket, const U8 *buffer, S32 bufferSize, S32 *bytesWritten=NULL);
- static bool compareAddresses(const NetAddress *a1, const NetAddress *a2);
- static Net::Error stringToAddress(const char *addressString, NetAddress *address, bool hostLookup=true, int family=0);
- static void addressToString(const NetAddress *address, char addressString[256]);
- // lower level socked based network functions
- static NetSocket openSocket();
- static Error closeSocket(NetSocket socket);
- static Error send(NetSocket socket, const U8 *buffer, S32 bufferSize, S32 *outBytesWritten=NULL);
- static Error recv(NetSocket socket, U8 *buffer, S32 bufferSize, S32 *bytesRead);
- static Error connect(NetSocket socket, const NetAddress *address);
- static Error listen(NetSocket socket, S32 maxConcurrentListens);
- static NetSocket accept(NetSocket acceptSocket, NetAddress *remoteAddress);
- static Error bindAddress(const NetAddress &address, NetSocket socket, bool useUDP=false);
- static Error setBufferSize(NetSocket socket, S32 bufferSize);
- static Error setBroadcast(NetSocket socket, bool broadcastEnable);
- static Error setBlocking(NetSocket socket, bool blockingIO);
- /// Gets the desired default listen address for a specified address type
- static Net::Error getListenAddress(const NetAddress::Type type, NetAddress *address, bool forceDefaults=false);
- static void getIdealListenAddress(NetAddress *address);
- // Multicast for ipv6 local net browsing
- static void enableMulticast();
- static void disableMulticast();
- static bool isMulticastEnabled();
- // Protocol state
- static bool isAddressTypeAvailable(NetAddress::Type addressType);
- private:
- static void process();
- static void processListenSocket(NetSocket socket);
- };
- #endif
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