123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platformTimer.h"
- #include "core/util/journal/process.h"
- #include "console/engineAPI.h"
- void TimeManager::_updateTime()
- {
- // Calculate & filter time delta since last event.
- // How long since last update?
- S32 delta = mTimer->getElapsedMs();
- // Now - we want to try to sleep until the time threshold will hit.
- S32 msTillThresh = (mBackground ? mBackgroundThreshold : mForegroundThreshold) - delta;
- if(msTillThresh > 0)
- {
- // There's some time to go, so let's sleep.
- Platform::sleep( msTillThresh );
- }
- // Ok - let's grab the new elapsed and send that out.
- S32 finalDelta = mTimer->getElapsedMs();
- mTimer->reset();
- timeEvent.trigger(finalDelta);
- }
- TimeManager::TimeManager()
- {
- mBackground = false;
- mTimer = PlatformTimer::create();
- Process::notify(this, &TimeManager::_updateTime, PROCESS_TIME_ORDER);
-
- mForegroundThreshold = 5;
- mBackgroundThreshold = 10;
- }
- TimeManager::~TimeManager()
- {
- Process::remove(this, &TimeManager::_updateTime);
- delete mTimer;
- }
- void TimeManager::setForegroundThreshold(const S32 msInterval)
- {
- AssertFatal(msInterval > 0, "TimeManager::setForegroundThreshold - should have at least 1 ms between time events to avoid math problems!");
- mForegroundThreshold = msInterval;
- }
- const S32 TimeManager::getForegroundThreshold() const
- {
- return mForegroundThreshold;
- }
- void TimeManager::setBackgroundThreshold(const S32 msInterval)
- {
- AssertFatal(msInterval > 0, "TimeManager::setBackgroundThreshold - should have at least 1 ms between time events to avoid math problems!");
- mBackgroundThreshold = msInterval;
- }
- const S32 TimeManager::getBackgroundThreshold() const
- {
- return mBackgroundThreshold;
- }
- //----------------------------------------------------------------------------------
- PlatformTimer::PlatformTimer()
- {
- }
- PlatformTimer::~PlatformTimer()
- {
- }
- // Exposes PlatformTimer to script for when high precision is needed.
- #include "core/util/tDictionary.h"
- #include "console/console.h"
- class ScriptTimerMan
- {
- public:
- ScriptTimerMan();
- ~ScriptTimerMan();
- S32 startTimer();
- S32 stopTimer( S32 id );
- protected:
- static S32 smNextId;
- typedef Map<S32,PlatformTimer*> TimerMap;
- TimerMap mTimers;
- };
- S32 ScriptTimerMan::smNextId = 1;
- ScriptTimerMan::ScriptTimerMan()
- {
- }
- ScriptTimerMan::~ScriptTimerMan()
- {
- TimerMap::Iterator itr = mTimers.begin();
- for ( ; itr != mTimers.end(); itr++ )
- delete itr->value;
-
- mTimers.clear();
- }
- S32 ScriptTimerMan::startTimer()
- {
- PlatformTimer *timer = PlatformTimer::create();
- mTimers.insert( smNextId, timer );
- smNextId++;
- return ( smNextId - 1 );
- }
- S32 ScriptTimerMan::stopTimer( S32 id )
- {
- TimerMap::Iterator itr = mTimers.find( id );
- if ( itr == mTimers.end() )
- return -1;
- PlatformTimer *timer = itr->value;
- S32 elapsed = timer->getElapsedMs();
- mTimers.erase( itr );
- delete timer;
- return elapsed;
- }
- ScriptTimerMan gScriptTimerMan;
- DefineEngineFunction( startPrecisionTimer, S32, (), , "startPrecisionTimer() - Create and start a high resolution platform timer. Returns the timer id." )
- {
- return gScriptTimerMan.startTimer();
- }
- DefineEngineFunction( stopPrecisionTimer, S32, ( S32 id), , "stopPrecisionTimer( S32 id ) - Stop and destroy timer with the passed id. Returns the elapsed milliseconds." )
- {
- return gScriptTimerMan.stopTimer( id );
- }
|