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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "sfx/media/sfxWavStream.h"
- #include "core/stream/stream.h"
- #include "core/strings/stringFunctions.h"
- /// WAV File-header
- struct WAVFileHdr
- {
- U8 id[4];
- U32 size;
- U8 type[4];
- };
- //// WAV Fmt-header
- struct WAVFmtHdr
- {
- U16 format;
- U16 channels;
- U32 samplesPerSec;
- U32 bytesPerSec;
- U16 blockAlign;
- U16 bitsPerSample;
- };
- /// WAV FmtEx-header
- struct WAVFmtExHdr
- {
- U16 size;
- U16 samplesPerBlock;
- };
- /// WAV Smpl-header
- struct WAVSmplHdr
- {
- U32 manufacturer;
- U32 product;
- U32 samplePeriod;
- U32 note;
- U32 fineTune;
- U32 SMPTEFormat;
- U32 SMPTEOffest;
- U32 loops;
- U32 samplerData;
- struct
- {
- U32 identifier;
- U32 type;
- U32 start;
- U32 end;
- U32 fraction;
- U32 count;
- } loop[1];
- };
- /// WAV Chunk-header
- struct WAVChunkHdr
- {
- U8 id[4];
- U32 size;
- };
- SFXWavStream* SFXWavStream::create( Stream *stream )
- {
- SFXWavStream *sfxStream = new SFXWavStream();
- if ( sfxStream->open( stream, true ) )
- return sfxStream;
- delete sfxStream;
- return NULL;
- }
- SFXWavStream::SFXWavStream()
- :mDataStart(-1)
- {
- }
- SFXWavStream::SFXWavStream( const SFXWavStream& cloneFrom )
- : Parent( cloneFrom ),
- mDataStart( cloneFrom.mDataStart )
- {
- }
- SFXWavStream::~SFXWavStream()
- {
- // We must call close from our own destructor
- // and not the base class... as it causes a
- // pure virtual runtime assertion.
- close();
- }
- void SFXWavStream::_close()
- {
- mDataStart = -1;
- }
- bool SFXWavStream::_readHeader()
- {
- // We read the wav chunks to gather than header info
- // and find the start and end position of the data chunk.
- mDataStart = -1;
- WAVFileHdr fileHdr;
- mStream->read( 4, &fileHdr.id[0] );
- mStream->read( &fileHdr.size );
- mStream->read( 4, &fileHdr.type[0] );
- fileHdr.size=((fileHdr.size+1)&~1)-4;
- WAVChunkHdr chunkHdr;
- mStream->read( 4, &chunkHdr.id[0] );
- mStream->read( &chunkHdr.size );
- // Unread chunk data rounded up to nearest WORD.
- S32 chunkRemaining = chunkHdr.size + ( chunkHdr.size & 1 );
- WAVFmtHdr fmtHdr;
- WAVFmtExHdr fmtExHdr;
- WAVSmplHdr smplHdr;
- dMemset(&fmtHdr, 0, sizeof(fmtHdr));
- while ((fileHdr.size!=0) && (mStream->getStatus() != Stream::EOS))
- {
- // WAV format header chunk.
- if ( !dStrncmp( (const char*)chunkHdr.id, "fmt ", 4 ) )
- {
- mStream->read(&fmtHdr.format);
- mStream->read(&fmtHdr.channels);
- mStream->read(&fmtHdr.samplesPerSec);
- mStream->read(&fmtHdr.bytesPerSec);
- mStream->read(&fmtHdr.blockAlign);
- mStream->read(&fmtHdr.bitsPerSample);
- if ( fmtHdr.format == 0x0001 )
- {
- mFormat.set( fmtHdr.channels, fmtHdr.bitsPerSample * fmtHdr.channels, fmtHdr.samplesPerSec );
- chunkRemaining -= sizeof( WAVFmtHdr );
- }
- else
- {
- mStream->read(sizeof(WAVFmtExHdr), &fmtExHdr);
- chunkRemaining -= sizeof(WAVFmtExHdr);
- }
- }
- // WAV data chunk
- else if (!dStrncmp((const char*)chunkHdr.id,"data",4))
- {
- // TODO: Handle these other formats in a more graceful manner!
- if (fmtHdr.format==0x0001)
- {
- mDataStart = mStream->getPosition();
- mStream->setPosition( mDataStart + chunkHdr.size );
- chunkRemaining -= chunkHdr.size;
- mSamples = chunkHdr.size / mFormat.getBytesPerSample();
- }
- else if (fmtHdr.format==0x0011)
- {
- //IMA ADPCM
- }
- else if (fmtHdr.format==0x0055)
- {
- //MP3 WAVE
- }
- }
- // WAV sample header
- else if (!dStrncmp((const char*)chunkHdr.id,"smpl",4))
- {
- // this struct read is NOT endian safe but it is ok because
- // we are only testing the loops field against ZERO
- mStream->read(sizeof(WAVSmplHdr), &smplHdr);
- // This has never been hooked up and its usefulness is
- // dubious. Do we really want the audio file overriding
- // the SFXDescription setting?
- //mLooping = ( smplHdr.loops ? true : false );
- chunkRemaining -= sizeof(WAVSmplHdr);
- }
- // either we have unread chunk data or we found an unknown chunk type
- // loop and read up to 1K bytes at a time until we have
- // read to the end of this chunk
- AssertFatal(chunkRemaining >= 0, "AudioBuffer::readWAV: remaining chunk data should never be less than zero.");
- if ( chunkRemaining > 0 )
- {
- U32 pos = mStream->getPosition();
- mStream->setPosition( pos + chunkRemaining );
- chunkRemaining = 0;
- }
- fileHdr.size-=(((chunkHdr.size+1)&~1)+8);
- // read next chunk header...
- mStream->read(4, &chunkHdr.id[0]);
- mStream->read(&chunkHdr.size);
- // unread chunk data rounded up to nearest WORD
- chunkRemaining = chunkHdr.size + (chunkHdr.size&1);
- }
- return ( mDataStart != -1 );
- }
- void SFXWavStream::reset()
- {
- AssertFatal( mStream, "SFXWavStream::reset() - Stream is null!" );
- AssertFatal( mDataStart != -1, "SFXWavStream::seek() - Data start offset is invalid!" );
- mStream->setPosition( mDataStart );
- }
- U32 SFXWavStream::getPosition() const
- {
- AssertFatal( mStream, "SFXWavStream::getPosition() - Stream is null!" );
- return ( mStream->getPosition() - mDataStart );
- }
- void SFXWavStream::setPosition( U32 offset )
- {
- AssertFatal( mStream, "SFXWavStream::setPosition() - Stream is null!" );
- offset -= offset % mFormat.getBytesPerSample();
- const U32 dataLength = mSamples * mFormat.getBytesPerSample();
- if( offset > dataLength )
- offset = dataLength;
- AssertFatal( mDataStart != -1, "SFXWavStream::getPosition() - Data start offset is invalid!" );
- U32 byte = mDataStart + offset;
- mStream->setPosition( byte );
- }
- U32 SFXWavStream::read( U8 *buffer, U32 bytes )
- {
- AssertFatal( mStream, "SFXWavStream::seek() - Stream is null!" );
- // Read in even sample chunks.
-
- bytes -= bytes % mFormat.getBytesPerSample();
- // Read the data and determine how much we've read.
- // FileStreams apparently report positions past
- // the actual stream length, so manually cap the
- // numbers here.
-
- const U32 oldPosition = mStream->getPosition();
- mStream->read( bytes, buffer );
- U32 newPosition = mStream->getPosition();
- const U32 maxPosition = getDataLength() + mDataStart;
- if( newPosition > maxPosition )
- newPosition = maxPosition;
-
- const U32 numBytesRead = newPosition - oldPosition;
- // TODO: Is it *just* 16 bit samples that needs to
- // be flipped? What about 32 bit samples?
- #ifdef TORQUE_BIG_ENDIAN
- // We need to endian-flip 16-bit data.
- if ( getFormat().getBytesPerChannel() == 2 )
- {
- U16 *ds = (U16*)buffer;
- U16 *de = (U16*)(buffer+bytes);
- while (ds<de)
- {
- *ds = convertLEndianToHost(*ds);
- ds++;
- }
- }
- #endif
- return numBytesRead;
- }
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