sfxResource.cpp 2.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "sfx/sfxResource.h"
  23. #include "sfx/sfxFileStream.h"
  24. #include "core/util/fourcc.h"
  25. #include "core/resourceManager.h"
  26. // Ugly workaround to keep the constructor protected.
  27. struct SFXResource::_NewHelper
  28. {
  29. static SFXResource* New( String fileName, const ThreadSafeRef< SFXStream >& stream )
  30. {
  31. return new SFXResource( fileName, stream );
  32. }
  33. };
  34. template<>
  35. void* Resource< SFXResource >::create( const Torque::Path& path )
  36. {
  37. String fullPath = path.getFullPath();
  38. // Try to open the stream.
  39. ThreadSafeRef< SFXStream > stream = SFXFileStream::create( fullPath );
  40. if( !stream )
  41. return NULL;
  42. // We have a valid stream... create the resource.
  43. SFXResource* res = SFXResource::_NewHelper::New( fullPath, stream );
  44. return res;
  45. }
  46. template<>
  47. ResourceBase::Signature Resource< SFXResource >::signature()
  48. {
  49. return MakeFourCC( 's', 'f', 'x', 'r' );
  50. }
  51. Resource< SFXResource > SFXResource::load( String filename )
  52. {
  53. return ResourceManager::get().load( filename );
  54. }
  55. SFXResource::SFXResource( String fileName, SFXStream *stream )
  56. : mFileName( fileName ),
  57. mFormat( stream->getFormat() ),
  58. mDuration( stream->getDuration() )
  59. {
  60. }
  61. bool SFXResource::exists( String filename )
  62. {
  63. return SFXFileStream::exists( filename );
  64. }
  65. SFXStream* SFXResource::openStream()
  66. {
  67. return SFXFileStream::create( mFileName );
  68. }