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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "shaderGen/featureSet.h"
- #include "shaderGen/featureType.h"
- #include "platform/profiler.h"
- #include "core/util/hashFunction.h"
- const FeatureSet FeatureSet::EmptySet;
- S32 QSORT_CALLBACK FeatureSet::_typeCmp( const FeatureInfo* a, const FeatureInfo* b )
- {
- if ( a->type->getGroup() < b->type->getGroup() )
- return -1;
- else if ( a->type->getGroup() > b->type->getGroup() )
- return 1;
- else if ( a->index < b->index )
- return -1;
- else if ( a->index > b->index )
- return 1;
- else if ( a->type->getOrder() < b->type->getOrder() )
- return -1;
- else if ( a->type->getOrder() > b->type->getOrder() )
- return 1;
- else
- return 0;
- }
- void FeatureSet::_rebuildDesc()
- {
- PROFILE_SCOPE( FeatureSet_RebuildDesc );
- // First get the features in the proper order.
- mFeatures.sort( _typeCmp );
- String desc;
- for ( U32 i=0; i < mFeatures.size(); i++ )
- desc += String::ToString( "%s,%d\n",
- mFeatures[i].type->getName().c_str(),
- mFeatures[i].index );
- // By interning the description we have only
- // one instance in the system and we get fast
- // pointer compares for equality.
- mDescription = desc.intern();
- }
- const FeatureType& FeatureSet::getAt( U32 index, S32 *outIndex ) const
- {
- // We want to make sure we access the features in the
- // correct order. By asking for the description we ensure
- // the feature set is properly sorted.
- getDescription();
- if ( outIndex )
- *outIndex = mFeatures[index].index;
- return *mFeatures[index].type;
- }
- void FeatureSet::clear()
- {
- mDescription.clear();
- mFeatures.clear();
- }
- FeatureSet& FeatureSet::operator =( const FeatureSet &h )
- {
- clear();
- merge( h );
- return *this;
- }
- bool FeatureSet::hasFeature( const FeatureType &type, S32 index ) const
- {
- PROFILE_SCOPE(FeatureSet_hasFeature);
- for ( U32 i = 0; i < mFeatures.size(); i++)
- {
- if ( mFeatures[i].type == &type &&
- ( index < 0 || mFeatures[i].index == index ) )
- return true;
- }
- return false;
- }
- void FeatureSet::setFeature( const FeatureType &type, bool set, S32 index )
- {
- for ( U32 i=0; i < mFeatures.size(); i++ )
- {
- const FeatureInfo &info = mFeatures[i];
- if ( info.type == &type && info.index == index )
- {
- if ( set )
- return;
- else
- {
- mFeatures.erase_fast( i );
- mDescription.clear();
- return;
- }
- }
- }
- if ( !set )
- return;
- FeatureInfo info;
- info.type = &type;
- info.index = index;
- mFeatures.push_back( info );
- mDescription.clear();
- }
- void FeatureSet::addFeature( const FeatureType &type, S32 index )
- {
- for ( U32 i=0; i < mFeatures.size(); i++ )
- {
- const FeatureInfo &info = mFeatures[i];
- if ( info.type == &type &&
- info.index == index )
- return;
- }
- FeatureInfo info;
- info.type = &type;
- info.index = index;
- mFeatures.push_back( info );
- mDescription.clear();
- }
- void FeatureSet::removeFeature( const FeatureType &type )
- {
- for ( U32 i=0; i < mFeatures.size(); i++ )
- {
- const FeatureInfo &info = mFeatures[i];
- if ( info.type == &type )
- {
- mFeatures.erase_fast( i );
- mDescription.clear();
- return;
- }
- }
- }
- S32 FeatureSet::getNextFeatureIndex( const FeatureType &type, S32 index ) const
- {
- for ( U32 i=0; i < mFeatures.size(); i++ )
- {
- const FeatureInfo &info = mFeatures[i];
- if ( info.type == &type && info.index > index )
- return i;
- }
- return -1;
- }
- void FeatureSet::filter( const FeatureSet &features )
- {
- PROFILE_SCOPE( FeatureSet_Filter );
- for ( U32 i=0; i < mFeatures.size(); )
- {
- if ( !features.hasFeature( *mFeatures[i].type ) )
- mFeatures.erase_fast( i );
- else
- i++;
- }
- mDescription.clear();
- }
- void FeatureSet::exclude( const FeatureSet &features )
- {
- PROFILE_SCOPE( FeatureSet_Exclude );
- for ( U32 i=0; i < features.mFeatures.size(); i++ )
- removeFeature( *features.mFeatures[i].type );
- mDescription.clear();
- }
- void FeatureSet::merge( const FeatureSet &features )
- {
- PROFILE_SCOPE( FeatureSet_Merge );
- if ( mFeatures.empty() )
- {
- mFeatures.merge( features.mFeatures );
- mDescription = features.mDescription;
- return;
- }
- for ( U32 i=0; i < features.mFeatures.size(); i++ )
- addFeature( *features.mFeatures[i].type,
- features.mFeatures[i].index );
- }
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