tsMeshIntrinsics.cpp 2.8 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "ts/tsMesh.h"
  23. #include "ts/tsMeshIntrinsics.h"
  24. #include "ts/arch/tsMeshIntrinsics.arch.h"
  25. #include "core/module.h"
  26. void (*zero_vert_normal_bulk)(const dsize_t count, U8 * __restrict const outPtr, const dsize_t outStride) = NULL;
  27. //------------------------------------------------------------------------------
  28. // Default C++ Implementations (pretty slow)
  29. //------------------------------------------------------------------------------
  30. void zero_vert_normal_bulk_C(const dsize_t count, U8 * __restrict const outPtr, const dsize_t outStride)
  31. {
  32. char *outData = reinterpret_cast<char *>(outPtr);
  33. // TODO: Try prefetch w/ ptr de-reference
  34. for(S32 i = 0; i < count; i++)
  35. {
  36. TSMesh::__TSMeshVertexBase *outElem = reinterpret_cast<TSMesh::__TSMeshVertexBase *>(outData);
  37. outElem->_vert.zero();
  38. outElem->_normal.zero();
  39. outData += outStride;
  40. }
  41. }
  42. //------------------------------------------------------------------------------
  43. // Initializer.
  44. //------------------------------------------------------------------------------
  45. MODULE_BEGIN( TSMeshIntrinsics )
  46. MODULE_INIT_AFTER( 3D )
  47. MODULE_INIT
  48. {
  49. // Assign defaults (C++ versions)
  50. zero_vert_normal_bulk = zero_vert_normal_bulk_C;
  51. // Find the best implementation for the current CPU
  52. if(Platform::SystemInfo.processor.properties & CPU_PROP_SSE)
  53. {
  54. #if (defined( TORQUE_CPU_X86 ) || defined( TORQUE_CPU_X64 ))
  55. zero_vert_normal_bulk = zero_vert_normal_bulk_SSE;
  56. #endif
  57. }
  58. }
  59. MODULE_END;