platformWindow.cpp 2.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "windowManager/platformWindow.h"
  23. ScreenResChangeSignal PlatformWindow::smScreenResChangeSignal;
  24. //-----------------------------------------------------------------------------
  25. void PlatformWindow::setFullscreen( const bool fullscreen )
  26. {
  27. // Notify listeners that we will acquire the screen
  28. if(fullscreen && !Journal::IsDispatching())
  29. appEvent.trigger(getWindowId(),GainScreen);
  30. // Do platform specific fullscreen code
  31. _setFullscreen(fullscreen);
  32. // Notify listeners that we released the screen
  33. if(!fullscreen && !Journal::IsDispatching())
  34. appEvent.trigger(getWindowId(),LoseScreen);
  35. }
  36. //-----------------------------------------------------------------------------
  37. bool PlatformWindow::shouldNotTranslate( U32 modifiers, U32 keyCode ) const
  38. {
  39. if( mWindowInputGenerator )
  40. return mWindowInputGenerator->wantAsKeyboardEvent( modifiers, keyCode );
  41. else
  42. return false;
  43. }
  44. void PlatformWindow::setVideoMode(const GFXVideoMode &mode)
  45. {
  46. _setVideoMode(mode);
  47. getScreenResChangeSignal().trigger(this, true);
  48. }