VMotionEvent.h 2.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Verve
  3. // Copyright (C) 2014 - Violent Tulip
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //-----------------------------------------------------------------------------
  23. #ifndef _VT_VMOTIONEVENT_H_
  24. #define _VT_VMOTIONEVENT_H_
  25. #ifndef _VT_VSCENEOBJECTEVENT_H_
  26. #include "Verve/Extension/SceneObject/VSceneObjectEvent.h"
  27. #endif
  28. #ifndef _VT_TORQUE_MOTION_H_
  29. #include "Verve/Torque/TMotion.h"
  30. #endif
  31. //-----------------------------------------------------------------------------
  32. class VMotionEvent : public VSceneObjectEvent
  33. {
  34. typedef VSceneObjectEvent Parent;
  35. public:
  36. VMotionEvent( void );
  37. // Event Methods.
  38. virtual void onTrigger( const S32 &pTime, const S32 &pDelta );
  39. // Reference Methods.
  40. virtual VTorque::PathObjectType *getPath( void );
  41. F32 getObjectSpeed( void );
  42. S32 getNodeIndex( const S32 &pDelta = 0 );
  43. // Console Declaration.
  44. DECLARE_CONOBJECT( VMotionEvent );
  45. };
  46. //-----------------------------------------------------------------------------
  47. #endif // _VT_VMOTIONEVENT_H_