VParticleEffectToggleTrack.cpp 2.7 KB

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  1. //-----------------------------------------------------------------------------
  2. // Verve
  3. // Copyright (C) 2014 - Violent Tulip
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //-----------------------------------------------------------------------------
  23. #include "Verve/Extension/ParticleEffect/VParticleEffectToggleTrack.h"
  24. #include "Verve/Extension/ParticleEffect/VParticleEffectToggleEvent.h"
  25. //-----------------------------------------------------------------------------
  26. IMPLEMENT_CONOBJECT( VParticleEffectToggleTrack );
  27. //-----------------------------------------------------------------------------
  28. VParticleEffectToggleTrack::VParticleEffectToggleTrack( void )
  29. {
  30. setLabel( "ToggleTrack" );
  31. }
  32. //-----------------------------------------------------------------------------
  33. //
  34. // Controller Methods.
  35. //
  36. //-----------------------------------------------------------------------------
  37. //-----------------------------------------------------------------------------
  38. //
  39. // VParticleEffectToggleTrack::onControllerReset( pTime, pForward );
  40. //
  41. // Enable or Disable the particle effect after a reset.
  42. //
  43. //-----------------------------------------------------------------------------
  44. void VParticleEffectToggleTrack::onControllerReset( const S32 &pTime, const bool &pForward )
  45. {
  46. // Default Reset.
  47. Parent::onControllerReset( pTime, pForward );
  48. VParticleEffectToggleEvent *event;
  49. VTorque::ParticleEffectType *particleEffect;
  50. if ( getSceneObject( particleEffect ) && getPreviousEvent( event ) )
  51. {
  52. // Turn On?
  53. const bool turnOn = ( event->mEventType == VSharedEnum::k_ActionTurnOn );
  54. // Toggle the Particle Effect.
  55. VTorque::setParticleEffectOn( particleEffect, turnOn );
  56. }
  57. }