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- //-----------------------------------------------------------------------------
- // Verve
- // Copyright (C) 2014 - Violent Tulip
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _VT_VSOUNDEFFECTEVENT_H_
- #define _VT_VSOUNDEFFECTEVENT_H_
- #ifndef _VT_VSCENEOBJECTEVENT_H_
- #include "Verve/Extension/SceneObject/VSceneObjectEvent.h"
- #endif
- #ifndef _VT_TORQUE_SOUNDEFFECT_H_
- #include "Verve/Torque/TSoundEffect.h"
- #endif
- //-----------------------------------------------------------------------------
- class VSoundEffectEvent : public VSceneObjectEvent
- {
- typedef VSceneObjectEvent Parent;
- enum
- {
- SFXStartBuffer = 100,
- };
- public:
- SimObjectPtr<VTorque::SoundEffectType> mSoundEffect;
- public:
- VSoundEffectEvent( void );
- static void initPersistFields( void );
- static bool setSoundData( void *pObject, const char *pArray, const char *pData );
- // Event Methods.
- virtual void onTrigger( const S32 &pTime, const S32 &pDelta );
- // Console Declaration.
- DECLARE_CONOBJECT( VSoundEffectEvent );
- public:
- // Property Methods.
- virtual void setDuration( const S32 &pDuration );
- };
- //-----------------------------------------------------------------------------
- #endif // _VT_VSOUNDEFFECTEVENT_H_
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