VSoundEffectEvent.h 2.3 KB

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  1. //-----------------------------------------------------------------------------
  2. // Verve
  3. // Copyright (C) 2014 - Violent Tulip
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //-----------------------------------------------------------------------------
  23. #ifndef _VT_VSOUNDEFFECTEVENT_H_
  24. #define _VT_VSOUNDEFFECTEVENT_H_
  25. #ifndef _VT_VSCENEOBJECTEVENT_H_
  26. #include "Verve/Extension/SceneObject/VSceneObjectEvent.h"
  27. #endif
  28. #ifndef _VT_TORQUE_SOUNDEFFECT_H_
  29. #include "Verve/Torque/TSoundEffect.h"
  30. #endif
  31. //-----------------------------------------------------------------------------
  32. class VSoundEffectEvent : public VSceneObjectEvent
  33. {
  34. typedef VSceneObjectEvent Parent;
  35. enum
  36. {
  37. SFXStartBuffer = 100,
  38. };
  39. public:
  40. SimObjectPtr<VTorque::SoundEffectType> mSoundEffect;
  41. public:
  42. VSoundEffectEvent( void );
  43. static void initPersistFields( void );
  44. static bool setSoundData( void *pObject, const char *pArray, const char *pData );
  45. // Event Methods.
  46. virtual void onTrigger( const S32 &pTime, const S32 &pDelta );
  47. // Console Declaration.
  48. DECLARE_CONOBJECT( VSoundEffectEvent );
  49. public:
  50. // Property Methods.
  51. virtual void setDuration( const S32 &pDuration );
  52. };
  53. //-----------------------------------------------------------------------------
  54. #endif // _VT_VSOUNDEFFECTEVENT_H_