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- //-----------------------------------------------------------------------------
- // Verve
- // Copyright (C) 2014 - Violent Tulip
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "Verve/GUI/VEditorWindow.h"
- #include "gfx/gfxInit.h"
- //-----------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT( VEditorWindow );
- //-----------------------------------------------------------------------------
- bool VEditorWindow::onAdd( void )
- {
- if ( !Parent::onAdd() )
- {
- return false;
- }
- GFXAdapter *adapter = GFXInit::getBestAdapterChoice();
- if ( adapter && adapter->mType != NullDevice )
- {
- mPlatformWindow->setMinimumWindowSize( Point2I( 904, 287 ) );
- }
- return true;
- }
- //-----------------------------------------------------------------------------
- DefineEngineMethod( VEditorWindow, resetCursor, void, (),, "( )" )
- {
- S32 currCursor = PlatformCursorController::curArrow;
- if ( object->mCursorChanged == currCursor )
- {
- return;
- }
- PlatformWindow *window = object->getPlatformWindow();
- PlatformCursorController *controller = window->getCursorController();
- if( object->mCursorChanged != -1)
- {
- controller->popCursor();
- }
- controller->pushCursor(currCursor);
- object->mCursorChanged = currCursor;
- Platform::setWindowLocked( false );
- }
- DefineEngineMethod( VEditorWindow, setVideoMode, void, (S32 width, S32 height, bool fullscreen, S32 bitDepth, S32 refreshRate, S32 antiAliasLevel),
- (800,600,false,32,60, 0),
- "(int width, int height, bool fullscreen, [int bitDepth], [int refreshRate])\n"
- "Change the video mode of this canvas. This method has the side effect of setting the $pref::Video::mode to the new values.\n\n"
- "\\param width The screen width to set.\n"
- "\\param height The screen height to set.\n"
- "\\param fullscreen Specify true to run fullscreen or false to run in a window\n"
- "\\param bitDepth [optional] The desired bit-depth. Defaults to the current setting. This parameter is ignored if you are running in a window.\n"
- "\\param refreshRate [optional] The desired refresh rate. Defaults to the current setting. This parameter is ignored if you are running in a window"
- "\\param antialiasLevel [optional] The level of anti-aliasing to apply 0 = none" )
- {
- if (!object->getPlatformWindow())
- return;
- // Update the video mode and tell the window to reset.
- GFXVideoMode vm = object->getPlatformWindow()->getVideoMode();
- bool changed = false;
- if (width == 0 && height > 0)
- {
- // Our width is 0 but our height isn't...
- // Try to find a matching width
- for(S32 i=0; i<object->getPlatformWindow()->getGFXDevice()->getVideoModeList()->size(); i++)
- {
- const GFXVideoMode &newVm = (*(object->getPlatformWindow()->getGFXDevice()->getVideoModeList()))[i];
- if(newVm.resolution.y == height)
- {
- width = newVm.resolution.x;
- changed = true;
- break;
- }
- }
- }
- else if (height == 0 && width > 0)
- {
- // Our height is 0 but our width isn't...
- // Try to find a matching height
- for(S32 i=0; i<object->getPlatformWindow()->getGFXDevice()->getVideoModeList()->size(); i++)
- {
- const GFXVideoMode &newVm = (*(object->getPlatformWindow()->getGFXDevice()->getVideoModeList()))[i];
- if(newVm.resolution.x == width)
- {
- height = newVm.resolution.y;
- changed = true;
- break;
- }
- }
- }
- if (width == 0 || height == 0)
- {
- // Got a bad size for both of our dimensions or one of our dimensions and
- // didn't get a match for the other default back to our current resolution
- width = vm.resolution.x;
- height = vm.resolution.y;
- changed = true;
- }
- if (changed)
- Con::errorf("GuiCanvas::setVideoMode(): Error - Invalid resolution of (%d, %d) - attempting (%d, %d)", width, height, width, height);
- vm.resolution = Point2I(width, height);
- vm.fullScreen = fullscreen;
- vm.bitDepth = bitDepth;
- vm.refreshRate = refreshRate;
- vm.antialiasLevel = antiAliasLevel;
- #ifndef TORQUE_OS_XENON
- object->getPlatformWindow()->setVideoMode(vm);
- #endif
- }
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