VFadeControl.h 2.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Verve
  3. // Copyright (C) 2014 - Violent Tulip
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //-----------------------------------------------------------------------------
  23. #ifndef _VT_VFADECONTROL_H_
  24. #define _VT_VFADECONTROL_H_
  25. #ifndef _GUICONTROL_H_
  26. #include "gui/core/guiControl.h"
  27. #endif
  28. //-----------------------------------------------------------------------------
  29. class VFadeControl : public GuiControl
  30. {
  31. typedef GuiControl Parent;
  32. public:
  33. enum eFadeType
  34. {
  35. k_TypeIn,
  36. k_TypeOut,
  37. k_TypeInvalid,
  38. };
  39. bool mActive;
  40. eFadeType mFadeType;
  41. S32 mElapsedTime;
  42. S32 mDuration;
  43. S32 mLastTime;
  44. public:
  45. VFadeControl( void );
  46. // Render Methods.
  47. virtual void onRender( Point2I pOffset, const RectI &pUpdateRect );
  48. // Console Declaration.
  49. DECLARE_CONOBJECT( VFadeControl );
  50. public:
  51. void start( eFadeType pType, S32 pDuration );
  52. void pause( void );
  53. };
  54. //-----------------------------------------------------------------------------
  55. #endif // _VT_VFADECONTROL_H_