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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "console/engineAPI.h"
- #include "afx/afxEffectGroup.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEffectGroupData::egValidator
- //
- // When an effect is added using "addEffect", this validator intercepts the value
- // and adds it to the dynamic effects list.
- //
- void afxEffectGroupData::egValidator::validateType(SimObject* object, void* typePtr)
- {
- afxEffectGroupData* eff_data = dynamic_cast<afxEffectGroupData*>(object);
- afxEffectBaseData** ew = (afxEffectBaseData**)(typePtr);
- if (eff_data && ew)
- {
- eff_data->fx_list.push_back(*ew);
- *ew = 0;
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEffectGroupData
- IMPLEMENT_CO_DATABLOCK_V1(afxEffectGroupData);
- ConsoleDocClass( afxEffectGroupData,
- "@brief A datablock that describes an Effect Group.\n\n"
- "afxEffectGroupData provides a way for adding several effects to a choreographer as a "
- "group and can be used wherever an afxEffectWrapperData is used. Basically, an "
- "effect-group is a simple list of effect-wrappers. When an effect-group is added to a "
- "choreographer, the end result is almost the same as adding all of the group's "
- "effect-wrappers directly to the choreographer. The main difference is that the "
- "grouped effects can be turned on and off collectively and created in multiples. "
- "Effect-groups can also contain other effect-groups, forming a hierarchy of effects.\n\n"
- "A great strength of effect-groups is that they have a count setting that multiplies "
- "the number of times the effects in the group are added to the owning choreographer "
- "and this doesn't happen until the choreographer instance is created and launched. "
- "This makes a big difference for certain kinds of effects, such as fireworks, that "
- "tend to consist of small groupings of effects that are repeated many times with "
- "slight variations. With groups, an effect like this has a very compact representation "
- "for transmitting from server to clients, that only expands when actually used.\n\n"
- "Effect-groups with a count greater than one are extremely useful when some of the "
- "effects use field substitutions. When an effect-group is expanded, it essentially runs "
- "through a for-loop from 0 to count-1 and creates a new set of effect instances each "
- "time through the loop. For each new set of effects, their group-index is set to the "
- "index of this for-loop, which in turn replaces the ## token used in any field "
- "substitutions in the child effects. In essence, the for-loop index becomes a parameter "
- "of the child effects which can be used to vary the effects created in each loop.\n\n"
- "@see afxEffectBaseData\n\n"
- "@see afxEffectWrapperData\n\n"
- "@ingroup afxEffects\n"
- "@ingroup AFX\n"
- "@ingroup Datablocks\n"
- );
- afxEffectGroupData::afxEffectGroupData()
- {
- group_enabled = true;
- group_count = 1;
- idx_offset = 0;
- assign_idx = false;
- // dummy entry holds effect-wrapper pointer while a special validator
- // grabs it and adds it to an appropriate effects list
- dummy_fx_entry = NULL;
- // marked true if datablock ids need to
- // be converted into pointers
- do_id_convert = false;
- }
- afxEffectGroupData::afxEffectGroupData(const afxEffectGroupData& other, bool temp_clone) : afxEffectBaseData(other, temp_clone)
- {
- group_enabled = other.group_enabled;
- group_count = other.group_count;
- idx_offset = other.idx_offset;
- assign_idx = other.assign_idx;
- timing = other.timing;
- dummy_fx_entry = other.dummy_fx_entry;
- do_id_convert = other.do_id_convert; // --
- fx_list = other.fx_list; // --
- }
- void afxEffectGroupData::reloadReset()
- {
- fx_list.clear();
- }
- void afxEffectGroupData::pack_fx(BitStream* stream, const afxEffectList& fx, bool packed)
- {
- stream->writeInt(fx.size(), EFFECTS_PER_PHRASE_BITS);
- for (int i = 0; i < fx.size(); i++)
- writeDatablockID(stream, fx[i], packed);
- }
- void afxEffectGroupData::unpack_fx(BitStream* stream, afxEffectList& fx)
- {
- fx.clear();
- S32 n_fx = stream->readInt(EFFECTS_PER_PHRASE_BITS);
- for (int i = 0; i < n_fx; i++)
- fx.push_back((afxEffectWrapperData*)(uintptr_t)readDatablockID(stream));
- }
- #define myOffset(field) Offset(field, afxEffectGroupData)
- void afxEffectGroupData::initPersistFields()
- {
- addField("groupEnabled", TypeBool, myOffset(group_enabled),
- "...");
- addField("count", TypeS32, myOffset(group_count),
- "...");
- addField("indexOffset", TypeS8, myOffset(idx_offset),
- "...");
- addField("assignIndices", TypeBool, myOffset(assign_idx),
- "...");
- addField("delay", TypeF32, myOffset(timing.delay),
- "...");
- addField("lifetime", TypeF32, myOffset(timing.lifetime),
- "...");
- addField("fadeInTime", TypeF32, myOffset(timing.fade_in_time),
- "...");
- addField("fadeOutTime", TypeF32, myOffset(timing.fade_out_time),
- "...");
- // effect lists
- // for each of these, dummy_fx_entry is set and then a validator adds it to the appropriate effects list
- static egValidator emptyValidator(0);
-
- addFieldV("addEffect", TYPEID<afxEffectBaseData>(), myOffset(dummy_fx_entry), &emptyValidator,
- "...");
- Parent::initPersistFields();
- // disallow some field substitutions
- disableFieldSubstitutions("addEffect");
- }
- void afxEffectGroupData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->writeFlag(group_enabled);
- stream->write(group_count);
- stream->write(idx_offset);
- stream->writeFlag(assign_idx);
- stream->write(timing.delay);
- stream->write(timing.lifetime);
- stream->write(timing.fade_in_time);
- stream->write(timing.fade_out_time);
- pack_fx(stream, fx_list, mPacked);
- }
- void afxEffectGroupData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- group_enabled = stream->readFlag();
- stream->read(&group_count);
- stream->read(&idx_offset);
- assign_idx = stream->readFlag();
- stream->read(&timing.delay);
- stream->read(&timing.lifetime);
- stream->read(&timing.fade_in_time);
- stream->read(&timing.fade_out_time);
- do_id_convert = true;
- unpack_fx(stream, fx_list);
- }
- bool afxEffectGroupData::preload(bool server, String &errorStr)
- {
- if (!Parent::preload(server, errorStr))
- return false;
- // Resolve objects transmitted from server
- if (!server)
- {
- if (do_id_convert)
- {
- for (S32 i = 0; i < fx_list.size(); i++)
- {
- SimObjectId db_id = SimObjectId((uintptr_t)fx_list[i]);
- if (db_id != 0)
- {
- // try to convert id to pointer
- if (!Sim::findObject(db_id, fx_list[i]))
- {
- Con::errorf(ConsoleLogEntry::General,
- "afxEffectGroupData::preload() -- bad datablockId: 0x%x",
- db_id);
- }
- }
- }
- do_id_convert = false;
- }
- }
- return true;
- }
- void afxEffectGroupData::gather_cons_defs(Vector<afxConstraintDef>& defs)
- {
- for (S32 i = 0; i < fx_list.size(); i++)
- {
- if (fx_list[i])
- fx_list[i]->gather_cons_defs(defs);
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- DefineEngineMethod(afxEffectGroupData, reset, void, (),,
- "Resets an effect-group datablock during reload.\n\n"
- "@ingroup AFX")
- {
- object->reloadReset();
- }
- DefineEngineMethod(afxEffectGroupData, pushEffect, void, (afxEffectBaseData* effect),,
- "Adds an effect (wrapper or group) to an effect-group.\n\n"
- "@ingroup AFX")
- {
- if (!effect)
- {
- Con::errorf("afxEffectGroupData::pushEffect() -- missing afxEffectWrapperData.");
- return;
- }
-
- object->fx_list.push_back(effect);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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