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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "afxChoreographer.h"
- #include "afxEffectVector.h"
- #include "afxConstraint.h"
- #include "afxEffectWrapper.h"
- #include "afxEffectGroup.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- void afxEffectVector::filter_client_server()
- {
- if (empty())
- return;
- for (S32 i = 0; i < mFX_v->size(); i++)
- {
- if ((*mFX_v)[i]->mDatablock->runsHere(mOn_server))
- mFX_v2->push_back((*mFX_v)[i]);
- else
- {
- delete (*mFX_v)[i];
- (*mFX_v)[i] = 0;
- }
- }
- swap_vecs();
- mFX_v2->clear();
- }
- void afxEffectVector::calc_fx_dur_and_afterlife()
- {
- mTotal_fx_dur = 0.0f;
- mAfter_life = 0.0f;
- if (empty())
- return;
- for (S32 i = 0; i < mFX_v->size(); i++)
- {
- afxEffectWrapper* ew = (*mFX_v)[i];
- if (ew)
- {
- F32 ew_dur;
- if (ew->mEW_timing.lifetime < 0)
- {
- if (mPhrase_dur > ew->mEW_timing.delay)
- ew_dur = mPhrase_dur + ew->afterStopTime();
- else
- ew_dur = ew->mEW_timing.delay + ew->afterStopTime();
- }
- else
- ew_dur = ew->mEW_timing.delay + ew->mEW_timing.lifetime + ew->mEW_timing.fade_out_time;
- if (ew_dur > mTotal_fx_dur)
- mTotal_fx_dur = ew_dur;
- F32 after = ew->afterStopTime();
- if (after > mAfter_life)
- mAfter_life = after;
- }
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- afxEffectVector::afxEffectVector()
- {
- mFX_v = 0;
- mFX_v2 = 0;
- mActive = false;
- mOn_server = false;
- mTotal_fx_dur = 0;
- mAfter_life = 0;
- mPhrase_dur = 0;
- }
- afxEffectVector::~afxEffectVector()
- {
- stop(true);
- delete mFX_v;
- delete mFX_v2;
- }
- void afxEffectVector::effects_init(afxChoreographer* chor, afxEffectList& effects, bool will_stop, F32 time_factor,
- S32 group_index, const afxGroupTimingData* group_timing)
- {
- afxConstraintMgr* cons_mgr = chor->getConstraintMgr();
- for (S32 i = 0; i < effects.size(); i++)
- {
- if (dynamic_cast<afxEffectGroupData*>(effects[i]))
- {
- afxEffectGroupData* eg = (afxEffectGroupData*)effects[i];
- if (eg->getSubstitutionCount() > 0)
- {
- // clone the datablock and perform substitutions
- afxEffectGroupData* orig_db = eg;
- eg = new afxEffectGroupData(*orig_db, true);
- orig_db->performSubstitutions(eg, chor, group_index);
- }
- if (eg->group_enabled)
- {
- if (eg->assign_idx)
- {
- for (S32 j = 0; j < eg->group_count; j++)
- effects_init(chor, eg->fx_list, will_stop, time_factor, j+eg->idx_offset, &eg->timing);
- }
- else
- {
- for (S32 j = 0; j < eg->group_count; j++)
- effects_init(chor, eg->fx_list, will_stop, time_factor, group_index, &eg->timing);
- }
- }
- if (eg->isTempClone())
- delete eg;
- }
- else if (dynamic_cast<afxEffectWrapperData*>(effects[i]))
- {
- afxEffectWrapperData* ewd = (afxEffectWrapperData*)effects[i];
- if (ewd->getSubstitutionCount() > 0)
- {
- // clone the ewd and perform substitutions
- afxEffectWrapperData* orig_db = ewd;
- ewd = new afxEffectWrapperData(*orig_db, true);
- orig_db->performSubstitutions(ewd, chor, group_index);
- }
- if (ewd->effect_enabled)
- {
- static afxEffectTimingData inherited_timing;
- bool use_inherited_timing = false;
- if (ewd->inherit_timing != 0)
- {
- if (group_timing)
- {
- inherited_timing = ewd->ewd_timing;
- if ((ewd->inherit_timing & afxEffectDefs::TIMING_DELAY) != 0)
- inherited_timing.delay = group_timing->delay;
- if ((ewd->inherit_timing & afxEffectDefs::TIMING_LIFETIME) != 0)
- inherited_timing.lifetime = group_timing->lifetime;
- if ((ewd->inherit_timing & afxEffectDefs::TIMING_FADE_IN) != 0)
- inherited_timing.fade_in_time = group_timing->fade_in_time;
- if ((ewd->inherit_timing & afxEffectDefs::TIMING_FADE_OUT) != 0)
- inherited_timing.fade_out_time = group_timing->fade_out_time;
- }
- else
- {
- Con::warnf("afxEffectVector::effects_init() -- %s::inheritGroupTiming is non-zero but wrapper is not in a group.");
- }
- }
- const afxEffectTimingData& timing = (use_inherited_timing) ? inherited_timing : ewd->ewd_timing;
- if ( (will_stop || !ewd->requiresStop(timing)) &&
- (chor->testRanking(ewd->ranking_range.low, ewd->ranking_range.high)) &&
- (chor->testLevelOfDetail(ewd->lod_range.low, ewd->lod_range.high)) &&
- (ewd->testExecConditions(chor->getExecConditions()))
- )
- {
- afxEffectWrapper* effect;
- effect = afxEffectWrapper::ew_create(chor, ewd, cons_mgr, time_factor, group_index);
- if (effect)
- mFX_v->push_back(effect);
- }
- }
- else
- {
- if (ewd->isTempClone())
- delete ewd;
- }
- }
- }
- }
- void afxEffectVector::ev_init(afxChoreographer* chor, afxEffectList& effects, bool on_server,
- bool will_stop, F32 time_factor, F32 phrase_dur, S32 group_index)
- {
- mOn_server = on_server;
- mPhrase_dur = phrase_dur;
- mFX_v = new Vector<afxEffectWrapper*>;
- effects_init(chor, effects, will_stop, time_factor, group_index);
- mFX_v2 = new Vector<afxEffectWrapper*>(mFX_v->size());
- }
- void afxEffectVector::start(F32 timestamp)
- {
- if (empty())
- return;
- // At this point both client and server effects are in the list.
- // Timing adjustments are made during prestart().
- for (S32 i = 0; i < mFX_v->size(); i++)
- (*mFX_v)[i]->prestart();
- // duration and afterlife values are pre-calculated here
- calc_fx_dur_and_afterlife();
- // now we filter out client-only or server-only effects that
- // don't belong here,
- filter_client_server();
- mActive = true;
- for (S32 j = 0; j < mFX_v->size(); j++)
- {
- if ((*mFX_v)[j]->start(timestamp))
- mFX_v2->push_back((*mFX_v)[j]);
- else
- {
- delete (*mFX_v)[j];
- (*mFX_v)[j] = 0;
- }
- }
- swap_vecs();
- mFX_v2->clear();
- }
- void afxEffectVector::update(F32 dt)
- {
- if (empty())
- {
- mActive = false;
- return;
- }
- for (int i = 0; i < mFX_v->size(); i++)
- {
- (*mFX_v)[i]->update(dt);
- if ((*mFX_v)[i]->isDone() || (*mFX_v)[i]->isAborted())
- {
- // effect has ended, cleanup and delete
- (*mFX_v)[i]->cleanup();
- delete (*mFX_v)[i];
- (*mFX_v)[i] = 0;
- }
- else
- {
- // effect is still going, so keep it around
- mFX_v2->push_back((*mFX_v)[i]);
- }
- }
- swap_vecs();
- mFX_v2->clear();
- if (empty())
- {
- mActive = false;
- delete mFX_v; mFX_v =0;
- delete mFX_v2; mFX_v2 = 0;
- }
- }
- void afxEffectVector::stop(bool force_cleanup)
- {
- if (empty())
- {
- mActive = false;
- return;
- }
- for (int i = 0; i < mFX_v->size(); i++)
- {
- (*mFX_v)[i]->stop();
- if (force_cleanup || (*mFX_v)[i]->deleteWhenStopped())
- {
- // effect is over when stopped, cleanup and delete
- (*mFX_v)[i]->cleanup();
- delete (*mFX_v)[i];
- (*mFX_v)[i] = 0;
- }
- else
- {
- // effect needs to fadeout or something, so keep it around
- mFX_v2->push_back((*mFX_v)[i]);
- }
- }
- swap_vecs();
- mFX_v2->clear();
- if (empty())
- {
- mActive = false;
- delete mFX_v; mFX_v =0;
- delete mFX_v2; mFX_v2 = 0;
- }
- }
- void afxEffectVector::interrupt()
- {
- if (empty())
- {
- mActive = false;
- return;
- }
- for (int i = 0; i < mFX_v->size(); i++)
- {
- (*mFX_v)[i]->stop();
- (*mFX_v)[i]->cleanup();
- delete (*mFX_v)[i];
- (*mFX_v)[i] = 0;
- }
- swap_vecs();
- mFX_v2->clear();
- if (empty())
- {
- mActive = false;
- delete mFX_v; mFX_v =0;
- delete mFX_v2; mFX_v2 = 0;
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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